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[PB60] Penguin Logistics

Mmm, delicious seafood and lake tiles... would you be aiming for GLH afterward?

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(May 19th, 2021, 20:58)Jowy Wrote: Hm, I guess you could settle on the Sugar to get both cows and deer, and maybe another resource in the fogged tile 2N of cows.

The tile 2N of the cows (as well as 3N) was visible in the starting screenshot, and vision was set in the WB file. I guess Ramk cleared all vision to avoid spoiler issues if I had messed it up.

(May 14th, 2021, 14:12)Tarkeel Wrote: Jowy, here is your starting location, with the usual caveats about the dangers of fog-gazing:

Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
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(May 19th, 2021, 22:45)El Grillo Wrote: Mmm, delicious seafood and lake tiles... would you be aiming for GLH afterward?

No wonders in the plans currently. There might or might not be time for wonder chasing during expansion, it's something that is too early to say.
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Okay it probably is a mirrored start after all. Someone moving to the sugar and with popped borders from Creative would have 18 land tiles and 6 food.
The moving worried me that there had been some good spot in the NW, but the sugar spot isn't anything amazing. It has more long term production potential, but we would not want a landlocked capital just for that.
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Even more sea food and coastal city spots. It's looking good for my water based leader and civ picks.
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Oh whoa, already met a neighbor! Maybe the map is a bit more islandy than expected. That can't be a lot of land between us.



Never great to have Rome as neighbor of course, but perhaps we can flex our naval muscles to have him rethink conquering us.
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Well, it's T10 and Rome has moved to 10 tiles from your capital, so potentially 32 tiles away?
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
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(May 23rd, 2021, 13:37)Tarkeel Wrote: Well, it's T10 and Rome has moved to 10 tiles from your capital, so potentially 32 tiles away?

Mhm. I found some jungle just below, which I think will be the border. I was worried about having to fight over the deer and corn spot.



Am I correct in that I can settle a city on the stone because it's on another landmass so the normal minimum distance restriction doesn't apply?
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(May 24th, 2021, 04:52)Jowy Wrote: Am I correct in that I can settle a city on the stone because it's on another landmass so the normal minimum distance restriction doesn't apply?

Yes.
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
Reply

(May 24th, 2021, 05:06)Tarkeel Wrote:
(May 24th, 2021, 04:52)Jowy Wrote: Am I correct in that I can settle a city on the stone because it's on another landmass so the normal minimum distance restriction doesn't apply?

Yes.

Ty. I think that will be the best spot if no additional resources get revealed. Two free hammers from the city tile, and it can borrow the capital's plain hills if it needs more production.
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