scooter - Willem (Fin/Cre) of Vikings (Fishing, Hunting)
pindicator - Montezuma (Agg/Spi) of Japan (Fishing, The Wheel)
SevenSpirits - Zara Yaqob (Cre/Org) of Rome (Fishing, Mining)
yuris125 - Elizabeth (Fin/Phi) of Greece (Fishing, Hunting)
dazedroyalty - Darius (Fin/Org) of Sumeria (Agriculture, The Wheel)
3 Fin leaders, perhaps not a surprise. Customs House has no effect in this setup, but this still is a very strong trait
2 Cre leaders - I guess it's also taken purely for the trait, free Barracks don't have too much of an effect
2 Org leaders - +1 food from Supermarket is going to be helpful in the early game, but we'll see how useful the trait itself will be
I'm surprised no one took Victoria, I think 4/1/5 and 3/0/3 tiles + fast Settlers would've been very strong in the early game. I was thinking her myself before picking the leader, but decided to go with the plan and stick to Phi. Quite possibly Victoria was a better pick than Willem. But what do I know
Pindicator's Montezuma pick is interesting, he starts with an Observatory and a Temple, so can work a scientist and a priest from the start, so will have a faster tech rate and means to produce two kinds of great persons. Is it worth picking Agg over economic traits? Again we'll see
Remarkably, no Exp leaders
Speaking of civs, I'm surprised with Seven's pick, Mining was the starting tech I was sure no one was going to take. I think losing a railrodaded hill is a huge deal. But we'll see
Almost everyone went with Fishing and no Agri, so whales will be worked. My only advantage is that I will be able to work them on T1; Scooter and Seven will get the tile on T2, Pindicator on T3
Dazed is the only one who decided to sacrifice whales. He also decided to sacrifice the town, so he will have no high commerce tiles in the early game
Finally, just to list who has what
Scooter: Customs House, Barracks, 0 culture, no forest on the elephants
Pindicator: Observatory, Islamic Temple, 0 culture, hamlet instead of town
Seven: Supermarket, Barracks, 0 culture, flatland railroaded tile
Myself: Customs House, Odeon, 0 culture, no forest on the elephants
Dazed: Customs House, Supermarket, no whaling boats, hamlet instead of town
pindicator - Montezuma (Agg/Spi) of Japan (Fishing, The Wheel)
SevenSpirits - Zara Yaqob (Cre/Org) of Rome (Fishing, Mining)
yuris125 - Elizabeth (Fin/Phi) of Greece (Fishing, Hunting)
dazedroyalty - Darius (Fin/Org) of Sumeria (Agriculture, The Wheel)
3 Fin leaders, perhaps not a surprise. Customs House has no effect in this setup, but this still is a very strong trait
2 Cre leaders - I guess it's also taken purely for the trait, free Barracks don't have too much of an effect
2 Org leaders - +1 food from Supermarket is going to be helpful in the early game, but we'll see how useful the trait itself will be
I'm surprised no one took Victoria, I think 4/1/5 and 3/0/3 tiles + fast Settlers would've been very strong in the early game. I was thinking her myself before picking the leader, but decided to go with the plan and stick to Phi. Quite possibly Victoria was a better pick than Willem. But what do I know

Pindicator's Montezuma pick is interesting, he starts with an Observatory and a Temple, so can work a scientist and a priest from the start, so will have a faster tech rate and means to produce two kinds of great persons. Is it worth picking Agg over economic traits? Again we'll see
Remarkably, no Exp leaders
Speaking of civs, I'm surprised with Seven's pick, Mining was the starting tech I was sure no one was going to take. I think losing a railrodaded hill is a huge deal. But we'll see
Almost everyone went with Fishing and no Agri, so whales will be worked. My only advantage is that I will be able to work them on T1; Scooter and Seven will get the tile on T2, Pindicator on T3
Dazed is the only one who decided to sacrifice whales. He also decided to sacrifice the town, so he will have no high commerce tiles in the early game
Finally, just to list who has what
Scooter: Customs House, Barracks, 0 culture, no forest on the elephants
Pindicator: Observatory, Islamic Temple, 0 culture, hamlet instead of town
Seven: Supermarket, Barracks, 0 culture, flatland railroaded tile
Myself: Customs House, Odeon, 0 culture, no forest on the elephants
Dazed: Customs House, Supermarket, no whaling boats, hamlet instead of town