(May 2nd, 2015, 17:51)AdrienIer Wrote: It took me some time to figure out why you couldn't 2-whip the settler, of course 2-pop whips give 50h not 60 now. 3-whipping is not very efficient, only 70h for 3 pops.
I agree, but the alternative is to wait until 50 shields have accumulated to 2-whip, which could take much longer than having a city grow 3 sizes while getting to 30 hammers (a task in itself).
We need to be a bit unconventional now, especialy to capture as much of the remaining land as possible. I just realized that retep is IMP as well, which explains the rapid move towards us a bit. Beating him to as many island cities as possible should be a primary objective.
Just How Unconventional?
Which leads me to the discussion re: the Fish site. There is nothing more unconventional than leaving a Gems tile on the board. Also, I am not as myopic as to think that we must adhere to our original at plans at all costs, regardless of new developments. That is not my position at all here.
The fact is that the Fish site blows away the Gems site on pretty much all counts. Both proposed sites have a lot of GL tiles with no access to fresh water, especially the Gems site. This makes using Lighthouse and water tiles preferable in the mid-growth stage, with Moai being the best way to take the sting out of using so many of said tiles. Even so, using them would still provide a much needed commerce boost, so it's not all bad.
So why is Moai better at the Fish site as opposed to the Ivory one?
-It is superior in growth and production, making Moai more valuable earlier in the game. We'll get it built faster and be able to use more of the tiles faster.
-It would also be connected to our main empire, so has the versatility of toggling between western expansion or mainland needs.
-Much quicker recovery from multi-pop whips.
I just think that Moai is more awesome when it supports a city that already has a decent production base. Plus with the added growth, the site is just that much more verstaile.
But what about those Gems?
-We already have Gems, so getting the per city benefit is not at issue.
-We lose the opportunity for trade, but will already have plenty of resources once we have Markets and Forges. Also, no health issues in any city for the foreseeable future.
-Yes, we lose the 6 gold from mining. But this shortfall will be paid for via additonal Moai water tiles due to quicker growth, as well as the commerce from any cities we found that would not be possible via the other site. Plus we have seen how these high gold tiles can limit growth in order to utilize them.
{Sigh}. Are you finished, Donovan?
Not quite
- The Fish site allows us a great western harbor from which to launch our western expansion. Salmon Falls and the Gems site are not positioned as well to capitalize in this.
- The Fish site not only gets protection and an extra hammer by founding on the hill, but it also is founded far enough away to hopefully project our good intentions toward Gavagai for now.
- Lastly (and this is huge). We are now in
8th place right now in Crop Yield on the demographics screen, while doing quite well on all other stats. We had been doing much better across the board though, so the key to getting back in the race against our betters in concentrating on growing our cities more quickly.
The Settler is sitting on my proposed site now and the Cow is pastured and roaded, but we can found either site next turn. I really hope I can get you to see the benefits of choosing the Fish site.