Turn 83 - Phoenicia
Naval Tradition comes in, and, somewhat incredibly, I'm actually first to a medieval civic for a nice +2 ES! I don't immediately swap to Naval Infrastructure though, because a) Colonization is still mandatory and b) Linear A needs to start the campus as soon as its horseman completes, which means being size 4 when the horseman completes, which means being in Republican Legacy for just a few more turns to get us there. I'll swap out as soon as Military Tradition comes in though, of course. I do swap into Maneuver to boost the sad, slow horse build (and therefore out of Conscription for a few turns). Apparently, I'm also still in the running for first to a medieval tech with Castles in 9t, which will come down after the swap.
What to do about Mitla? It currently blocks my settler pair from moving south, and I'm tempted to declare war just to get past its borders - does that seem okay to you? Mitla will also be suzereigned by Kaiser in (I think) two turns, so I might need to be careful about making peace with them to avoid getting locked into peace with Mitla as well. We might honestly be able to take the city with just your two quads and my bireme at 22 defensive strength, so maybe attacking in the next turn or two could be a good idea for that reason as well. At any rate, certainly either the next bireme completing at Hieratic or either of your longships arriving will seal the deal. Thoughts?
The big news of the turn - TAD has attacked Hattusa! Can we do anything to interfere with this conquest, and, moreover, do we want to? I'm not sure our ships are fully healed enough to do so without leaving Akkad exposed, but I move a pair of biremes down anyways to see what's up and hopefully spot a Royal Dockyard to pillage or something. I do have two more healthy ships I can bring down if you think it's a good idea - with five boats in total (including your healthy longship), we should have good odds to either disrupt the conquest itself or (more likely) achieve a string of pillages and opportunistic ship kills in the English core while the bulk of the navy's away.
Hey, Mohenjo-Daro has its walls up. This is an amazing dumping ground for my envoys, since my cities are hurting so badly for housing, and I'll be suzereign in just 2 turns thanks to Amani to offset the coming swap out of Republican Legacy. I think I'll want to briefly swap Amani into Antananarivo at some point this era to try to steal suzereignty from roland for era score, but other than that she's probably here to stay. That swap will most likely be timed to coincide with a 1t swap to the double-envoy policy, which I'll probably do by getting both Theology and D&P one turn from completion and finishing both somewhere in the mid-t90s.
One more ES-related thing - in two turns I can declare phony war on CMF for 2 ES. Feel free to stop me or ask for a delay if you're worried about your eastern CS conquests coming under fire as a result, but I think I'm going to do so unless I hear otherwise.
I'm not quite sure how to read the game thread on this. It looks like thrawn proposed a rule that got some support which would have prohibited this, allowing one trade per conquered city but zero trades for domestically founded cities. CMF's suggestion was simply "no cheese with city gifting, ask the lurkers if you're not sure if it's cheese" - I'm not sure whether I'd think this was cheesy enough to prohibit as a lurker, but it's probably borderline at least. Unfortunately, it's not clear to me which, if any, of the proposals actually ended up being the official rule for the game... Anyways, let's see how close I can get in terms of ES with things like being first to a horse unit, first to a medieval tech, etc. If I can hit the GA threshold with just a tundra city or a city on a third continent, it definitely makes more sense for you to settle by the NW if there's no legal way for me to give the city to you.
Naval Tradition comes in, and, somewhat incredibly, I'm actually first to a medieval civic for a nice +2 ES! I don't immediately swap to Naval Infrastructure though, because a) Colonization is still mandatory and b) Linear A needs to start the campus as soon as its horseman completes, which means being size 4 when the horseman completes, which means being in Republican Legacy for just a few more turns to get us there. I'll swap out as soon as Military Tradition comes in though, of course. I do swap into Maneuver to boost the sad, slow horse build (and therefore out of Conscription for a few turns). Apparently, I'm also still in the running for first to a medieval tech with Castles in 9t, which will come down after the swap.
What to do about Mitla? It currently blocks my settler pair from moving south, and I'm tempted to declare war just to get past its borders - does that seem okay to you? Mitla will also be suzereigned by Kaiser in (I think) two turns, so I might need to be careful about making peace with them to avoid getting locked into peace with Mitla as well. We might honestly be able to take the city with just your two quads and my bireme at 22 defensive strength, so maybe attacking in the next turn or two could be a good idea for that reason as well. At any rate, certainly either the next bireme completing at Hieratic or either of your longships arriving will seal the deal. Thoughts?
The big news of the turn - TAD has attacked Hattusa! Can we do anything to interfere with this conquest, and, moreover, do we want to? I'm not sure our ships are fully healed enough to do so without leaving Akkad exposed, but I move a pair of biremes down anyways to see what's up and hopefully spot a Royal Dockyard to pillage or something. I do have two more healthy ships I can bring down if you think it's a good idea - with five boats in total (including your healthy longship), we should have good odds to either disrupt the conquest itself or (more likely) achieve a string of pillages and opportunistic ship kills in the English core while the bulk of the navy's away.
Hey, Mohenjo-Daro has its walls up. This is an amazing dumping ground for my envoys, since my cities are hurting so badly for housing, and I'll be suzereign in just 2 turns thanks to Amani to offset the coming swap out of Republican Legacy. I think I'll want to briefly swap Amani into Antananarivo at some point this era to try to steal suzereignty from roland for era score, but other than that she's probably here to stay. That swap will most likely be timed to coincide with a 1t swap to the double-envoy policy, which I'll probably do by getting both Theology and D&P one turn from completion and finishing both somewhere in the mid-t90s.
One more ES-related thing - in two turns I can declare phony war on CMF for 2 ES. Feel free to stop me or ask for a delay if you're worried about your eastern CS conquests coming under fire as a result, but I think I'm going to do so unless I hear otherwise.
(March 20th, 2021, 20:08)Woden Wrote: As for you (ljubljana) settling the city near the natural wonder and then gifting it to me, I will have to re-read the game thread. I know there was discussion on city trade and I think we landed on cities can be traded once but not sure if there were other conditions. If it is against the rules of the game, it might be better for me to settle it. I want 2 holy sites down there for the faith income to buy troops once I can build the Grand Master's Chapel. It would be only way to build halfway decent units, since production is so scarce.
I'm not quite sure how to read the game thread on this. It looks like thrawn proposed a rule that got some support which would have prohibited this, allowing one trade per conquered city but zero trades for domestically founded cities. CMF's suggestion was simply "no cheese with city gifting, ask the lurkers if you're not sure if it's cheese" - I'm not sure whether I'd think this was cheesy enough to prohibit as a lurker, but it's probably borderline at least. Unfortunately, it's not clear to me which, if any, of the proposals actually ended up being the official rule for the game... Anyways, let's see how close I can get in terms of ES with things like being first to a horse unit, first to a medieval tech, etc. If I can hit the GA threshold with just a tundra city or a city on a third continent, it definitely makes more sense for you to settle by the NW if there's no legal way for me to give the city to you.