Posts: 1,902
Threads: 7
Joined: Apr 2020
I don´t know how i ll sow you the map in a few turns, but lets go for this 6 turns.
I just watched around a bit and the map is not really beatiful for now, im going to search for the right part of map right now to see if those sheeps are a good spot for a second city, also thinking about the fish of south. No other players around for now
Posts: 1,448
Threads: 14
Joined: Mar 2013
Oof that's not a lot of food resources. Fortunately there's a few spots for a second city where we can give them a food resource from the cap.
I think it might be easier for you to take multiple pictures and just dump them into the thread.
Posts: 1,902
Threads: 7
Joined: Apr 2020
Some turns after, im thinking about 2 or 3 cities, eventhough they are kind of far.
The first one i saw (City) had 3 food sources but is really far.
But then i found this 2 spot (city2 and asd) and they seem closer and maybe better, sharing food in beetwen my 3 possible cities.
Posts: 1,448
Threads: 14
Joined: Mar 2013
Those do look like some monstrous city sites down the road. Just important to keep in mind that even though we are CRE it is still a little greedy to not have food in the first ring since it sets back development by a lot usually.
May 2nd, 2020, 02:39
(This post was last modified: May 2nd, 2020, 03:09 by vanrober.)
Posts: 1,902
Threads: 7
Joined: Apr 2020
(May 1st, 2020, 23:09)BaII Wrote: Those do look like some monstrous city sites down the road. Just important to keep in mind that even though we are CRE it is still a little greedy to not have food in the first ring since it sets back development by a lot usually.
The plan of city 2 would be that in the first place, to get food of those sheeps and the shared food of that seefood, and once that city grows asd can get the sheeps till the 2 ring.
Ive find out that the fish down town has another fish a bit in right, so i might do another city there
Posts: 1,448
Threads: 14
Joined: Mar 2013
Dam that's looking like a really good moai spot down the line.
Posts: 1,902
Threads: 7
Joined: Apr 2020
Im also thinking about getting the great lighthouse, i got several cost cities and it will help my economy a lot. But im not sure to be on time, i have to investigate 2 tech, seiling and masonry, i should build a settler and the light house and also a fishing boat so i can grow and wip.
What do u think?
Posts: 368
Threads: 2
Joined: Feb 2018
(May 6th, 2020, 03:18)vanrober Wrote: Im also thinking about getting the great lighthouse, i got several cost cities and it will help my economy a lot. But im not sure to be on time, i have to investigate 2 tech, seiling and masonry, i should build a settler and the light house and also a fishing boat so i can grow and wip.
What do u think?
Great Lighthouse is banned.
Posts: 1,902
Threads: 7
Joined: Apr 2020
(May 6th, 2020, 14:44)Hollybombay Wrote: (May 6th, 2020, 03:18)vanrober Wrote: Im also thinking about getting the great lighthouse, i got several cost cities and it will help my economy a lot. But im not sure to be on time, i have to investigate 2 tech, seiling and masonry, i should build a settler and the light house and also a fishing boat so i can grow and wip.
What do u think?
Great Lighthouse is banned.
Im stupid xD
Posts: 1,902
Threads: 7
Joined: Apr 2020
So ive found 2 neighbours, they are kind of far, more than 20 turns from capital to capital.
In the next turn i get my second city, i decided to found it up the capital to get copper just in case, because i ve seen mjmd with axes and i dont want to risk.
Once done that im not sure of the strategy we should take. Maybe try to get the great library? since im not fin it would help a lot to get good science.
Maybe i should go for rush of liberalism? maybe the oracle? maybe just get guilts to get tons of cabalry and war into someone?
|