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[SPOILER]PB58 - Mr. Cairo residing over the remains of Serdoas Library of Knowledge

This is the worse timing for me. I know that a dogpile on Tarkeel needs to happen, but I am around 10 turns from being in a position to actually contribute. I've been desperately trying to catch up in tech, building infrastructure and/or wealth, not units.

I opened the turn to see a peace offer from Tarkeel. From a purely selfish motive, I would of course accept the peace and let the rest fight it out, but the problem is that I know how people work. If I accept that peace, SD and Jowy might just give up and concede, despite the fact that I can't actually help in the war except as a distraction. From my perspective, being that "distraction" might well help in bringing Tarkeel down, but ruin my own game and what few chances I have left in the process.

In the end I went with what was, in retrospect, the worse of both options and offered a cease fire. If Tarkeel accepts Jowy and SD might just see "peace" and give up without seeing it's only a cease-fire. While Tarkeel will see it as me saying I'm not ready for war, but I still want to fight you at some point. bang


All of which brings me to an actual point. We need some sort of system for ending pitbosses that doesn't involve one person conceding and then lurkers or whatever going around asking the rest, which is what happens in most games here. Because as soon as people know one player has conceded, especially the player in second place, then they're likely to concede themselves, even if they hadn't been thinking of it before.

If 5 turns ago a lurker had come into my thread and asked if I wanted to concede I would have said yes, because I would have assumed that Jowy had conceded in his thread, and even if I said no and the game continues, how can I trust that Jowy will actually put the effort required to stop Tarkeel? So why should I continue?

Far too often there's a clear leader and a clear second place. And as soon as the second place player gives up, the game ends, regardless of what the rest of the players want. Of course, the other problem is no one wants to force others to play a game they don't want to play. The end result of all this is that as soon as concession is brought up, everyone just goes along with it.

I'm hoping it's starting to happen more often, but I do think the practice of lurkers asking players in their thread if they want to concede needs to stop. I think lurkers should pay attention and if a lot of players all wish to concede then that should be made public, but if just one player wants to, regardless of their position in the game, it should be kept from the other players.

Also, I think there should be some sort of discussion regarding premature concessions. Funnily enough I tend to see it the most from the more veteran players here, while newer players seem more willing to dight it out to the end. Personally I think if you sign up to a game, there should be an expectation that you finish the game (irl circumstances excluded of course). Giving up while the game is still in question just because your own chances of victory seem smaller than someone else's just seems like poor sportsmanship to me. I sometimes get the feeling that there's a few players who join a game expecting to win, and if that seems like it might not happen, they just give up.


Anyway, if Jowy and/or SD say that they've given up because I've made peace with Tarkeel, I don't think it would be too much for a lurker to suggest they check to see if it's a peace treaty or a ceasefire. Even just "innocently" asking would be enough to prompt them to check themselves.
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There are some options for the concession game:

1. We could setup a anonymous google survey for every PB. Players can vote for concession there, but they don't get the result. The link to the result of the survey is posted in the lurker thread. That way lurkers can look up if a player concedes and if enough players conceded they can inform everybody. While this doesn't solve the whole problem of lurkers asking around, it at least formalizes the process of concession somewhat.

2. We could add a "I concede button" (and of course a "I take my concession back" button) in PBSPY. With this only the server will know about it and if enough players conceded, players get an email.

But I absolutely agree, we need some kind of system.
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Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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Tarkeel came back to me with an actual peace offer, I rejected to look around, and what do I see: that these two, who had combined their giant fleets within striking distance of a bunch of Tarkeel's cities, had proceeded to run away with them, scared off by what can only be a few Destroyers by now.



So screw it. I sent him a peace offer back. If in 10 turns time this game is still going on, I'll probably declare war on him. But I'll be damned if the lowest power player in this game is the only one doing actual fighting.
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Well, even if I were ready to fight Tarkeel 5 turns ago, I don't think it would make any difference. He has as much production as the rest of us combined at this point, and is 1 turn from Tanks. I'm now 4 turns out from Infantry.

Maybe if my last Great Person hadn't been a low odds Great Engineer (my 4th Great Engineer in a row, I might add), and I could have had a (12-turn) Golden Age when I wanted it, I might have been able to catch up in tech a little, and used the ten turn peace treaty to actually get to a point where I could make a difference...
But instead I'll have a bunch of Machine Guns and Destroyers by the time the peace treaty ends, and then I'll probably be forced to use every penny I make upgrading Rifles to Infantry just to have the slightest chance.

If Jowy and SD have conceded in their own threads, then consider this a concession. If they haven't, then please don't go in their threads asking about conceding. I will continue to play to the best of my ability as long as the game continues regardless.
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I fell way behind in tech (I was always behind in food and hammers once it was the 4 of us) which is really what led to my ineffectualness there at the end, and I think it comes down to what I did when I took over.

I was under the impression that Jowy would attack me at any moment and I had nothing that could really deal with Knights. So I build WEs everywhere and instead of getting the Music Great Artist and going for Nationalism for the Taj, I went for Engineering and Guilds and Gunpowder.

I also got some terrible luck with polluted GP pools so missed out on a MoM-extended Golden Age or two.

Oh well, I will say that I appreciated not having to deal with the boring early game stuff. Especially since I seem to somehow be getting worse at it in each game rant
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Out of curiosity, how far away were you from culture?
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
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(May 26th, 2021, 15:03)Tarkeel Wrote: Out of curiosity, how far away were you from culture?

Very far.
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