sunrise089 Wrote:Do you have any info about how this process works?
from the page:
How does it work?
A significant percentage of Civ4's time is spent running python checks. C++ is very fast, python is pretty slow in comparison. Firaxis added all of these python checks so that we can mod in all of our own changes. There is a python call whenever combat ends, whenever a unit moves, whenever a plot is revealed, etc etc etc. But in the unmodded game none of these checks do anything.
In Speed Mod I took out all of the python checks. Now we remain in C++ and everything flies. As a consequence you cant do any python modding with the Speed Mod dll, but if you want to play the normal game, only faster, Speed Mod is your best bet.