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It's a Barb World Outside, Let's Keep It That Way: Jonas Endain of the Clan of Embers

1NW of current settler position may be feasible for the second city too... It would be off the coast, but on a plains hill and I could flip the barb city with a monument...

But I will take a while top get ancient chants, buils the monument and pop the borders twice, so i'll probably have rantine by then.

And settling 1W we get acess to that island without having to be able to enter ocean, after the second city's second border pop.

Ah, and I've ran some tests: Capital will be 1N of rice... Barbs cities aren't easy to convert by culture, so, I won't have many advantages settling 1N1NW. It'll be a better site in the long run (we lose fresh water, but we're expansive to compensate). We also lose the second dye, but i'll hope that just the cotton and the riverside dye are enough to get me to BW fast.
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Played the first turn. Will post a report soon.

But I have to say that my chances of winning probably decreased dramatically. The map was made in a way that the barb cities only start with one barb warrior that is held to the city.

It's a nerf to both my early game and my world spell... Every player will be able to conquer more cities with just 3-4 warriors and I'm stuck with two until bronze working... cry
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Turn 0:

Ok, the game has started. No more easy theorycraft for me, now I have to face the harsh reality of taking decisions. Decisions that cannot be changed. This PBEM is like our lives in a nut shell. There's no going back. Each decision you make is a decision you won't be able to make again.

.........................

Screw that, we are orcs, let's act like them:

WE IS STARTING GAME FOR GOING WIN!!!

I moved the northern warrior, which revealed:

[Image: Civ4ScreenShot0001.jpg]

Hm... Corn... We get corn if we settle on the plains hill... Very, very tempting...

My initial plan was to settle 1W of the northern settler starting position, but this discovery may change things. I have to admit, I was and I still am very undecided about this.

I ended up settling 1W, losing the Corn. Why? Well, a quick look at the save reveals that the map was really cooked. So, i'm expecting to see some really nice bonuses in that island and I don't want to wait for the boats that can enter ocean to conquer it.

Speaking about cooking: like i said in the previous post, the barb city that I can see has 1 warrior which is held. The normal barb world option places 2 archers with the weak promotion in each spawned city. I was thinking that this game would be the same when I picked the Clan of Embers.

That's because to avoid severe losses when taking barb cities, the players would need axemen. And axemen comes at the same tech as Rantine, my only way of conquering barb cities. Now, a few warriors can conquer the barb cities and I still have to wait until BW. And the warrior is held (a promotion that ties the unit to the city), so I can even use him if convert him with my World Spell. Unlucky me...

Well, It's just a game and my objective is to have fun, so that's not a big deal...



I changed civics quickly, because I didn't want to forget it: Religion -> Nationhood. The spiritual trait starts working jive

[Image: Civ4ScreenShot0004.jpg]


And the demographics:

[Image: Civ4ScreenShot0007.jpg]

-Everybody started with the same things, as far as I can tell... Same units means that the elves aren't going to start with the scouts, another nerf to my world spell...

-I can't really say much, since I'm the first player... But don't expect a lot of demographics based conclusions, because I can't do it very well...



Cities:

So, based on the reasons that I gave in the previous posts, I settled my capital:

[Image: Civ4ScreenShot0008.jpg]


And the second city:

[Image: Civ4ScreenShot0009.jpg]


Capital builds a goblin (which is going to pop the nearby hut) -> 5 turns to grow and 5 turns to complete the goblin. Working the rice and planning to work the dyes (2F2C) when I grow a pop, to speed the tech.

Second city starts on a worker. 13 turns until it's ready, which synchronizes with the ETA of agriculture (it'll probably decrease once I grow a pop).

Since I have 2 cities not connected by trade, I'm running 70% science, which translates into 6 beakers, due to maintenance. I considered not settling the second city right away, but I guess it'll be best this way.


Technology:

Agriculture -> calendar is already decided. Improving the rice, wheat and the calendar resources (hooray commerce!!).

After that, I have to go to BW, so Crafting -> Mining -> BW... But I'll probably get Ancient Chants and Exploration somewhere in between.

Education and Way of the Earthmother are distant dreams lol



So, that's the forst turn... When I opened the save I was afraid to make a move, thinking that it'd be the wrong one to do...

Well, what the hell, I need to have fun. That means playing without worries, trying to do my best. And giving the lurkers a good time while they laugh at my face :neenernee

Let's hope that I don't disappoint you!
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Hah,

I just realized that I made wrong calculations about the number of border pops requires to be able to colonize the island to my east crossing the ocean tile with my borders...

It'll take forever... and by forever, I mean FOREVER!!

Yeah, my first smoke moment. How does it feel? Hah, I assure you it won't be the last.

I could have corn in my second city... cry
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As we used to sing when getting beaten badly in hurling for the school: "That's all right, that's OK; We're going to win it anyway".

You're just giving the others a fair chance, honest.

Back to seriousness, any idea on naming schemes for Cities, Units, etc. (It's common in games here, if only for the lol)
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Brian Shanahan Wrote:Back to seriousness, any idea on naming schemes for Cities, Units, etc. (It's common in games here, if only for the lol)

Yeah, I have thought about it, but I don't have any good ideas.

How about some lurker help??
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Ichabod Wrote:Yeah, I have thought about it, but I don't have any good ideas.

How about some lurker help??

Famous Barbarians?

CONAN as a Capital is cool.
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Square Leg Wrote:Famous Barbarians?

CONAN as a Capital is cool.

Cohen would be better
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I hear Ravus is holding up the game, peeked into the tech issues thread.
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Well, it seems the game will finally start running again. I still haven't made the second turn update, but that's because it was nothing but some warrior movements.

I'll probably make an update after I play the next turn.
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