The silver lining is that, for all the whipping we did for war prep, very few cottages went unworked. Mainly it was whipping off windmills and mines.
Our former capital is regrowing onto its last windmill after being whipped down a bit. I think that feeding the fish to the city to the west is the right call - there's green land there, and the best I'd be able to do with the food here is run a couple of non Rep specialists.
Creation was also whipped heavily, but regrew quickly enough with a suite of windmills to go with the moai tiles now becoming available. In the GA I'll be able to swallow up most of this city's BFC and it will become a monster.
The Diamond Age I did not do much whipping at, to keep the cottages growing for Atlas Shrugged. Now that Atlas Shrugged is ready to start taking them all in preparation for Bureaucracy, I will stagnate this city on a couple of windmills.
Metamorphosis was getting plenty out of the loaned pigs and its snazzy new castle and windmills. Eventually with biology this city might be able to work two whole farms and give up the pigs.
The Good Earth is one of two newer cities founded in the west. With the granary in place it just needs to grow onto a set of juicy green windmills, lumbermills, and cottages.
The Forgotten Soldier also continues to grow on its useful tiles, having whipped another settler for us recently.
Anathem steadily becomes a monster, growing on the silks tiles. Irrigation will help with the food surplus issue and feed more lumbermills.
War and Peace is also capped until biology on how many tiles it can used. But it will be a decently productive military pump or wealth builder.
Dune continues to steadily pump out military while getting GA #2 ready.
Carmilla was whipped pretty heavily, and is getting more farms and windmills added to make growing to a huge size easier. It's been a very productive city for military production.
Julius Caesar also took the brunt of whipping in the east, growing back onto windmills rather slowly. Slowly it will give up the cottages to atlas shrugged and stagnate on mills.
Watership Down was a city where I really didn't mind whipping, given its lack of productive tiles outside of serfdom. Yearns for biology...
Atlas Shrugged struggled for a bit for a lack of happiness when moving outside of HR and Representation. Now it is growing back to be ready for the Bureau switch. I am hoping once that is done our weak research situation can be rectified.
Homegoing is planned to stagnate. The grass farm will be given up to a city I shall found shortly that uses the three incense resources to the north.
Huckleberry Finn has been whipped a fair amount after generating the Great Merchant, being so close to the front. As long as the cottages are being worked, that's fine with me.
Not covered in this overview are the three cities captured from Xist, yet to be renamed. I'll go over them when it is determined if I will push for Rome or not. Given how many of Xist's cities were razed by the other players, I gather his city placement has not been the best...