Turn 75
Well, Archduke accepted my DOF!
There is precious little information about DOFs online or in game, but I believe it locks him into peace with me for 30/50 turns. I'm going to plan on the former and be pleasantly surprised if it's the latter. If it's the latter, it's basically the exact amount of time I need to expand, build infrastructure and be ready for another war. Given the length, I'm really surprised Archduke signed on with me, but he's been signing them left and right, so I guess he knows what he's doing.
At any rate, he and I are going to be bosom pals for awhile, and I'll return for Buenos Aires at some later date
If any of the lurking community can confirm 30/50 one way or another, please share! I am continually shocked by just how little is explained and how little is known about many of Civ6's mechanics.
This prolonged peace, until turn 105 at earliest, affords me an intriguing opportunity, but I'll get back to that in a moment.
Sure buddy, get those horsemen back to your lands faster, I hope you actually do go attack Alhambram or Woden. Speaking of the latter.
It only took me 75 turns, but I finally met everyone. This seemingly makes it likely Woden is in the northwest and Alhambram is in the southeast. Let's look at his screens.
He and Alhambram are both in Autocracy. For comparison, Singaboy and I are in Classical Republic, and Archduke is still in Oligarchy.
Five cities, one commercial district completed. How do I know?
Looks like that GM is completely out of reach for me. However, seeing this alerted me to something. There's no way he could be making 3 GM points per turn this early, unless he has 3 commercial hubs (unlikely) or Oracle (No notification). However, I've heard the wonder completion sounds twice over the last bunch of turns without a notification that he completed a wonder. Is the game messing with me again...
I reloaded the save to check an hour later.
Yep! The game notified us for Pyramids, HG, and Stonehenge, but not for Oracle and a 5th wonder (Wonders are 4 points each in score, and he has 20, so he definitely completed a 5th). It almost certainly was Petra. Making me pretty glad I didn't end up going for it - although I think I could have beaten him if I hadn't been forced to fight a war. I bet my Petra location is a lot better than his was though
Also, in meeting him, I learned the sound for meeting CS's and players is the same, so when I heard him meeting "City-states" a bunch of turns ago, that was him meeting Archduke and Singaboy.
Anyway, Woden continues to be a force to be reckoned with. However, this almost certainly scuppers my raid on him. The encampment and warrior are blocking at least one route westward, and the central route may be completely blocked off by mountains. At the very least, there are a ton of hills. It may take a very long time to get to him, and now, he knows I'm moving at least 1 horsemen in that direction. Besides, there are better things I can do with my horsemen closer to home, now that I have Archduke locked into eternal peace...
Me and Singaboy's peace treaty is up on t79. I didn't remember this until after I played the turn, otherwise I would have queued the battering ram back up and started moving the southern horse back this turn. Still, I think I can get everyone in range to begin the attack in 6-8 turns. This is the perfect opportunity for me to take Seoul. Archduke is locked into peace. I have an expensive and powerful military without other targets of opportunity, that is still current for 15 more turns or so. Most importantly, I am currently at 300 power to Singaboy's 200. I should be able to fight this war without adding any additional units to my military, save the battering ram. Any losses will make my economy stronger and would be obsolete soon anyway.
So, in sum, it's time to retake Seoul. That is likely my only objective, take and ask for it's cession in exchange for peace. He might get crossbows before I get there, but I doubt it, and I don't think the single crossbow he might have would stop 4 horsemen and 1 swordsmen. The walls will almost certainly be finished by the time I get there, but eh.
He does have a swordsman on the Korean highway however, which means he will have some forewarning. So yeah, opportunistic limited war with Singaboy, coming in 6-8 turns.
My hoplite and archer will stay north to protect my settlers against barbs and ensure settling goes okay. Hopefully I can find the troublesome encampment before it spawns more horsemen. Since I have no need of units in the west, I can move everything else to attack Singaboy. My attack force will consist of:
4 Horsemen
1 Swordsman
2 Archers
1 Heavy Chariot
1 Battering Ram
While I'm getting ready for this attack, I'll be continuing to expand my economic base. Singaboy will likely want to peace out sooner rather than later, so he can finish CH's and Hansas, securing his long-term position. That's fine, as long as I have Seoul to be a worthless buffer city against an attack on Hamilton. It even has a campus so I can get the Recorded History Eureka. In sum, scratch the attack on Woden, we're going to fight the final battle of the Great War and retake Seoul.