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[Spoilers] The games they are a changin' - Ichabod Civ 6 PBEM 3 as England

I want to play a new game and I want to play as the AZTECS!

I already know my naming scheme, even though it's not entirely appropriate.
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Montezuma's Revenge?
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(February 8th, 2018, 22:02)CML Wrote: Montezuma's Revenge?

lol

100 years of solitude.

Capital will likely be Macondo, but after that I was thinking of naming the cities after the characters, to make everyone confused.
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I was playing around with the Aztecs a bit and I found out that the pantheon that gives a production bonus to your first district actually makes the Aztec builder charges into district ability give LESS hammers per builder charge used.

Oh, Civ 6, never change. You are special the way you are.  lol
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Lurkers asked for blood, and I shall give it to them. Unfortunately, it's only digital AI-blood. Not as tasty as human blood, but alas.



One Cavalry attack (with ram) last turn was enough to finish the walls. I didn't attack with the second Cavalry, because Rowain is lurking around and I didn't want him sniping the city.



Moves were pretty obvious. I attacked with the healthy Cav, that did 50% or so. The knight couldn't take the city down from 50%, so I went with the second Cav. I didn't want to end the turn with the Cav inside the city, because if Rowain took it somehow, I would end up the more powerful unit. Luckily, or unluckily, if I didn't have the knight around, the city survived with 1 HP.



It was easy.



Notice how Jerusalem changed religion. It was only Bacchus religion because of the Suzerain bonus, I still had the followers majority, as before (which is pretty nice, as I started gaining the Choral Music culture from the get go). I ended up buying the tile the musket is in and plopped a Camp there, to be finished after I fix the broken buildings.

Rowain has the units you see here + another X-Bow around. I don't think he'll risk an attack. I have the cavalries, the knight and I can reinforce easily (I think I'm bringing another knight from the south, perhaps a Cav, can't remember). Not only my units are (way) stronger, I have a GG and he's not on his home continent. My units are damaged, but both of them have promotions. I think that would be a fool's errand, but we'll see. maybe he has a surprise ready for me.

If things start to go south, I can rush buy a builder and chop walls... That's the flexibility of having a lot of gold floating around.

I think I have this game on the bag (and if there's talk about concession, I'm willing to accept it, as I'm not planning any decisive action, but rather a long and choking end to the game - not that I don't want to continue, I'm having fun and I have some plans here and there). Perhaps the Alliance between Rowain and Bacchus can surprise me, but I'm not seeing any movement in that direction.

I have some more screenshots of domestic stuff that I'll update into a post (that shows why I think I have victory secured), probably with some thoughts about this game and Civ 6 MP as a whole, if anyone is willing to read it.
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I'll read it!
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I definitely would read more about the glories of Bob Dylan's song empire!
Suffer Game Sicko
Dodo Tier Player
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I am interested.
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So, here's why I think my position is nearing the unreachable point:



I'm at 12 cities, 13 next turn. Bacchus and Rowain have 9 each.  

1. Science:

Ichabod: 127.6 science per turn (31 techs) - I have 3 industrial techs near finishing, as I'm waiting for Eurekas and builds. My lead is more sizeable than it seems, by number of techs, I think.

Rowain: 91 spt (30)

Bacchus: 66.3 spt (26)

I don't understand how Bacchus research is so low. He has Jesuit Education, coupled with the faith from harvest pantheon. He should have some more libraries and universities and, since his culture is actually pretty high, he should already have reached the double science from these buildings. Perhaps he spent too much faith trying for a sneaky religous win... Perhaps he didn't build much campuses? I don't know, but it seems too low.

2. Culture:

Ichabod: 115.9

Bacchus: 99.6

Rowain: 53

Bacchus has claimed the only Artist GP so far, a Great Writer. He also has the Colosseum, that explains high culture. My culture is from the +1 culture per district, which is a crazy good policy, and from Choral Music (which is a broken belief, I think; way too good to be in the game). A dedicated Russia/Japan push for Choral Music is likely a killer strategy.

Rowain is way behind, so he's probably lacking the policies he needs to build new units, new ships and enhance his yields per turn.

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Looking at this numbers, it makes me think that Bacchus is running some strange policies to try and do something crazy... He should be able to generate more science than that.

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3. Military Score:

Ichabod: 897 - that's without the mass upgrades I'm planning for the next few turns. And I'll probably start building more military soon, due to the lack of better stuff to do with my hammers.

Bacchus: 850 - I think Bacchus best units are knights and muskets, nothing that I'm afraid of.

Rowain: 573

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4. Faith:

Ichabod: 43.3

Bacchus: 37.8 - probably a lot more due to his pantheon.

Rowain: 3 fpt

I'm actually using my faith to buy missionaries now, instead of Wats. The only way I see myself losing this game is by a backdoor religious victory (which is very unlikely, but alas), so it's way better to just secure my position with the religious side of things than get a marginal science boost here and there.

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I don't know how much Gold per turn the others are generating, but I doubt they have more than my +154 gpt.

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If we take all these figures into account, we have the following result: Bacchus doesn't have the units to kill me (he likely doesn't have field cannons and he doesn't have cavalries) and Rowain doesn't have the production (low empire score + lack of needed cards). My lead will get increasingly bigger, my positions more fortified and there'll be nothing for them to do. I have a GG, they are far away from the other, which is from the same era as mine, so would only get a tie. A few more turns and I'm confident I can stand my ground against the two of them combined.

I have 4 quadrirremes in production or ready and I'm 1t from Frigates. I'll mass upgrade and burn Bacchus 2 coastal cities. That will set him down a bit. If Rowain intervenes, I'll raze his coastal cities as well. If he stays put, I'll wait until the proper time and then raze his coastal cities.

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I have 3 gigantic advantages in the game as well: Stockholm, Zanzibar and Geneva. I have the 3 suzerainities and, while Geneva is useless, due to my eternal war with Bacchus, the advantage there is that it's a scientific Civ state and the bonuses are very, very useful. And since Geneva is in my doorstep, no one puts envoys on them, because I'll just take the city as soon as anyone goes past me. I'm actually at only 4 envoys in Geneva (0 from the others), though I'm finally going to fulfill their quest of building a bombard (when I upgrade my catapult, that was only built due to another quest).




Stockholm bonus is very good, though I'm questioning a bit the value of a lot of the Great People. If we deem GPs worth it, though, then Stockholm is very powerful. It's basically having double the districts of everyone else (which is huge, especially when district buildings are so prohibetively expensive)... I'm the Suzerain with more than 6 envoys, so I get +6 (coupled with Geneva) in all my Campuses right now (which is why I'm basically spamming them in all my cities that don't have them yet). I guess my suzerainities of both science city states explain why Bacchus has so little science. He doesn't get any bonus from them. Meanwhile, Stockholm is very close to me, so Bacchus can't kill them to take my bonuses away from me.




Zanzibar currently gives me 4 amenities, 2 from the suzerain and 2 from their terrain. That's massive, I'd be drowning in unhapiness if not for that. The bonus is so important that you can see that I'm floating 2 envoys. If Rowain ties me or passes me, I have an insurance to keep this bonus. Also, it's 8 gpt in every commercial hub, which is very powerful in its own right. Zanzibar is pretty exposed, but they have a large military and the player close to them is Rowain, who also gets their gold bonus, so I don't think he plans to take them down.

The city state placement defines a lot in the Civ 6 MP game. Bacchus got Suzerainity from Yerevan, Preslav and Jerusalem, but I captured them all, denying the bonuses. Meanwhile, my city states are closer to me, so I can guard them (baring Zanzibar, which I explained above why I think it's safe). You could say that the map favoured me in this regard, but it's not true. A lot of these cities were on Kaiser and Suboptimal spheres of influence, but they were defeated and I expanded towards their land. So, I have a bit of credit in that department.

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I'm very close to Industrialism, as I have Mass Production and Sqaure Rigging on 1t left and I'll be finishing the 3 Workshops Eureka this turn. That will give me +1 hammer per mine and my lead will become even bigger (I don't think anyone else is close to this techs). Not even sure where I'll go after that, likely to Tanks, so I can keep a military edge by upgrading my Knights (building some more knights and cavalry while I'm at it as well). I have very little knowledge of the Civ 6 tech tree past Industrial Era.







I plopped down a whole lot of new districts, as my cities started reaching size 7 and 10. I favoured Campuses, as they give me the most benefit right away, from my CS allies. I place RNDY where possible as well. I built some Theaters, just to give a little pressure into Bacchus GP generation (he'll likely get the next Writer as well, but I can probably get the GArtist and the Musician, for whatever that's worth) and because they were discounted, but I'm not even sure if that was a good idea. Holy Sites are better for culture in my position, due to Choral Music, and I think science is more important, in this time of the game. Ah, I also want to build a special English museum, just for the sake of it.

Ah, I'm pretty sure Bacchus was up to +4 GPP per turn for both Artists and Musicians, but last turn he was back to +2 GPP. What happened? I didn't take a city from him, he's allied to Rowain, how can he lose GPP? Perhaps it's an interface bug, as the one that happened in our SG.

I'll have more to say about districts in a later post, about the Civ 6 MP sa a whole, that I promised above.
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I have 3 forests to chop and a stone to harvest in my Capital. I could try and get a wonder, but wonders are so damn expensive in this game that it's not even worth it. I think I'll build some more units and perhaps build the Terracota Army (as promotions in 30 units will be something, at least). Even the cool ones that give +1 civic card space are just too expensive (I think the cheapest one in 920 production! That's more than 20 turns of production from my Capital -> And my Capital can't even build it, since it needs a spot adjacent to the City Center and all are taken by Districts for me).

Scratch that. Alhambra needs only 720 production for a military policy card. Cool, maybe I'll try for that, just for the style points. Probably better to just build more units...

Bolshoi Theater seems decent, awarding 2 free Civics. But that's 1200+ production... Ditto Oxford University.

Wonders in Civ 6 are stupid...
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