So...blood?
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So...blood?
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out. (August 20th, 2014, 08:59)Commodore Wrote: So...blood? Long time no update and this won't be a real one, just complaining about situation, it's been a hectic month or so and I got out of habit of reporting (and doesn't help this game has been going super slowly). Krovice went whip happy and has a storm of elephants which will get decent odds against my knights (roughly even overall power rating), so I'm not going in against that (post from Commodore's thread about land war against competant opponents comes to mind). And also honestly I don't think I have the time right now to deal with the very careful war turns such an endeavor would require. So I'm attacking Whosit, ideally this turn, except a few turns back I couldn't get to a turn until late and ended up after him in the turn order, so keeping the turn order in the run up has been irritating since I tend to play faster than him. I guess strategically 2nd is better v Whosit, versus I think first would have actually been better v novice because there was a bit of a race to see if I could get a knight strike force before he had defenders in his city (end result - I could probably alpha strike and take a city t1 from krovice, but holding it would be doubtful and it would quickly turn into a slog). Anyway, so we should have blood this turn, if Whosit will play already.
Fear cuts deeper than swords.
1 city down, and prospects are high for the near future...
Whosit's army is almost certainly over by CH, which should ideally tie them down, and even if he moves them give me a few turn window to fight through a pittance of archers I'm keeping meaningful amounts of knights over on the Krovice border, I'm honestly more worried about them attacking me through Whosit or my own border than Whosit's counter attack Demos
Fear cuts deeper than swords.
My demos are good as you see, but the 9th in land stat is worrying. But I think I have an idea of how to fix it...
Fear cuts deeper than swords.
Interesting thread, especially the analysis in the first pages. Wanted to post to show that there are lurkers reading this and we want the blood you could provide us (at least I do). So please more war reports!
2 more cities taken, including the capital. I'm on the lookout now for an incoming stack. My knight stack is far more valuable than any of these cities, and I want to attack catapults not get attacked by them.
Sentry Knight reveals the following: Whosit hit my stack with a newly whipped catapult from his capital last turn, so I'm healing up for a turn before advancing. I also captured 3 workers (across 2 tiles), which should help development wise in that un-improved area between Whosit and I. Final note: Sticking to the policy of not renaming cities unless I have a strong reason to (commerating some event or something), I think it contributes to the history of the game to keep the names of the previous civilization.
Fear cuts deeper than swords.
strong reason: name them after fallen rivals, like marino or flutie or someone who is not a quarterback...
Sentry Knight checks out what CH is up to and if anything lurks beyond Prairie village (he peeked at Tarkir as well on the way to his current hill). Looks like Prairie is safe to take.
Checking in to see where Krovice's forces are. Thought for a second about killing the chariot and horse archers, decided low enough military gain that potential for wider escalation made it not worth it. Captured Prairie village Map of my corner of the world. You can see how absurdly spread out my empire is, this is indefensible in a conventional sense from Krovice, I'm going to have to count on rapid response two mover forces and just defense-by-retaliation. Thinking 20 turns down the line, he could probably raze a border city if he concentrated everything there, the goal has to be to make sure it stops there before reinforcements arrive so the attack isn't worth the unit loss. I'll also try to avoid doing important national wonder specs on the border. Golden age demos. I actually dropped to 3rd in food b/c I'm starving two cities down for great people Where to go from here is an excellent question, I don't even know where the 3 remaining Whosit cities are, and given that fact I doubt they're cohesive with the 4 I took, which luckily are all core Whosit cities including the former capital.
Fear cuts deeper than swords.
Plans at the moment:
1) Scout - Going to use my sentry knight (and probably 1 other knight, possibly also promoted to sentry, though it seems a bit of a waste) to figure out where the remaining Whosit cities are, where Krovice's army is, and where CH's army is. Plan further conquests from there. 2) Economics Merchant - beelining straight to this now. Banking -> Paper -> Education -> Economics. 3) 2 Great scientists - one of these is for an academy at the capital, the other to combine with the economics merchant for my second golden age. Not sure if I'd declare it immediately for free market, will figure that out at a later date Longer term, I need to conquer someone else, leveraging this nice tech advantage I have. CH or Pind are the likely targets, Krovice the ideal target if I could somehow get an opening, but us two have by far the most power of anyone I've met, so they aren't giving me a chance.
Fear cuts deeper than swords.
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