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I believe the lurker stance is that we should reload to the start of T64. Then Charriu/El Grillo play first half, and Bing plays second half. The worker can be saved normally, but the workaround doesn't occur and so everything else is in the situation it would be in if not for the misplay and subsequent actions.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
April 10th, 2023, 01:05
(This post was last modified: April 10th, 2023, 01:05 by Tarkeel.)
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(April 9th, 2023, 16:25)BING_XI_LAO Wrote: (April 8th, 2023, 02:55)Tarkeel Wrote: You didn't double move, but because you declared while the turn was being played you put Charriu / Grillo at a disadvantage.
Something similar happened in pb62 where nauf declared us on mid turn due to accepting a deal.
If logging in and out (and in this case mentioning it's left it unplayed) counts as "turn is being played" then this should be explicitly stated in the rules.
It goes against the existing rules as written, which state:
-that turn should be played as early as possible
-that the attacker gets to decide which half of turn the war occurs as long as they dont's go 2ndhalf into 1sthalf war,
-and which mentions you can (at least in some games) login after your opponent in a war plays, which makes it clear that not all logins count as a turnsplit.
Surely the point of all the turnsplit rules is to avoid double-moving? Which I didn't do.
I was fine with returning the worker only because it's good sportsmanship to revert mistakes (esp made by a temp sub) and it improves the game quality. But sportsmanship and the rules should be separate IMO.
El Grillo did explicitly state in the tech thread that he was playing the turn and consulting the main player for the game. Both the etiquette thread and the subbing are to allow the game to progress at a higher pace than sequential. Speaking of which, it was supposed to change over on T60, but got delayed to T75 or to whenever people saw the need. Since you had intentions of forcing a turn split it would have been better to object (privately) to the delay, so the game was sequential at this point.
Returning the "the game being played", there's a difference between spending a few seconds in game at the turn roll, and being logged in for a longer time. And yes, it's basically impossible to get the first half of the turn against the last person to play. It's one of the flaws we live with in order to speed the game up.
The etiquette thread isn't meant to be exhaustive, and it doesn't cover what should happen when war is declared mid turn, such as happened to us in PB62. Back in PB61 there was even a war declaration where both players were online at the same time.
(April 9th, 2023, 16:14)BING_XI_LAO Wrote: I don't see how that corrects things? The worker can't move until this turn so I can't gift it until this turn. Can you WB in a worker for him lol?
Or he could just recapture the worker, the problem with that is, that it must move onto a tile that my skirm isn't also on. Which means I am getting extra vision and he needs to assign a unit's turn to do so.
It would have corrected the original sin. We would have reloaded to that if you and Charriu didn't strike a deal to sort it out, but it seems that you didn't fully comprehend what the deal entailed, and then the original sin needs to be fixed. The simplest fix would be to let Charriu/ElGrillo complete their turn as close as possible to what they would have done, but in order to fix both of your issues then a reload to the start is needed.
April 10th, 2023, 04:12
(This post was last modified: April 10th, 2023, 04:13 by BING_XI_LAO.)
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(April 10th, 2023, 01:05)Tarkeel Wrote: El Grillo did explicitly state in the tech thread that he was playing the turn and consulting the main player for the game. Both the etiquette thread and the subbing are to allow the game to progress at a higher pace than sequential. Speaking of which, it was supposed to change over on T60, but got delayed to T75 or to whenever people saw the need. Since you had intentions of forcing a turn split it would have been better to object (privately) to the delay, so the game was sequential at this point.
Returning the "the game being played", there's a difference between spending a few seconds in game at the turn roll, and being logged in for a longer time. And yes, it's basically impossible to get the first half of the turn against the last person to play. It's one of the flaws we live with in order to speed the game up.
The etiquette thread isn't meant to be exhaustive, and it doesn't cover what should happen when war is declared mid turn, such as happened to us in PB62. Back in PB61 there was even a war declaration where both players were online at the same time. Non-exhaustive rules are annoying IMO. But I'll post in a more relevant thread.
(April 10th, 2023, 01:05)Tarkeel Wrote: (April 9th, 2023, 16:14)BING_XI_LAO Wrote: I don't see how that corrects things? The worker can't move until this turn so I can't gift it until this turn. Can you WB in a worker for him lol?
Or he could just recapture the worker, the problem with that is, that it must move onto a tile that my skirm isn't also on. Which means I am getting extra vision and he needs to assign a unit's turn to do so. It would have corrected the original sin. We would have reloaded to that if you and Charriu didn't strike a deal to sort it out, but it seems that you didn't fully comprehend what the deal entailed, and then the original sin needs to be fixed. The simplest fix would be to let Charriu/ElGrillo complete their turn as close as possible to what they would have done, but in order to fix both of your issues then a reload to the start is needed. Oh I see, how dense of me, so I just avoid capturing the worker. Right! Go ahead with that please, sorry for the nuisance.
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Also apologies if I became a bit too much of a rules-lawyering whiny poindexter a few posts back.
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Fwiw Bimg, I think you have handled this very well.
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I think Bing might have missed the second 17 min play session ElGrillo had after the turn rolled, as he did log out just after.
One benefit of stating your plans in your thread in advance is that it gives lurkers a chance to comment on things that are technically impossible.
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I forgot to declare war after the reload and me skirm got pushed back a tile by borderpop in which case - why bother.
Peace reigns! XD
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I'll be honest, that is quite funny.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
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Turn 67 report:
Have settled a lot of the land between me and Charriu but very little settling in Scooter's direction. Conveniently these are the two players with the fewest cities. Founded Niani this turn which is probably quite obnoxious for Charriu.
Economy is quite poor but I rather like the idea of almost exclusively using skirms to defend myself, I guess I've need the occasional spear, chariot and axe but it should be a cost-effective military for some while.
Charismatic and Protective both have modest but reliable eco bonuses.
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Could we get a T100 overview of your empire?
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