And the next turn:
The next island city will fall.
Here is the previously unseen log of Royal Valley. This fight went okay ? Not really lucky on my part, but not unlucky. Still the result was never in question, I think ?
And here is the log from this turn. Primarily the battles in the north.
The cannons have not escaped and I don't think a counterattack is imminent, so I mopped up the rest. Most fights where at the 90% range ?
Still, I do question why Miro didn't move further when he killed one of the blocking infs.
This ends Miro's invasion and finally gives me an advantage.
I do think the whole battle was a win for me, but still on knifes edge. If Miro had a bit more reinforcements - or retreat a bit more, so that I needed to fear a counterattack ?
In terms of research, I actually want to invest the 8 turns in industrialization.
It feels like that solves most of my problems.
Battleships shift the balance of power to sea, marines make transports much more dangerous since I no longer have to land to attack effectively and tanks ?
Aluminum would also increase CreCon.
Once again the demo. It doesn't look good.
The 600 difference should be decreasing, I'm growing and have some unoccupied mines, but Miro has a few more coal power plants.
I hope the food corporation and Kremlin can make up for this to some extent, but...
There are sharkfins in the power graph, actually with both of us.
Miro should actually have another dent soon, I think we're currently 2 rounds behind ?
And the big jump was the 7000 in Destroyer - Miro is much more active than I am.
Still, Miro builts a bit more units.
The next island city will fall.
Here is the previously unseen log of Royal Valley. This fight went okay ? Not really lucky on my part, but not unlucky. Still the result was never in question, I think ?
And here is the log from this turn. Primarily the battles in the north.
The cannons have not escaped and I don't think a counterattack is imminent, so I mopped up the rest. Most fights where at the 90% range ?
Still, I do question why Miro didn't move further when he killed one of the blocking infs.
This ends Miro's invasion and finally gives me an advantage.
I do think the whole battle was a win for me, but still on knifes edge. If Miro had a bit more reinforcements - or retreat a bit more, so that I needed to fear a counterattack ?
In terms of research, I actually want to invest the 8 turns in industrialization.
It feels like that solves most of my problems.
Battleships shift the balance of power to sea, marines make transports much more dangerous since I no longer have to land to attack effectively and tanks ?
Aluminum would also increase CreCon.
Once again the demo. It doesn't look good.
The 600 difference should be decreasing, I'm growing and have some unoccupied mines, but Miro has a few more coal power plants.
I hope the food corporation and Kremlin can make up for this to some extent, but...
There are sharkfins in the power graph, actually with both of us.
Miro should actually have another dent soon, I think we're currently 2 rounds behind ?
And the big jump was the 7000 in Destroyer - Miro is much more active than I am.
Still, Miro builts a bit more units.