I worry I'm going to develop a reputation as a warmonger:
I had planned to plant a city on the plains hill to the northeast of Gav's newest city, so that newest city needs to burn. Since his southern one is under-defended, it seems like a good idea to burn that one too and return that gold mine to my borders. Unit supply costs are 14 gold per turn, so I need to pillage ~28 to make this profitable.
Amica built the Mausoleum of Mausollos:
Amica and his world-leading empire in an extended golden age is going to be absolutely terrifying. I wonder if Amica is researching Civil Service on his way to Nationalism. I had assumed Ginger was a lock for all the artsy stuff, since he researched the top of the tree forever ago, while Amica and I were in our arms race. (Seriously, Ginger got the Music artist on what? Turn 100?) But Ginger has decided to tech Gunpowder into Chemistry. This makes absolutely no sense to me. He has an army rivaling mine and Amica's while being at about half our city count. He neighbors Commodore, who is scary I admit but has very few attack vectors into Ginger, and Superdeath, who has been essentially defanged since the ancient era (except when he did excellent work against Gav after I got rid of Gav's cavalry). Does Ginger really think he needs Steel, while ceding the Taj?
I've said it probably several dozen times this game: Ginger's play is mystifying. I can't tell if it's mystifyingly good or bad. (If Amica lands the Taj, I'll scream that Ginger has thrown the game, but that'll just be my emotions talking. ) (But seriously, does Ginger have a proactive game plan that isn't "protect myself from my relatively non-threatening neighbors"?)
I had planned to plant a city on the plains hill to the northeast of Gav's newest city, so that newest city needs to burn. Since his southern one is under-defended, it seems like a good idea to burn that one too and return that gold mine to my borders. Unit supply costs are 14 gold per turn, so I need to pillage ~28 to make this profitable.
Amica built the Mausoleum of Mausollos:
Amica and his world-leading empire in an extended golden age is going to be absolutely terrifying. I wonder if Amica is researching Civil Service on his way to Nationalism. I had assumed Ginger was a lock for all the artsy stuff, since he researched the top of the tree forever ago, while Amica and I were in our arms race. (Seriously, Ginger got the Music artist on what? Turn 100?) But Ginger has decided to tech Gunpowder into Chemistry. This makes absolutely no sense to me. He has an army rivaling mine and Amica's while being at about half our city count. He neighbors Commodore, who is scary I admit but has very few attack vectors into Ginger, and Superdeath, who has been essentially defanged since the ancient era (except when he did excellent work against Gav after I got rid of Gav's cavalry). Does Ginger really think he needs Steel, while ceding the Taj?
I've said it probably several dozen times this game: Ginger's play is mystifying. I can't tell if it's mystifyingly good or bad. (If Amica lands the Taj, I'll scream that Ginger has thrown the game, but that'll just be my emotions talking. ) (But seriously, does Ginger have a proactive game plan that isn't "protect myself from my relatively non-threatening neighbors"?)
There is no way to peace. Peace is the way.