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A New FFH PBEM

Nobody knows what 31 is using lol The script was literally set to "random".



Thanks for the input on the variant. Would anyone object to a 3-spell Adept game?
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I'm opposed to any map/variant settings that would also require certain civs to be banned. If Lanun/Clan/Illians/Elves/etc. would be overpowered with a particular setting, I think I'd just prefer to avoid it.
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FFH-20: Jonas Endain of the Clan of Embers
EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth



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(May 10th, 2014, 18:38)DaveV Wrote:
(May 10th, 2014, 16:52)Qgqqqqq Wrote: Torusland was used in 31 tongue

You mean 33, don't you? If so, the islands and pre-placed barbs were probably my only serious beefs with that one, despite all my grumbling in my spoiler thread. 31, on the other hand (which appears to be an Islands script?) is ridiculously unbalanced. And I don't expect to change my mind on the latter.

Yes I did sorry banghead
And yeah, obviously 31 is unbalanced - we're playing on shuffle! Just be glad we didn't land an archipelago...
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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Hey Grey, please post your prefered game settings when you can.
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I can create a subforum for you guys, what will the game be, EITB 36?

Thanks for the heads up, Ellimist.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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EitB XXXVI, yes please.


Still waiting for player #5 to pop back in though.
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Subforum created. Have fun!

http://realmsbeyond.net/forums/forumdisplay.php?fid=205

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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With this many Roman Numerals, how could we not? lol
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Hi Bob, by player No. 5, do you mean me? I was absent from my comp for more time then I had initially thought. My sincerest apologies.

I like Bob's F proposal and don't really like anything else, although in case of it being rejected, I'm fine with starting with a Shade.

I don't really have a preferred game setting, though I would like a natural-looking map with barb lairs relatively away from the starting positions.
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Not a problem.


Okay, I think a general consensus for the settings looks like this:


Mod: EitB.


Variant: None.


Human takeover allowed for Infernals / Basium: Actually, nobody really expressed an opinion about this, so by game pbem proposer fiat I'll go with no, unless we get someone willing to take over for each. Summoning either as AI or switching to them is still allowed, though.


Compact Enforced: Off.


Bans / Special Rules: Keelyn and Volanna are banned. Lanun / Cultists / OO in general can be banned if the map maker deems it necessary. Tower requires Omniscience. .


Impossible To Fulfil Map Design Requests- Natural without being completely random; not biased toward any particular civ.


Game Speed: Quick.


Difficulty: Map Maker's pick.


Barbarians: Raging.


Orthus: Off.


Acheron: Off.


Lairs: Off.


Huts: Off.


Start Era: Ancient.


Wildlands: On.


Living World: On.


Vassals: Off.


Tech trading: Off.


Diplomacy: AI Diplomacy .


All Unique Features: Up to Map Maker.


Advanced Start- Off.




So all we're holding out for is a hero mapmaker. Someone please assume the awful burden of this thankless task!
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