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New Version of Xcom

all assault, all offence, all shotgun, no retreat, no surrender!!!11111
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(November 3rd, 2012, 09:52)uberfish Wrote: all assault, all offence, all shotgun, no retreat, no surrender!!!11111

Nice idea cool but we'd have to run thro' a lot of rookies to find them and dismiss everyone else which could be a pain - especially if we played on Classic/Ironman.

How about self imposed limit on squad size - can't take more than 4 soldiers on a mission ?
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I don't see a huge need for variants. I agree that we should play ironman style but not actually ironman. Unless we want to wait to start for the new patch to come out, which is still TBD.

Hopefully, if we play a game well and document it, we can get more people interested in playing the game!

Confirmed roster:
Ug
Uberfish
Dazedroyalty

Haphazard, Sareln: you interested?
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interested smile
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Is that a sign up or Interest in lurking?
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Yeah I was joking about the all assault thing. I don't think we need variants - we'll probably be building more items than a regular game for a start, because different people like different squad setups.
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Ill start a new thread over in the SG forum so more people know we are playing and can sign up.

As to all assault, I have heard that's the best way to get the achievement for betting a Very Hard Abduction mission in 5 turns or less. Just run and gun the aliens ASAP. Personally, I haven't ever had a full squad I assault troops available. I love em but they can die fast!
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I'd be interested. Travelling this weekend, so put me somewhere not at the front of the queue smile
Blog | EitB | PF2 | PBEM 37 | PBEM 45G | RBDG1
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SG thread: http://realmsbeyond.net/forums/showthrea...#pid307185
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shouldn't we actually play it in Gaming Table though
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