(May 27th, 2016, 03:55)HansLemurson Wrote: How do you think Caravans and Rapture-growth ought to work?
(May 27th, 2016, 10:05)ReallyEvilMuffin Wrote: Whack a mole pollution? Or even more bizarre solar plants that absorbed heat and reduced GW through that?!pollution gone. dunno what to do with solar plants.
Are you gonna act out all the old high council discussions?
Are you gonna try and balance anything else? Most of the stuff I mentioned were irritating mechanics.
high council discussions? you serious?
those will be played if the player can supply the needed video files.
fun and authenticity takes precedence of balance.
me on civfanatics.com
An ideal strategy game would tone down efficiency challenges, while promoting choices and conflicts
No gods or kings. Only Man.
An ideal strategy game would tone down efficiency challenges, while promoting choices and conflicts
No gods or kings. Only Man.