August 21st, 2017, 16:36
(This post was last modified: August 21st, 2017, 17:15 by zitro1987.)
Posts: 1,333
Threads: 23
Joined: Feb 2012
Let's see:
New Attack Costs - look pretty good
New Defense Costs - a bit steep for the first 3 points, especially given the highest starting cost for shield/chain. Suggesting 50-130-250
To Hit - Looks pretty good, if a bit low, but I agree with your choice
Movement - Looks good
Resistance - Looks good.
Drastic skill and charge reductions - Looks good, they were way too steep
Spell Resist - Looks good
Some of the low-tier protective or movement-based enchantments still seem a bit expensive compared to their offensive ones. If books are needed to add these spells, it's more cost-efficient to simply cast the spell enchantments.