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Intersite Game - Turn Discussion Thread

CivFr and CivPlayers are both very good teams. Don't take them lightly.

As for Sommerswerd, his claim to have "won" the first CFC Demogame is about as believable as claims that Polish incursions into the Reich caused WWII. That game ended when one of the five participating teams ragequit and gifted all of their cities to Sommers' team in order to spite their other rivals. The Sommers team (Kazakhstan) sat in third place for most of the game and were completely owned in the one war that they chose to fight. Moral of the story: once again, Sommers is far better at rules-lawyering than at playing the actual game of Civ4.
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Do we still need to move axe by civ players?
Mwin
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(January 26th, 2013, 21:51)Sullla Wrote: CivFr and CivPlayers are both very good teams. Don't take them lightly.

As for Sommerswerd, his claim to have "won" the first CFC Demogame is about as believable as claims that Polish incursions into the Reich caused WWII. That game ended when one of the five participating teams ragequit and gifted all of their cities to Sommers' team in order to spite their other rivals. The Sommers team (Kazakhstan) sat in third place for most of the game and were completely owned in the one war that they chose to fight. Moral of the story: once again, Sommers is far better at rules-lawyering than at playing the actual game of Civ4.

My mental image of Sommer is now

[Image: 3sqpic.jpg]
In Soviet Russia, Civilization Micros You!

"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
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(January 27th, 2013, 06:12)Sian Wrote: If we're going to settle in that direction next turn, i'd suggest taking the Axe in Forbidden fruit for a little walk in that general direction (or would Dantski in ED be better??)... it might very well be that there could be a reasonable city picking up the coastal Rice (that we can see from ED) ... say, prehaps 1NE of the Gems there, if it got seafood, that also handles grabbing 1/more Dye ... in which case settling on the blue dot is better

given the cluster of Spices around Forbidden fruit and the cluster of Wine between us and CFC, its likely that theres a cluster of Dye, bigger than what we can see at current time as well




I like this suggestion by Sian. Is Dantski healed? If so, can we send him on a short scouting/dotmapping mission, maybe shuffling another unit over to ED?
I have to run.
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Developments in the SW:

Tlaxcala was whipped back to size 1, but no new units were moved into the city. There is a road leading SW from it, so they might have a surprise waiting in the fog, however.




They also moved a warrior that approaches Seven Tribes. We probably need to move one of our axes to cover our workers.




The fact that they scouted with a warrior led me to take a look at the power numbers, and CivPlayers is the new rival worst, dropping from 59000 to 57000 with their whipped pop. So if we want to push hard against them and or even be aggressive, we have an opening here.
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(January 27th, 2013, 14:26)kjn Wrote: The fact that they scouted with a warrior led me to take a look at the power numbers, and CivPlayers is the new rival worst, dropping from 59000 to 57000 with their whipped pop. So if we want to push hard against them and or even be aggressive, we have an opening here.

That's a very useful piece of information.
Finished:
PBEM 45G, PB 13, PB 18, PB 38 & PB 49

Top 3 favorite turns: 
#1, #2, #3
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FWIW, I had planned to check our unit positions when I got distracted by CivPlayers. We are very light on units in the east: we have Dantski in Eeastern Dealers, another axe in Forbidden Fruit, nothing in Mansa's Muse, and a warrior and an axe in Focal Point.

The FP axe will be needed to cover our Pink dot settling party, and if we send out any of our axes in the cities to the northeast, we will be running very light.

Thus, I think we should use the overflow from the worker whip in FF to finish another chariot once we have the horses connected, just as we should do in Adventure One and Horse Feathers.
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The turn rolled since every team suddenly decided to finish turn. Two things of immediate interest:

A barb warrior appeared next to CFC's chariot, and we also spotted our first barbarian axe.




Should we inform CFC about the axe? Might be a neighbourly thing to do.

Our W1 scouting axe (Sian) encountered a barb warrior. I see no reason not to kill it.




I'll do the C&D work shortly, but I couldn't see anything completed in Tlaxcala, despite them not being logged in as the turn rolled. I will speculate on this in the C&D thread, so feel free to drop in there with your ideas.
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CFC moved their chariot N-NW, so it's 3S of Forbidden Fruit right now. Very much on a scouting mission, they didn't bother to whack that barbarian warrior right next to them.
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Why is our axe just chilling near tlaxcala?
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