February 12th, 2018, 18:06
Posts: 5,029
Threads: 111
Joined: Nov 2007
Looks like the game is up and running; cool! One reminder: Make sure to check your techs, game settings, and so on, to make sure they're as expected, and post here (or in your thread) if something's wrong.
Also, a random note that I just realized was only posted in the map thread and not in the setup thread: The only player to request a different civ color was The Black Sword. So the Zulu are American blue, but everyone else has their civ's "normal" color.
February 12th, 2018, 21:25
Posts: 17,862
Threads: 162
Joined: May 2011
So has anyone seen this one before?
Didn't have a problem with the test game back in .3, so...
February 12th, 2018, 21:26
Posts: 17,440
Threads: 78
Joined: Nov 2005
(February 12th, 2018, 14:55)Old Harry Wrote: One note for newbies - make sure you quit the game using the Exit to Main Menu option instead of just closing Civ. Otherwise bad things can happen.
Another note for newbies and oldies alike - be sure to hit that end turn button every time
Suffer Game Sicko
Dodo Tier Player
February 12th, 2018, 21:54
Posts: 1,446
Threads: 14
Joined: Sep 2009
Hey Commodore, was that with 2.0.8.4? I typically only see that when the proper mod is not loaded...
I have some issues of my own. Mod loaded and seems correct, then I claimed by civ and set password. I got kicked out right away with two popup messages
1. Login failed
2. Something about password. Game crashes too quickly for me to read it, but think it was a 2 line paragraph.
3. Further chances to login kicked me out with same messages.
February 12th, 2018, 22:08
Posts: 7,625
Threads: 36
Joined: Jan 2006
(February 12th, 2018, 21:26)pindicator Wrote: (February 12th, 2018, 14:55)Old Harry Wrote: One note for newbies - make sure you quit the game using the Exit to Main Menu option instead of just closing Civ. Otherwise bad things can happen.
Another note for newbies and oldies alike - be sure to hit that end turn button every time
Since we're trotting them out - update the first post of your thread with your password incase you need a reserve to step in.
February 12th, 2018, 22:28
Posts: 5,455
Threads: 18
Joined: Jul 2011
I've had some hiccups logging in. I've failed twice and succeeded twice. One of the failures I had to close to desktop but apparently didn't break anything. Most recent attempt it took a long time on finishing screen and I wandered away but eventually it came up. Apparently Dreylin was able to do his turn while I was just sitting there.
Com, I'm not sure what's up with that one. Did you verify the mod as 2.0.8.4?
February 12th, 2018, 23:04
Posts: 1,446
Threads: 14
Joined: Sep 2009
Figured out my issue -- installed in My Games instead of Firaxis folder. I'm in!
February 12th, 2018, 23:32
Posts: 17,862
Threads: 162
Joined: May 2011
Got it, had two copies named .4
February 13th, 2018, 03:15
(This post was last modified: February 13th, 2018, 03:16 by Fintourist.)
Posts: 2,991
Threads: 7
Joined: Apr 2012
Great to have this moving! and for mapmakers, it sounds like a lot of work went into preparation. I will promise that we will put equal effort into ranting once we find the first sign of imbalance and/or notice we are missing a strategic resource.
February 13th, 2018, 05:49
Posts: 168
Threads: 3
Joined: Jan 2014
Is there any known solution for pausing/unpausing on macs? I remember looking for it multiple times and never could make it work.
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