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Intersite Game - Turn Discussion Thread

(April 26th, 2013, 23:00)Sullla Wrote: I'll be around all day keeping an eye out, please let me log in first and grab our Nationalism prize. Thanks. smile

You've absolutely earned it, Sulla! Nicely done.

I agree with Tyrmith as well.
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For a second I panicked after seeing us Bulb Education when the entire bar was filled up, but that was just me. That was all overflow!

Let's see, we just landed 24pts from the Edu bulb, after losing 2pts from the whip, now let's see how it looks after the Nat pick!
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I also agree with kjn's suggested library whip.
I have to run.
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BTW - how close are we to not getting Lib in 1-turn? Would we get it if our tech percentage was 90%? ... 80%? ... 70%?
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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We got it! cool

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Thanks for letting me log in first. Rest of the turn to come later tonight.
Follow Sullla: Website | YouTube | Livestream | Twitter | Discord
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Congrats to everyone! Great job!
Finished:
PBEM 45G, PB 13, PB 18, PB 38 & PB 49

Top 3 favorite turns: 
#1, #2, #3
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Very good! Very good.

Market at simple life is OK for now, but I agree with sevenspirit's arguments against them for all but the best commerce cities. I would swap that city over to forge when we get metal casting.

One thing that may not be on the micro plan is that I think we should mine the desert hill at horse feathers. It would free up adventure one to work the grass mine for longer.

After the missionary at seven tribes we could whip a worker, overflowing into a forge. It has a few tiles itself that it could do with improving.

Have we decided where the settler we are finishing this turn will go? I believe we're going for the coastal sheep spot.
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Do the other teams get a Liberalism pop up?
Completed: SG2-Wonders or Else!; SG3-Monarch Can't Hold Me; WW3-Surviving Wolf; PBEM3-Replacement for Timmy of Khmer; PBEM11-Screwed Up Huayna Capac of Zulu; PBEM19-GES, Roland & Friends (Mansa of Egypt); SG4-Immortality Scares Me
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(April 27th, 2013, 16:14)sooooo Wrote: Have we decided where the settler we are finishing this turn will go? I believe we're going for the coastal sheep spot.

We're not finishing it this turn, we need to dump the overflow from the market into Taj Mahal first, then we can whip the settler next turn. But yeah, the coastal sheep spot seems okay, although I think several different dots claiming that sheep have been suggested, so it's probably time to make sure we're all agreed on its exact location.
I have to run.
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