So here's what I'm thinking
* The map looks like a doughnut, with the sea to the south of my start the inner sea. In the early game the inner sea will be the major point of contention, and I need to worry about my immediate neighbours the most. Post-Astronomy the outer sea will become more significant, and if the world wrap is toroidal (not quite certain where we ended up on that), it will bring me in much closer contact with the other two players
* The map is relatively thin, there isn't much room for inland cities, most will be coastal. Naval attacks are likely to be a major feature in this game, even if we didn't have Vikings
* I want as many cities as possible, especially coastal ones, on hills, so that they're easier to defend
With this in mind, the map heavily encourages me to expand west, towards Thoth, as I don't really have many hill city spots to the east. Annoying Vikings on a map like this is probably not the smartest idea, but I have to do what the map suggests
This was the first draft I arrived to
* Orange dot claims two food resources, can take over great person production from the capital, and culture pressure the barb city
* Red dot claims the rest of the eastern river valley, and also has two food resources of its own (grassland wine is food-positive as well). Technically one off the coast, but it's only one water tile in range, so I don't mind
* Blue dot is mostly just the iron city
* Silver dot, well, it claims silver. I would've preferred it on the spot indicated with the dotted circle, but think it has to be on a hill
* Pink dot is a true reach into what Thoth might view as his territory, but it would be so nice to claim. On a hill, behind a river, and claiming two food resources (although not in the first ring). And if I manage to claim the barb city, together they form a solid defensible border
* Light blue dot is a not-so-great city on the eastern corner. I don't love it as a border city with Pindicator, but as I mentioned, there's no hills in this part of the map, and I think I'm supposed to get some land there. Low priority, will see what Pindicator does in the area
* Finally, brown dot is the obvious island city
Now, there are a couple of issues with this dotmap. Firstly, if we don't count spots I expect to be contested (pink dot), it's only 6 cities. Secondly, this leaves 6 tiles in the middle of the empire out of range of every city, as shown on the screenshot (the plains tile 2S of the gold is also out of range, but firstly, I don't have a way to claim it, and secondly, who cares). It's not prime quality land, but it's land, I shouldn't let it go to waste like this
There are a few ways to address this, the most reasonable would probably be to move the orange dot 1S, which would make rice available for another city. If I'm serious about trying to flip the barb city, it's a better spot anyway. If I do this, I also lose the riverside grassland 1S of the silver, so I need to move the silver city to claim it - and that causes other dots to be reshuffled as well. But I think it works out
So the big question is - is there another seafood resource around the island? If it does, the capital can live off the fish and the deer. If it doesn't, and I have to give the fish to the island city, I don't really want to give up its wheat. But maybe I'd be ok just farming some of the river side and using that along with clams for the orange dot. Considering I'm planning to spend a lot of time in serfdom, grassland farms aren't bad
With all of this in mind, I think this is the plan I arrive at
I do want to try to make a play for the pink dot, however scary that is. Hopefully I can keep an eye on Thoth's expansion - if he doesn't kill my scout this turn. I will have to largely give up claim on the east, to the point where former light blue dot is now striped and tentative, and the new light blue dot is merely a filler in the middle of the northern coast, existing just to claim the crab and a couple of otherwise unreachable grassland tiles. But I'm ok with it, eastern land is plains-heavy and resource-light, Pindicator is welcome to it if he wants it
Red dot may be pulled back 1W for safety, it wouldn't lose anything significant, apart from food resource in the first ring, and could hold the eastern border by itself. Other than that, I think this is pretty much what I'll be working towards. Tentative settling order is Orange - Red - Brown - Silver - Pink, then fillers in some order. If Christianity could land in Orange, that would be truly beautiful