As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

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Goreripper. Here is where I had fun just before the end.

Hashoosh is a funny dude.
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I tempted him with my phalanx over the worker in the woods so maybe he will try for it.
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Our philosophers are getting a little obscure.
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I need to start working on a great artist to bomb the Hashoosh front. Plus four or five galleys to load with knights to hit him in the rear. We need to win this duel fast.
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What has happened this week? Well I am finishing Feudalism now so Guilds is just around the corner. I will have knights and a tech edge on Hashoosh as well as 50 percent more cities.
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But that means I have twelve cities. Mikehendi with his dumber neighbor has fourteen. Seven has twenty two.

Hey Commodore I found your other two players plus ten more for the giant Pitboss right here. But they are trapped.
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Wow Lurkers. Ocean of Tears is happening again.
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Maybe this will make things more interesting?
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hammer

What's the reasoning behind going after Mike and not Hashoosh?
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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Hah! Are you actually going to attack stuff, or just declaring to cut trades / spice up the game / whatever?
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Hashoosh knows Mikehendi. It is a little on the nose maybe but I am discovering Guilds revolting Vassalage and whipping in to the ground. This might forestall Hashoosh from panicking. Hashoosh is the target clearly.

Although Mikehendi is going for the obvious Liberalism shot very fast so hey why not force at least a little caution.

I would like to attack Mikehendi to end the game fast but that is not very good manners.
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Ichabod. I am happy to concede to Seven Krill now. The realization as set in it looks like. My own objectives for this game were completely mooted when it became Duel League.
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Well I guess I keep playing my duel. This is how my cities looked before Guilds.
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And this is how my military looks a few turns after. I will get a full twenty soon.
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Then I just kill stuff. I would be more elegant but why.
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Okay. Action time.

I sent a couple sentry knights northwest and southwest. Orgrimmar is covered a little while Stormwind is nude.
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Maybe I sent too many knights south but I want the city fast to cut gold.
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Twenty two knights can hit Orgrimmar next turn. Can I keep it is the question.
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Some cats will help out. I am going to ignore Draenor for now.
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