Turn 53
Woden always makes me feel better. I feel lucky to have at least one player on my team who knows what he's doing. This game is a learning experience for me - I have no talent at building, scarcely grasping when to use a chop, when not, what policy cards are best at the right time, but I think I'm getting better! So far I've met my goal of "not embarrassing Woden and dragging him down," and I may even have exceeded that! Anyway, on to my report. Sorry this was delayed, but like I said, it's a real pain to update the score and I didn't have a lot else to report on:
Score report:
Weirdly, I'm the tech leader. It's not like I've been researching cheap techs everywhere! Well, you can see the science rates, you know that shan't last. Singaboy has a settler out.
I'm gonna be late for work, so this is left half-done! Need to update gold scores. Dropping CQUI domination now that I have contact.
I only have one screenshot, an oddity for me, but nothing much happened on my turn. I explored a bit more of Rome:
I get view of Ostia, but can't quite glimpse the second Roman city. Sullla also has a warrior nearby - there was no way to move so he couldn't attack me, so hopefully he has friendly intentions! I need this scout for just a little while longer...Anyway, I was torn for awhile between the decision to go north or south with this guy. Finally, I opted to scout north. My main reasoning is how close Sullla's borders are to the coast. If I scout along the southern coast, even in the best case scenario where I find the city-state down there, I will almost certainly have to backtrack and head north anyway. Second, there's a 50-50 chance Sullla captured that city state (versus capturing the one on his northern coast - I don't think he'd have captured the one on China's coast), so I wouldn't find anything down there anyway. Finally, I know there ought to be plenty of room to the north to circle around Rome and contact China.
So, the scouting plan here now that we've reached the last team area is to head north, swing by the coast to pick up that city-state, if it exists, then turn and race over the northern tundra around Rome's borders to the other city-state (that is almost certainly still there, and almost certainly a culture state), then head south past China. Once I reach the land-bridge to Archduke, I'll evaluate. I should know if there's a CS to meet in the south at that point, and I can decide to try for it or to strike over the isthmus for German lands and the last city-state on the map.
At home, I don't have much going on. Leyte is due to be founded turn 60, 1 turn after our truce with Japperflakes expires. I have a builder due next turn out of Actium - since most of Actium's improvements require chopping, I'm going to build a second builder in a row there. The first builder will hop over to Leyte and chop out the walls as soon as the city is founded. Now, thinking about chops and overflow, it's mildly wasteful to chop out ancient walls, since you can build 'em with Limes and chop 'em out for a boost - but Limes is a long way away, not til Defensive Tactics (so 3 civics for me), and I will want the walls up quickly to deter Japperflakes paying me back in kind for Aranyaka. Then the builder will have two charges left to get the crabs and whales, thus finishing Celestial Navigation ~10 turns from now.
Accordingly, I finish Bronze Working (and reveal that indeed I have only one iron in my lands) and start on Celestial Navigation - due in 14 turns. In 7 turns I'll swap to iron-working, and I should be able to finish THAT about 8 turns later, when I drop a mine on the new plant (Aboukir Bay, I guess). My gold in the meantime I must hoard for a swordsman upgrade. I want to only upgrade a single warrior, to boost my city defenses. The remainder I'll leave unupgraded until time of war, like I'm doing with my slingers. Woden, this does mean I need to start building a cash reserve for emergencies. I'll have Dockyards up in hopefully 15 turns or so, with traders to follow shortly after that, but until then money will be tight.
At Trafalgar, a builder is due in 2 turns. My first move will be a plantation, then I'm not sure - he might have to cool his heels until I can chop out a Dockyard. I'll need to buy the lake tile, so another call on my gold. It'll pay for itself eventually with the trade route - too bad I can't find time to finish currency first. That will probably be my target after Iron Working.
At Actium, Woden, I was debating the wisdom of a Campus. The main reason is twofold: I need at least a few campi to not get totally crushed in science, while depending on you for most of the inspirations. Further, Nan Madol wants me to build a campus - if I fulfill that quest and use my first envoy there, I can be suzerain quite soon. That will explode my culture, making me competitive with Russia nd Rome in that regard. It means sacrificing a CH or RND until size 7, though, which will take a while in that low food place. Is a trade route worth the envoy and extra science?
Just something to think about. Trying to get better at civic planning. See y'all tomorrow! Or perhaps later today!
Woden always makes me feel better. I feel lucky to have at least one player on my team who knows what he's doing. This game is a learning experience for me - I have no talent at building, scarcely grasping when to use a chop, when not, what policy cards are best at the right time, but I think I'm getting better! So far I've met my goal of "not embarrassing Woden and dragging him down," and I may even have exceeded that! Anyway, on to my report. Sorry this was delayed, but like I said, it's a real pain to update the score and I didn't have a lot else to report on:
Score report:
Weirdly, I'm the tech leader. It's not like I've been researching cheap techs everywhere! Well, you can see the science rates, you know that shan't last. Singaboy has a settler out.
I'm gonna be late for work, so this is left half-done! Need to update gold scores. Dropping CQUI domination now that I have contact.
I only have one screenshot, an oddity for me, but nothing much happened on my turn. I explored a bit more of Rome:
I get view of Ostia, but can't quite glimpse the second Roman city. Sullla also has a warrior nearby - there was no way to move so he couldn't attack me, so hopefully he has friendly intentions! I need this scout for just a little while longer...Anyway, I was torn for awhile between the decision to go north or south with this guy. Finally, I opted to scout north. My main reasoning is how close Sullla's borders are to the coast. If I scout along the southern coast, even in the best case scenario where I find the city-state down there, I will almost certainly have to backtrack and head north anyway. Second, there's a 50-50 chance Sullla captured that city state (versus capturing the one on his northern coast - I don't think he'd have captured the one on China's coast), so I wouldn't find anything down there anyway. Finally, I know there ought to be plenty of room to the north to circle around Rome and contact China.
So, the scouting plan here now that we've reached the last team area is to head north, swing by the coast to pick up that city-state, if it exists, then turn and race over the northern tundra around Rome's borders to the other city-state (that is almost certainly still there, and almost certainly a culture state), then head south past China. Once I reach the land-bridge to Archduke, I'll evaluate. I should know if there's a CS to meet in the south at that point, and I can decide to try for it or to strike over the isthmus for German lands and the last city-state on the map.
At home, I don't have much going on. Leyte is due to be founded turn 60, 1 turn after our truce with Japperflakes expires. I have a builder due next turn out of Actium - since most of Actium's improvements require chopping, I'm going to build a second builder in a row there. The first builder will hop over to Leyte and chop out the walls as soon as the city is founded. Now, thinking about chops and overflow, it's mildly wasteful to chop out ancient walls, since you can build 'em with Limes and chop 'em out for a boost - but Limes is a long way away, not til Defensive Tactics (so 3 civics for me), and I will want the walls up quickly to deter Japperflakes paying me back in kind for Aranyaka. Then the builder will have two charges left to get the crabs and whales, thus finishing Celestial Navigation ~10 turns from now.
Accordingly, I finish Bronze Working (and reveal that indeed I have only one iron in my lands) and start on Celestial Navigation - due in 14 turns. In 7 turns I'll swap to iron-working, and I should be able to finish THAT about 8 turns later, when I drop a mine on the new plant (Aboukir Bay, I guess). My gold in the meantime I must hoard for a swordsman upgrade. I want to only upgrade a single warrior, to boost my city defenses. The remainder I'll leave unupgraded until time of war, like I'm doing with my slingers. Woden, this does mean I need to start building a cash reserve for emergencies. I'll have Dockyards up in hopefully 15 turns or so, with traders to follow shortly after that, but until then money will be tight.
At Trafalgar, a builder is due in 2 turns. My first move will be a plantation, then I'm not sure - he might have to cool his heels until I can chop out a Dockyard. I'll need to buy the lake tile, so another call on my gold. It'll pay for itself eventually with the trade route - too bad I can't find time to finish currency first. That will probably be my target after Iron Working.
At Actium, Woden, I was debating the wisdom of a Campus. The main reason is twofold: I need at least a few campi to not get totally crushed in science, while depending on you for most of the inspirations. Further, Nan Madol wants me to build a campus - if I fulfill that quest and use my first envoy there, I can be suzerain quite soon. That will explode my culture, making me competitive with Russia nd Rome in that regard. It means sacrificing a CH or RND until size 7, though, which will take a while in that low food place. Is a trade route worth the envoy and extra science?
Just something to think about. Trying to get better at civic planning. See y'all tomorrow! Or perhaps later today!
I Think I'm Gwangju Like It Here
A blog about my adventures in Korea, and whatever else I feel like writing about.
A blog about my adventures in Korea, and whatever else I feel like writing about.