glhf
Must feel strange to destroy your economy... and still be #1 in gnp
Must feel strange to destroy your economy... and still be #1 in gnp
Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore |
[spoilers] Commodore is strategic in Pitboss 74
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(January 19th, 2024, 09:21)acklops Wrote: glhf I'm sadly down to third place now as I've moved around for more hammers and one person out in the fog turned on full-bore research. Meh. Eight knights so far, up to twenty in two turns, then a final round to get thirty for the initial push. Never stop, of course, gotta crank out at least sixty to conquer Bing and then we see. If I can get enough 10xp knights from fighting I will push hard for Paper->Astronomy to try Plemo-kneecapping.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out. (January 19th, 2024, 17:25)Thoth Wrote: Paper is required for Astro in this mod? Nope, but galleons need Astro *and* Paper.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
Civilization is, at its heart, a game about turning resources into units to gain more resources.
Engineering is lovely, do need to make a round of walls/castles, but knights, crossbows, and catapults take priority unfortunately now. My cruel treatment of my capital feels weird in particular but you gave me a Peaky Cap, it's never going to be an Ottawa.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
Should be a mildly amusing next turn.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
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