Planning for Success!
Goals: 1) Expand to strong locations (and/or islands) ; 2) Build SoZ and HG (if possible); 3) Increase economic and military strength
Techs Needed (in no particular order): Masonry, IW, Aesthetics, Meditation, HBR, Calendar
(X,Y), where X is E-W, and Y is N-S. Capital is (0,0)
T90: Finishing up; 1 Gold Worker moves 2N-1W (Cover with Archer); 1 Gold Worker Move 1NW (Forest); Stanford Worker moves to riverside plains 3S-1W, Cottage; McGucket Worker Moves 1S Cottage; Mabel/Dipper Worker Road; 1-Pop Whip Dipper (Lighthouse).
T91: Soos (Archer > Archer); Dipper (Lighthouse > Library); Mabel takes back Pig and SWAPS to Settler; 2 Workers at (0,6) Finish Mine/Road, Soos Works Mine; Worker at (-2,10) Road, Swap protection with Axe; Worker at (-2,8) Chop; Worker at (-1,-2) Cottage; Worker at (-1,4) Move to (-2,-5); Worker at (4,-4) Chop; 2 Workers at (-3,-2) Split to (-3,-1) and (-2,-2); Worker at (-3,-2) Road.
T92: Stanford (Library > Galley); Wendy (Lighthouse > Settler); Worker at (-1,-2) Cottage; Worker at (-2,10) Road (finish); Worker at (-2,8) Chop; Robbie Worker Chop (finish); Worker at (-2,-5) Mine; Worker at (2,9) Move to (1,10), Road; Workers at (-3,-2) and (-2,-2) Road; Worker at (4,-4) Chop (finish); 2 Workers at (0,6) Move to (2,10), Road.
T93: Soos (Archer > Axeman); Robbie (Monument > Granary); Worker at (-1,-2) Cottage (finish); Worker at (-2,-5) Mine; Worker at (1,10) Road (Finish); Worker at (-2,10) Move to (-3,11); Worker at (-2,8) Chop (Finish); Workers at (-3,-2) and (-2,-2) Road (Finish); Worker at (4,-4) Move to (5,-4); 2 Workers at (2,8) Move to (-1,8).
T94: Soos (Axeman > Chariot); Worker at (-3,11) Road; 3-Pop Whip Mabel; 2-Pop Whip Dipper (?); 1-Pop Whip Gideon; Worker at (5,-4) Move to (6,-4); Worker at (-2,-5) Mine; Worker at (1,10) Cottage; Worker at (-1,-2) Move to (0,1) Cottage (stop); 2 Workers at (2,8) Road; Worker at (-2,8) Move to (0,8) Chop (stop); Worker at (-3,-1) Move to (0,1); Worker at (-2,-2) Move to (-3,0), Road (stop).
T95: Stanford (Galley > Worker); Dipper (Library > Galley), Convert 2 Citizens to Scientists and give Wheat to Soos; Giddeon (Granary > Work Boat); 1 Worker at (0,1) Move to (????); 2 Workers at (0,1) Move to (1,3), Farm (finish); Worker at (6,-4) Mine; Worker at (-2,-5) Mine; Worker at (-3,0) Move to (-4,2), Mine (cover with spear); Worker at (-3,11) Road (Finish); Move Settler, Cover w/ Spear; Worker at (1,10) Cottage; 2 Workers at (-1,8) Chop (stop); Worker at (0,8) Move to (0,7); Work all farms at Soos.
T96: Currency ??? > Masonry; Soos (Chariot > Spearman/Wealth); Gideon (Work Boat > Lighthouse); Settle Toby Determined (Monument...); Worker at (-3,11) Move to (2,13) Road; Worker at (1,10) Cottage; Worker at (6,-4) Mine; Worker at (-4,2) Mine; Worker at (-2,-5) Road; Worker at (0,7) Chop (stop); 2 Workers at (-1,8) Move to (1,8); 1 Worker at (1,3) Move to (0,4); 1 Worker at (1,3) Move to (2,7).
T97: Masonry ? > Aesthetics; Pacifica 2-Pop Whip; Worker at (-4,2) Mine; Worker at (1,10) Cottage (finish); Worker at (-2,13) Quarry; Net Giddeon Clams; Worker at (0,4) Mine; Worker (6,-4) Mine; Worker at (-2,-5) Road (Finish); 2 Workers at (1,8) Road; Worker at (0,7) Chop; Worker at (2,7) Move to (2,10).
T98: Stanford (Worker > Work Boat); Pacifica (Lighthouse > Wealth); 2-Pop Whip McGucket; Worker at (0,4) Mine; Worker at (6,-4) Mine; Worker at (-2,-5) Move to (-3,-3); Worker at (-4,2) Mine (finish); Worker at (-2,13) Quarry; 2 Workers at (1,8) Chop (stop); Worker at (0,7) Chop (finish); Worker at (2,10) Chop (stop); Worker at (1,10) Move to (1,12); Worker at (0,0) Move to (1,4).
T99: Stanford (Work Boat > Market); McGucket (LH > Monument); 2 Workers at (1,8) Move to (-2,9); Worker at (-2,13) Quarry; Worker at (0,4) Mine; Worker at (-3,-3) Road; Worker at (6,-4) Mine; Worker at (2,10) Chop (stop); Worker at (-4,2) Move to (-5,0), Cottage; Worker at (1,12) Chop (stop); Worker at (0,7) Cottage; Worker at (1,4) Move to (1,5), Farm.
T100: Wendy (Settler > Market); Swap Mabel to Aqueduct; Soos at Max Hammers; Worker at (0,4) Mine (finish); Worker at (-3,-3) Road (finish); Worker at (6,-4) Mine; Worker at (-5,0) COttage; Worker at (1,12) Chop (stop); Worker at (0,7) Cottage; Worker at (1,5) Farm; Worker at (-1,13) Quarry; 2 Workers at (-2,9) Road; Worker at (2,10) Move to (1,11) Road.
Units: 11 Workers, 6 Archers, 2 Chariots, 7 Warriors, 5 Axemen, 2 Spearmen, 3 Galleys
Demos: GNP 148 (100%); Prod 64, Food 146
10 Cities with 53 population points
T101: Aesthetics ? > IW; Dipper (Galley > Wealth); Mabel's 7th citizen work 1 hammer tile; Swap Soos to SoZ; Worker at (0,4) Move to (1,5) Farm; Worker at (1,5) Farm (finish); Settle New City (Lazy Susan, Monument); Worker at (-3,-3) Move to (-5,-4); Worker at (6,-4) Mine (finish); Worker at (-1,13) Quarry; Worker at (-5,0) Cottage; Worker at (1,11) Road (finish); Worker at (1,12) Move to (0,12); 2 Workers at (-2,9) Chop (stop); Worker at (0,7) Cottage.
T102: Robbie (Granary > Barracks); Worker at (0,7) Cottage (finish); Worker at (-1,13) Quarry (finish); 1 Worker at (1,5) ; Worker at (-5,-4) Chop; Worker at (6,-4) Move to (6,-2); Worker at (-5,0) Cottage (finish); Worker at (0,12) Chop (stop); 2 Workers at (-2,9) Move to (-2,10) Chop (stop); 2 Workers at (1,5) Move to (1,6) Road (finish); Worker at (1,11) Move to (2,11) Cottage (stop).
T103: McGucket (Monument > Worker); 2-Pop Whip Wendy; Worker at (0,7) Move to (1,8) Chop (finish); 1 Worker at (1,6) Move to (1,8) Cottage; 1 Worker at (1,6) Move to (-1,4); Stone Worker finish Road; Worker at (-5,-4) Chop; Net Robbie Clams; Worker at (6,-2) Move to (5,-2); Worker at (-5,0) Move to (-5,-1) Cottage; Worker at (2,11) Cottage (stop); Worker at (0,12) Chop (stop); 2 Workers at (-2,10) Move to (-3,11) Chop (stop).
T104: Stanford (Market > Barracks), and take mature cottage from Wendy; Wendy (Market > Library); 1-pop Whip Mabel; Worker at (1,8) Cottage; Stone Worker Move to (-3,11), Chop (finish); Worker at (5,-2) Pasture; Worker at (-5,-1) Cottage; 1 Worker at (1,8) Move to (2,10); Worker at (2,11) Move to (1,12); Worker at (0,12) Cottage (stop); Worker at (-5,-4) Chop (finish); Worker at (-1,4) Chop (stop); 2 Workers at (-3,11) Split to (-2,9) and (-1,8), put 1 turn into something useful.
T105: IW ? > HBR; Mabel (Aqueduct > Hanging Gardens); Toby (Monument > Granary); Susan (Monument > Granary); All HG choppers get into place and... CHOP! (Give pigs back to Gideon, and I actually have 1 chop too many for this!) Soos Worker Chop (stop); Worker at (-5,-4) Move to (-4,-2), other workers continue tasks.
T106: Mabel Completes the Hanging Gar
Goals: 1) Expand to strong locations (and/or islands) ; 2) Build SoZ and HG (if possible); 3) Increase economic and military strength
Techs Needed (in no particular order): Masonry, IW, Aesthetics, Meditation, HBR, Calendar
(X,Y), where X is E-W, and Y is N-S. Capital is (0,0)
T90: Finishing up; 1 Gold Worker moves 2N-1W (Cover with Archer); 1 Gold Worker Move 1NW (Forest); Stanford Worker moves to riverside plains 3S-1W, Cottage; McGucket Worker Moves 1S Cottage; Mabel/Dipper Worker Road; 1-Pop Whip Dipper (Lighthouse).
T91: Soos (Archer > Archer); Dipper (Lighthouse > Library); Mabel takes back Pig and SWAPS to Settler; 2 Workers at (0,6) Finish Mine/Road, Soos Works Mine; Worker at (-2,10) Road, Swap protection with Axe; Worker at (-2,8) Chop; Worker at (-1,-2) Cottage; Worker at (-1,4) Move to (-2,-5); Worker at (4,-4) Chop; 2 Workers at (-3,-2) Split to (-3,-1) and (-2,-2); Worker at (-3,-2) Road.
T92: Stanford (Library > Galley); Wendy (Lighthouse > Settler); Worker at (-1,-2) Cottage; Worker at (-2,10) Road (finish); Worker at (-2,8) Chop; Robbie Worker Chop (finish); Worker at (-2,-5) Mine; Worker at (2,9) Move to (1,10), Road; Workers at (-3,-2) and (-2,-2) Road; Worker at (4,-4) Chop (finish); 2 Workers at (0,6) Move to (2,10), Road.
T93: Soos (Archer > Axeman); Robbie (Monument > Granary); Worker at (-1,-2) Cottage (finish); Worker at (-2,-5) Mine; Worker at (1,10) Road (Finish); Worker at (-2,10) Move to (-3,11); Worker at (-2,8) Chop (Finish); Workers at (-3,-2) and (-2,-2) Road (Finish); Worker at (4,-4) Move to (5,-4); 2 Workers at (2,8) Move to (-1,8).
T94: Soos (Axeman > Chariot); Worker at (-3,11) Road; 3-Pop Whip Mabel; 2-Pop Whip Dipper (?); 1-Pop Whip Gideon; Worker at (5,-4) Move to (6,-4); Worker at (-2,-5) Mine; Worker at (1,10) Cottage; Worker at (-1,-2) Move to (0,1) Cottage (stop); 2 Workers at (2,8) Road; Worker at (-2,8) Move to (0,8) Chop (stop); Worker at (-3,-1) Move to (0,1); Worker at (-2,-2) Move to (-3,0), Road (stop).
T95: Stanford (Galley > Worker); Dipper (Library > Galley), Convert 2 Citizens to Scientists and give Wheat to Soos; Giddeon (Granary > Work Boat); 1 Worker at (0,1) Move to (????); 2 Workers at (0,1) Move to (1,3), Farm (finish); Worker at (6,-4) Mine; Worker at (-2,-5) Mine; Worker at (-3,0) Move to (-4,2), Mine (cover with spear); Worker at (-3,11) Road (Finish); Move Settler, Cover w/ Spear; Worker at (1,10) Cottage; 2 Workers at (-1,8) Chop (stop); Worker at (0,8) Move to (0,7); Work all farms at Soos.
T96: Currency ??? > Masonry; Soos (Chariot > Spearman/Wealth); Gideon (Work Boat > Lighthouse); Settle Toby Determined (Monument...); Worker at (-3,11) Move to (2,13) Road; Worker at (1,10) Cottage; Worker at (6,-4) Mine; Worker at (-4,2) Mine; Worker at (-2,-5) Road; Worker at (0,7) Chop (stop); 2 Workers at (-1,8) Move to (1,8); 1 Worker at (1,3) Move to (0,4); 1 Worker at (1,3) Move to (2,7).
T97: Masonry ? > Aesthetics; Pacifica 2-Pop Whip; Worker at (-4,2) Mine; Worker at (1,10) Cottage (finish); Worker at (-2,13) Quarry; Net Giddeon Clams; Worker at (0,4) Mine; Worker (6,-4) Mine; Worker at (-2,-5) Road (Finish); 2 Workers at (1,8) Road; Worker at (0,7) Chop; Worker at (2,7) Move to (2,10).
T98: Stanford (Worker > Work Boat); Pacifica (Lighthouse > Wealth); 2-Pop Whip McGucket; Worker at (0,4) Mine; Worker at (6,-4) Mine; Worker at (-2,-5) Move to (-3,-3); Worker at (-4,2) Mine (finish); Worker at (-2,13) Quarry; 2 Workers at (1,8) Chop (stop); Worker at (0,7) Chop (finish); Worker at (2,10) Chop (stop); Worker at (1,10) Move to (1,12); Worker at (0,0) Move to (1,4).
T99: Stanford (Work Boat > Market); McGucket (LH > Monument); 2 Workers at (1,8) Move to (-2,9); Worker at (-2,13) Quarry; Worker at (0,4) Mine; Worker at (-3,-3) Road; Worker at (6,-4) Mine; Worker at (2,10) Chop (stop); Worker at (-4,2) Move to (-5,0), Cottage; Worker at (1,12) Chop (stop); Worker at (0,7) Cottage; Worker at (1,4) Move to (1,5), Farm.
T100: Wendy (Settler > Market); Swap Mabel to Aqueduct; Soos at Max Hammers; Worker at (0,4) Mine (finish); Worker at (-3,-3) Road (finish); Worker at (6,-4) Mine; Worker at (-5,0) COttage; Worker at (1,12) Chop (stop); Worker at (0,7) Cottage; Worker at (1,5) Farm; Worker at (-1,13) Quarry; 2 Workers at (-2,9) Road; Worker at (2,10) Move to (1,11) Road.
Units: 11 Workers, 6 Archers, 2 Chariots, 7 Warriors, 5 Axemen, 2 Spearmen, 3 Galleys
Demos: GNP 148 (100%); Prod 64, Food 146
10 Cities with 53 population points
T101: Aesthetics ? > IW; Dipper (Galley > Wealth); Mabel's 7th citizen work 1 hammer tile; Swap Soos to SoZ; Worker at (0,4) Move to (1,5) Farm; Worker at (1,5) Farm (finish); Settle New City (Lazy Susan, Monument); Worker at (-3,-3) Move to (-5,-4); Worker at (6,-4) Mine (finish); Worker at (-1,13) Quarry; Worker at (-5,0) Cottage; Worker at (1,11) Road (finish); Worker at (1,12) Move to (0,12); 2 Workers at (-2,9) Chop (stop); Worker at (0,7) Cottage.
T102: Robbie (Granary > Barracks); Worker at (0,7) Cottage (finish); Worker at (-1,13) Quarry (finish); 1 Worker at (1,5) ; Worker at (-5,-4) Chop; Worker at (6,-4) Move to (6,-2); Worker at (-5,0) Cottage (finish); Worker at (0,12) Chop (stop); 2 Workers at (-2,9) Move to (-2,10) Chop (stop); 2 Workers at (1,5) Move to (1,6) Road (finish); Worker at (1,11) Move to (2,11) Cottage (stop).
T103: McGucket (Monument > Worker); 2-Pop Whip Wendy; Worker at (0,7) Move to (1,8) Chop (finish); 1 Worker at (1,6) Move to (1,8) Cottage; 1 Worker at (1,6) Move to (-1,4); Stone Worker finish Road; Worker at (-5,-4) Chop; Net Robbie Clams; Worker at (6,-2) Move to (5,-2); Worker at (-5,0) Move to (-5,-1) Cottage; Worker at (2,11) Cottage (stop); Worker at (0,12) Chop (stop); 2 Workers at (-2,10) Move to (-3,11) Chop (stop).
T104: Stanford (Market > Barracks), and take mature cottage from Wendy; Wendy (Market > Library); 1-pop Whip Mabel; Worker at (1,8) Cottage; Stone Worker Move to (-3,11), Chop (finish); Worker at (5,-2) Pasture; Worker at (-5,-1) Cottage; 1 Worker at (1,8) Move to (2,10); Worker at (2,11) Move to (1,12); Worker at (0,12) Cottage (stop); Worker at (-5,-4) Chop (finish); Worker at (-1,4) Chop (stop); 2 Workers at (-3,11) Split to (-2,9) and (-1,8), put 1 turn into something useful.
T105: IW ? > HBR; Mabel (Aqueduct > Hanging Gardens); Toby (Monument > Granary); Susan (Monument > Granary); All HG choppers get into place and... CHOP! (Give pigs back to Gideon, and I actually have 1 chop too many for this!) Soos Worker Chop (stop); Worker at (-5,-4) Move to (-4,-2), other workers continue tasks.
T106: Mabel Completes the Hanging Gar