(May 18th, 2015, 16:53)Mardoc Wrote:Played on Prince (that's the one below Monarch right?) for the start, though I think I'll start a new game on Monarch (I took the wrong map script and am alone with one other civ on an island - what map script do you guys use normally? I mainly want interaction with a lot of civs, but if there is some naval component that would be nice as well).(May 18th, 2015, 16:20)Miguelito Wrote: So I played my first game yesterday (not finished), and some questions to the vets:What difficulty are you at? In the PBEMs we're often in the Noble or Monarch range. Also we rarely include lairs, which means just animals early. I'd expect more barbs at higher difficulty with lairs on.
- I think I saw people playing worker first openings in the PBEMs, yet when I tried that I would always get eaten by the barbs, sometimes before the wokrer finished, but certainly before the first warrior came out
Quote:- is it smart play to explore barrows/ruins/dungeons with the initial scouts? They seemed often not to survive it, and the bonuses you get are better on real units, otoh if I don't, more barbarians spawn close to my capital...
It depends. You certainly need more scouts than you would in BtS. A compromise is to camp on top of the barrow or ruin; that prevents spawns but offers no rewards.
On the other hand, sometimes exploring these gives you an awesome reward, like a Great Person on T5. Or a great risk, like spawning a barb who will certainly kill you. It's a gamble, really. I wouldn't say 'smart play' either way, more 'what sort of game do you prefer?'. In MP we usually turn them off because exploration results can matter more than player skill.
The barbs that killed me came out of lairs, yes. Camping the lairs till the first warrior is out could help
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Quote:Quote:- why is cottaging in general unviable? With those elves and 3/1/1 base tiles (ancinet forests) it certainly is fun, but how do other civs generate commerce if not by working tiles?Aristocracy/Agrarianism is usually better - it turns a grass farm into a 3/0/3 tile. Not as good in the long term, but it boosts the snowball so fast that you often don't see the long term. The other thing is that EitB games are usually shorter than BtS games.
That said, EitB cottages are sometimes viable. Especially if you're elves or Kuriotates, or in for a long game due to map settings. If you go that route, you'll want to head to Trade for the Foreign Trade civic instead.
Yep I already noticed that civs can go crazy... adopted the treehugger religion civ which gave my capital like +12 happiness instantly
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How come the games are shorter? I had the impression that with the super expensive settlers it took like forever to get things rolling. But granted, after a while tile yields became really high, so that could accelerate things.
Thanks Mardoc and Q for the insights
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