Posts: 10,104
Threads: 82
Joined: May 2012
Um I was saying 10 posts a day as a positive thing, to try and reduce the game thread by restricting myself.
I'll still be online, so if the consensus wants it I can up my ante - I just thought spam was being overwhelming (besides it helps sum - both outlets and spammers)
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Posts: 2,423
Threads: 4
Joined: Apr 2012
(March 3rd, 2013, 23:13)Qgqqqqq Wrote: Um I was saying 10 posts a day as a positive thing, to try and reduce the game thread by restricting myself.
I'll still be online, so if the consensus wants it I can up my ante - I just thought spam was being overwhelming (besides it helps sum - both outlets and spammers)
I agree that a bit less thread spam would make things more fun (from my perspective) - it would mean the games didn't take over my life quite so much, and my girlfriend would be a little less worried that Id' joined a cult.
Having said that, smaller games would have that effect anyway, and I would be happy to sign up for this one as long as it doesn't start until Tuesday 12th March (Australia time). Or I guess it could start earlier, but I wouldn't be posting anything until then.
So consider this a tentative sign-up from me.
Posts: 4,471
Threads: 65
Joined: Feb 2006
I'd rather play a smaller game around 13p personally which would naturally cut down on the spam.
Posts: 9,706
Threads: 69
Joined: Dec 2010
(March 4th, 2013, 00:01)Gazglum Wrote: (March 3rd, 2013, 23:13)Qgqqqqq Wrote: Um I was saying 10 posts a day as a positive thing, to try and reduce the game thread by restricting myself.
I'll still be online, so if the consensus wants it I can up my ante - I just thought spam was being overwhelming (besides it helps sum - both outlets and spammers)
I agree that a bit less thread spam would make things more fun (from my perspective) - it would mean the games didn't take over my life quite so much, and my girlfriend would be a little less worried that Id' joined a cult.
I'm skipping this one. Need a bit of a rest from WW.
Posts: 2,534
Threads: 22
Joined: Jan 2012
Since interest seems to be fairly limited at the moment, I'll revamp this game to being a small, limited role game, but keep my main game idea for a later game.
Posts: 4,471
Threads: 65
Joined: Feb 2006
why does every first time GM want to run horrendously complicated setups?
Posts: 13,563
Threads: 49
Joined: Oct 2009
(March 4th, 2013, 08:20)uberfish Wrote: why does every first time GM want to run horrendously complicated setups? 
Mocking the GM gets you signed up, you know.
I have to run.
March 4th, 2013, 09:28
(This post was last modified: March 4th, 2013, 09:29 by zakalwe.)
Posts: 7,902
Threads: 13
Joined: Aug 2006
I vote for a role madness game where Uberfish is the only vanilla townie.
Seriously though, smaller and limited roles sounds great. Big and complex sounds great, too. Let's just get a game going.
Edit. Nice title, Novice.
If you know what I mean.
Posts: 6,141
Threads: 10
Joined: Mar 2012
(March 4th, 2013, 08:20)uberfish Wrote: why does every first time GM want to run horrendously complicated setups? 
ww20 was such a simple setup....
Please don't go. The drones need you. They look up to you.
Posts: 4,471
Threads: 65
Joined: Feb 2006
(March 4th, 2013, 09:38)Bigger Wrote: (March 4th, 2013, 08:20)uberfish Wrote: why does every first time GM want to run horrendously complicated setups? 
ww20 was such a simple setup.... 
your point? my first game had 9 players and 2 or 3 roles
|