(February 16th, 2024, 09:12)Commodore Wrote: I'm interested in further development of this position, it'd be fun to keep playing solo after Plemo MURDERS THIS GAME BY LAG.
fnord
Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore |
[spoilers] Commodore is strategic in Pitboss 74
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I know, working on it.
The reason I'm frustrated is that I'm really enjoying this phase of the game, too. There is nothing in Civ4 I enjoy more than finding over-ocean islands to settle. South polar island detected this turn, I'm sure viable to settle but with that crab-distance that might not be ideal. Still, MORE LAND. This New World is pretty small, but look to the lower left...MORE NEW WORLD. I WANT IT ALL. The lack of land tiles would be distressing to most leaders, but I'm Darius, coast is all I need all game, gosh darn it. Flat dry land is just more workshop zone. ...although a 3-tile-island this near the Vikings miiiiight be a little too much. This will be an outpost if I opt to try to completely ravage Plemo's coasts. Which, I might...
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
I also enjoy discovering the world. Something I can do better than efficient domestic micro :D
Bunch of cities incoming, nice. Even the artic ones... crabs for now, oil for later? (February 17th, 2024, 10:05)klops Wrote: I also enjoy discovering the world. Something I can do better than efficient domestic micro :DYou got it. Another excellent city discovered, this time with an impressive two foods, unfortunately it's going to be difficult to split so I'm just going to make this a super city. Spices are promising on the next land mass, hopefully there is quite a little colony I can do over here. Meanwhile, I have no idea about oil but a silver mine certainly UPS the interest in settling here. Probably want to settle it during a caste system era so that I can pop the borders in two turns and get the forests in fast. Plemo is concerning me. With what GT said about German forum reading culture he might well be aware of what I'm looking at in a potential attack, he can be annoying if not lethal with this trireme
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
What did GT say about reading culture?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
(February 18th, 2024, 13:54)Qgqqqqq Wrote: What did GT say about reading culture?From 75: Quote:Will update about the general situation I am in with maps soon, to be honest I am quite paranoid about reporting too much details as we had a case in the German forum where one player did use a fake account to get information from other players. Needless to say, that came as a big shock to the community.Don't care, still gonna report everything that interests me.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
Oh. I genuinely thought you meant in-game culture. That's disappointing.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Amazing how much closer the over-ocean lands are to Other Side of the Bow Continent. There's thus far room for a good 7+ more cities, which is nice.
Plemo's trireme was turned weirdly away from my shore, but he didn't declare war. Strange. Superdeath burned one of his size-6 cities, though, so that's encouraging.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
Vastly against reload here. If you didn't log in 8 billion times after completing your turn you would not have been having this problem. Mistakes happen, especially at this point everyone should just eat the occasional misplay so that we do not kill this entire game pace for everybody. Plemo is the worst for pace by far and anything that hastens his demise at this point increases the tenuous hope of this whole thing actually continuing to a conclusion.
I hate the pause and holding the game hostage while we debate allowing Plemo to delay us for the hundredth time.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out. (February 22nd, 2024, 14:12)Qgqqqqq Wrote: I think an arbiter makes sense in a lot of scenarios where perfect information and a degree of non-partisanship help with decisions. Where there's not competing interests, however, the decision should be around how the players collectively intend these situations to be approached - and the lurkers might differ dispositionally from the players. That's why absent a rule of thumb or collective approach I think players should take the decision - e.g. you all know how much getting a tech as intended can cascade to affect a thousand different things.To make it explicitly clear, I don't oppose the reload because I think it'll optimize my ingame position. I want to deny the request because I've screwed up micro multiple times and eaten it because my broader interest in making a prompt game for all 16 of us overrides my ingame optimal performance. The norm of prompt playing is critical to the survival of any decent sized game.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out. |