Anyone who's waiting for me in turnsplits, feel free to move any time after 24 hours has passed since the turn rolled. Bouncing off AT right now, about to go to bed, and it's not worth waiting another 8+ hours for me to move.
Pitboss 18 IT and Tech Issues Thread
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He's having computer issues. I have offered to help out assuming that is OK to the others concerned. (I'm pretty-well spoiled)
I'm up to date on your thread, for example, at least the generalities of the situation, if not the details. I'm only offering as a "preferable to AI" option; no grand intention to alter the status quo.
(November 1st, 2014, 18:02)Dreylin Wrote: I'm up to date on your thread, for example, at least the generalities of the situation, if not the details. I'm only offering as a "preferable to AI" option; no grand intention to alter the status quo. Hmm. I have to say, I'd rather fight the AI than an informed and competent opponent. I've taken a few setbacks in this game for the sake of the greater good, but this may be one step too far if you're completely up to date. I'm a decent reporter (#humblebrag) so there's information there that I'd rather an opponent not have. That said, if it comes down to it and there is no other option go ahead and play. Has the current England turn been played so I can play my half?
Tracker says the turn has been played (can't remember if AI plays at start or end of turn).
Not sure how much else to say here without spoiling anything, but bottom line if you're not comfortable, then I'll not get involved.
I think AI makes any remaining moves immediately, so if there were any unit moves undone then the AI made those decisions when it took over. I'm not 100% sure on this though.
I'm running short on my play window so I'm going to go ahead and play while I still can. (November 1st, 2014, 19:47)Boldly Going Nowhere Wrote: I think AI makes any remaining moves immediately, so if there were any unit moves undone then the AI made those decisions when it took over. I'm not 100% sure on this though. I had the opposite impression - I thought that the AI played at turn end (resolving as barbarians to do, once every human player had played). I'm also not 100% sure, however.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
I'm not sure about AI civs, but I'm fairly sure that a.) Barbs actually act at the start of the turn, i.e. immediately after it rolls, and b.) turning over a civ to the AI will immediately cause a cease fire with any civ at war with the now-AI civ. At least, when Dhal went over to the AI the first time, I got a forced cease-fire that annoyingly forced a galley of mine back out of his borders. It sounds like something like that might happen to BGN this time around too.
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