"Not now Jim. Where do we go from here? Everything is gone!"
"We re-build and we win his game. The undead will not be destroyed. That Titan killed Lady Sylvanas. If the only way to get him back is to destroy my enemies, i can accept that. Know that he will pay."
I AM STILL HERE, BUT I HAVE OTHER FACTIONS TO TALK TO. I SHALL ENJOY WATCHING YOUR BATTLE. MY MONEY IS ON THE DWARVES FOR WHAT ITS WORTH. WE SHALL MEET AGAIN, ESPECIALLY YOU UNDEAD SCUM
There was a flash of lightning once again and the Aesir was gone.
"My liege, we must act immediately. We need to begin preparing. We have no idea how quickly our enemies will respond. We must assume they will be here any moment. You told me you believe aggression and organisation to be the keys to success! Let's organise and get The New Horde founded. Jim has apparently some maps of our surroundings, which should be very useful in determining our best course."
"You put too much faith in Jim, but ok, let's take a look. And thank you for your words."
Kyans stare is intense as he takes in all the information:
"Jim, this is good work! Maybe we have found a use for you after all! When did you learn to draw?"
"Basic combat trainin, boss. I didn't really understand it so i just drew the others fighting."
"Who would have thought that would pay off eh? Ok, well, go gather some more information. Dismissed."
Jimrohk leaves the room.
"These mountain lines" Kyan points to the map [COLOR="yellow"]"These are too straight, not clustered. I would bet a kodo stew that the enemies are on the other side!"
[/COLOR] "That close, my liege? We don't even have any warriors to defend ourselves. We must train one at once!"
Kyan chuckles. "No. We have higher priorities. We have no food reserves. Without food, even the strongest army starves. That lake nearby, let us learn to fish it and train a peon in the mean time."
"I see. Any other orders, my liege?"
"Yes. It is possible we were not the first that Golganneth spoke to. We must assume the worst and that our enemies are watching us already. Whilst I, erm, appreciated your attempt at cloak and dagger work, I would like us to run some counter-espionage.
We have four short term targets. We want to learn to fish first of all and we then need to become adept at building roads so we can bring in goods faster. We will also require a fishing boat and a peon. Luckily, one of the surviving councillors who did not make the grade is a muster huntsman. He can teach us to camp those deer. Venison and fish should fill the stomachs of our army!"
"I see. How can i stop our enemies revealing our true intentions my liege?"
[COLOR="Yellow"]By repeatedly and randomly changing our mind in the short term whilst keeping our longer term goals intact. For example, our peon will take just as long to train whether we catch what few deer we can or we salvage whatever rice is growing naturally. It will make no difference. However, by focusing on just one, we give information to our enemies. I want us to randomly switch between the two to spread some disinformation.
Furthermore, we do not require any expert fisherman until the first boat is ready. Since we are training a peon first and have limited people and resources, there is no need to rush this training. Spend some time in the middle learning the art of road making. That will confuse our enemies without negatively impacting us in any way![/COLOR]
That's genius, my liege!
"It's an old trick I learned from someone called LiPing. It works well, trust me."
"One question, if i may. I am not doubting your incredible decision making, but why are we not imemdiately learning how to farm those rice fields?"
"I welcome the question, please do not hesitate to ask in future. It's all a matter of priorities. That rice is un-irrigated and will produce a low yield. I would rather focus on the venison, fish and possibly silver initially. Any plans after this will have to wait until Jim brings us back some more news. However, once we begin work on the workboat, I would like us to focus heavily on gathering resources from the forested hill to our east."
"Is this to be swapped around also or should we continue to hasten the work boat build? I worry that we will have barely enough food to feed ourselves if we do this!"
Just for a short while. Once the Deer's have been properly coralled. We can then begin to gather venison meat with far more success. At this point, we focus our efforts there. This should ensure that our population grows at the same time that the work boat finishes. This is perfect as our peons can then harvest both fish and venison immediately! Now, time is of the essence. See that it is done, I have plans to make.
Yes, my liege. Oh, and thank you.
Kyan waves his hand at Viaseri in disgust. Trying to pickpocket a Titan!
[COLOR="LightBlue"]Article: âGolgannethâ from History of the Horde vol. III
Golganneth the Thunderer is the son of Aman'Thul and Eonar. The giant Male Aesir Titan is platinum-skinned and his weapon is a massive horn he holds on his hand. Lightning flows constantly off his eyes. He created the skies and seas of Azeroth and all the living creatures of the sea 147,000 years ago. Father creator of the Sea Giants.
Golganneth takes joy in his creations and supports the Pantheon's mission to bring order to chaos. He has a massive laugh, which he uses often, and a fine sense of humor. He is a diligent, energetic titan who takes great joy in all he does. Yet, within, he loves the fury of nature. He engages combat by blowing his massive Viking-like horn weapon known as Shargahn. The horn's sound can shatter mountains, but he prefers not to use it often as his duty is to create, not to destroy. If possible, he swoops above and around any conflict, directing Shargahn's massive storms and creatures. He is the embodiment of thunderstorms and lightning, storms and winds. When angered, he is truly frightening.
Azeroth's sea giants venerate him and hold small ceremonies several times a year in his honor. These ceremonies involve the crafting and sounding of musical horns and the feeding of small fish.[/COLOR]
The orcs were discussing their future in their usual contentious fashion. Noses were broken by flying flagons, ears were torn, stone axes smashed against upturned tables, and a good time was had by all. A scrawny young creature - spared the usual beating that anything scrawny received in camp, but only because his mentor was a dangerous shaman - caught everyone's attention by opining that Agriculture was the way of the future. He claimed to have heard his mentor discussing the matter, in fact.
A silence fell over the camp. The figh...scussion. The discussion stopped. An old battle captain spat in the dusty soil. "What's this agrec... agrac... agrrrrrrrr...." He growled in his throat. The other orcs laughed, and he went on, "Ain't that a Human thing? Like farms? 'Cuz farms is filth. They grows planty things 'n eats 'em. That way they fattens up, an' we eats them!" His fellow soldiers nodded sagely; they too knew about the straight line - never some foolish circle - of life. "We don' needa get fat on no farms. Any orc worth his teeth c'n hunt a'ready, an' there's game aplenty right 'ere." He gestured at the antelope making their way across the coastal plain. "We wants food with blood, not this sorry 'agrrgrrgrr'. Fig'r out some way a' gettin' at those big ol' juicy fish a jumpin' in the sea there, an' we're talkin. Then get us some way a' makin' better axes for choppin' trees an' heads an' things. We's already got crim'nals ready to work in th' salt mines, silver nearby if we needs to bribe sumbody..." He winked, apparently under the impression that he was making a clever reference to Doomfist's diplomatic abilities. "What more d'ya want?" He snorted philosophically, and pulled an enormous green wad of goo from one nostril. Inspecting it with satisfaction, he observed, "Agrrgrrgrr indeed!"
The other orcs around him laughed, and noisily voiced their assent. The scrawny apprenticed shaman could only frown and slink away, but as he went, he muttered, "They'll see! They'll see!"
* * *
Kyan Doomfist was aware of the sentiment among his people, but he was also well aware of the rice nearby. True, the land was bone dry where the rice grew, northeast of the river's mouth; rice paddies need to be virtually flooded, and with no way to get water to them but a bucket train all the way up from the river, a full march away, the paddies could feed no more orcs overall than game camps in the valley - and the rice stalks would be worthless, while antelope bones and antlers could be used as clubs or for building materials - or ornamentation at least. The orcs would want both eventually though, he well knew; if all went well, there would be many mouths to feed.
He strode to the observation post he'd set up on the hill's crest, passing briefly through his throne room ... and he froze. His hand went by instinct to the haft of his axe as something moved in the shadows at the corner of his vision - or perhaps saw the shadows themselves, lengthening and changing and taking form.
Something emerged - or almost. Faint and hazy, almost transparent, a vague shape like dark, enveloping robes ... a hood and cloak....
"Who's there?" he demanded, fearless.
A whisper - more nearly the stirring of a breeze than anything like a voice - too soft at first for words to be discerned. Doomfist glared and strode forward, prepared to deal with the matter by whatever means necessary - but as he drew near, he could just make out faint words... "...emisssary of..."
Kyan squinted at the shadowy shape, still struggling to emerge and take form. His diplomatic skill was legendary, and an emissary could only play into his hands. He strained to listen.
"...court. My people..." The voice and figure faded ... slowly returned... "...may learn from our..."
Something changed. The form seemed to shiver, almost to collapse and fade away. It managed at last to gather itself once more, but seemed at once more solid and more tenuous than before. "So little time," it whispered. Something small and soft took shape in its ... hand? Emerging at least from what might have been the sleeve of shadowy robes. "If you would have his advice ... bids you heed your own people..." The whole of the shadowy being seemed to drift and sway, like a mist driven by the wind. "Remember..." it wavered, shifted... "guard ... the shadows...."
The presence was gone. All that remained was a scrap of vellum, tumbling from midair toward the floor: The object the shadowy being had presented from its ... hand? Its sleeve? The scrap was rolled into a rough cyllinder, unrolling slightly as it struck the floor. With the deft precision of a master of war, Kyan lifted it on the blade of his war axe.
The scrap was covered in the arcane marks and symbols of what Kyan Doomfist knew as "writing" - an art he had mastered in the course of his diplomatic work, but which no other orc to his knowledge had ever managed to learn. Perhaps one day, his shamans....
But here and now, he glared at the scroll. There was no salutation, no introduction - there wasn't space. The whole thing was covered, in tightly cramped script, with an idea - a plan for the future. He could take it or leave it, read it or burn it, borrow from it or change it or ignore it. It seemed to come from the shadows. Did that make it friend or foe?
He looked for a long moment at the shadowy corner, now empty once more, and headed for the observation post. The scroll, with the plan from the lurker-in-shadows, he kept tucked into his belt.
One nice thing: Though the amount of time I can spend looking at computer screens is limited and sporadic (it may be migraine-related; still trying to find out for sure) I've been able to touch-type for years, so it's often not as difficult for me to write stuff as to chat and/or play games. (I've found e-mail, and to a lesser extent the forums, can work much better: I can glance at stuff to make a quick assessment when whatever-this-is isn't acting up too badly, print long articles out if necessary, then touch-type my replies). I plan to check in here and bring myself up to date when I can, though it's hard for me to predict when that will be. Twice in the past few days, though! It's something! Anyway....
I don't imagine I'll be playing one of the four Council members, as I can't guarantee I'll be around all that often, and neither can the character I've invented. (The character is of one of the Horde races, but has an ... extremely non-canonical back-story.) That said, if you assign me a color, I'll start using it for my in-character posts. I think I can also supply a picture or two.
Now, as for in-game things....
I would argue:
Fishing! -> BW!! -> Agri(?)
Worker -> Work Boat -> Warrior -> Settler
Hunting+Mining are actually not horrible starting techs here, though something like Fishing+Mining would clearly have been better. Anyway, when I said that scroll contained a plan....
[spoiler]Here's how I'd play it, if I wanted a Settler as fast as Kyan implies; note that this is a ridiculous level of detail, and I'll be in no way offended if it's completely ignored. I just figure, as long as I'm dedlurking here, I may as well do this as a thought exercise, which is the sort of thing about Civ I quite enjoy:
Turn 0: [EDIT: Has already been played pretty much exactly as I would have played it! (Tech set to Fishing; build set to Worker, working any 3f/h tile.)]
Turn 4: Fishing in. Tech BW. (As Kyan noted, though he's thinking Wheel second, it's okay to fiddle between the first two techs at random, so long as Fishing comes in by turn 8. If we want them to think we're teching Agri for instance, we should [EDIT: spend two turns on The Wheel so that Fishing comes in on turn 6. Switching back and forth with BW would cause even more C&D confusion at first, but might give itself away to competent C&Ders in the end, because our tech rate would change: BW gets the prereq bonus. That said...] I would want Bronze ASAP because I'd rather know Copper's location soonest.)
Turn 8: Worker is ready. Build Workboat, working a Plains Hill Forest. Move the new Worker to the Deer and Camp.
Turn 9: Start working the Deer. Yes, even though the camp isn't complete. This lets the capital grow one turn sooner, and doesn't delay anything. (On the contrary, speeding growth this way ends up essentially giving us an extra [EDIT: Hammer] for free.)
Turn 10: Camp completes.
Turn 11: Worker moves to the River Grass Hill.
Turn 12: Worker mines.
Turn 13: Capital is now size 2; work the Deer and a Plains Hill Forest.
Turn 14: BW in (again, a couple turns' delay isn't a major problem, though if we luck out with copper in our BFC or something, it'll improve the plan and we'll want to know right away). Workboat is ready. Build Warrior, working the Deer and Fish. Move the workboat to the Fish and net them. Mine completes. Tech The Wheel, which may be fiddled a bit with the next tech. (Agri?)
Turn 15: Worker moves [EDIT: 1NW to the Plains Hill Forest beside the lake. Plako did warn there might be minor changes.]
Turn 16: Capital is now size 3; work the Deer, Fish, and River Grass Mine. Worker [EDIT: mines (will automatically include a chop)].
Turn 17: Warrior is ready. Assuming no iminent threat, move him toward city site 2, as the capital can build defenses quickly if needed. Start Settler!
Turn 18: Wheel in if we didn't bother fiddling with it; tech Agri?
Turn 20: Mine/chop complete.
Turn 21: Settler ready! Assuming he's not founding on flatland exactly 3 tiles away, we should be able to revolt to Slavery AND complete our next tech (assuming Agri/Myst) while the Settler is in transit!
I also note that Plains Hill Start + Plains Hill Forest + Quick Speed means we can build a 2-turn warrior at any time after borders pop if needed. (Meaning we basically can't be caught with a defenseless capital, though a choke is of course a possibility.)
And to play devil's advocate against myself: The proposed chop only saves one turn on the Settler (if I remember correctly.) It might be best to get Wheel first and have the Worker start roading to the new city site instead of mine/chopping the Plains-Hill-Forest.
<Standard disclaimer about contact with the enemy, especially as Plako warned in the tech thread that other civs would be close, and my instinct agrees with Kyan's about those mountain range "dividers.">
In passing, I would never build a Settler when I have only one Warrior in my empire (and rarely when I have only one Worker) though it's true I always play with Barbs on. (Other players may be (at least) as bad as Barbs here, depending, but that remains to be seen!) I'm suggesting this nevertheless because that seems to be what Kyan favors here, and it's his empire! I'm just a shadowy advisor who sends an emissary with a scroll or something occasionally.
And Kyan, I *loved* the turn update! Thanks![/spoiler]
In his time as chief diplomat, Kyan had learned one key skill: bluffing. As he surveyed what was remaining of The Horde. Kyan decided to teach them a few key notes:
[COLOR="Yellow"]If you can convince your opponents that you are more powerful than you actually are, you can not only use that to frighten your opponents into a more sub-optimal move, you can also avoid the need to pay for additional weapons, armour and wages. Your enemy thinking you are scary is just as effective as actually being scary. We are The Horde! Our aggresive nature is known to all opponents. They will also have been warned by that fool Titan of our impending arrival.
We will soon require metal to improve our weapons and armour, but I tell you this. We are not in such a great hurry! Our enemies will be too scared to tread in our direction lightly and they will know where we are, much as we know where they are. This is a tough decision to make though and I shall dwell on it further. Perhaps the young orc had something, I will seek the advice of the spirits.
I guarantee that our enemies will be thinking of hiring workers and funding settling parties. They will be far too scared to send their few warriors out to hassle us. I feel confident that one single warrior party, in our next expansion site, will be sufficient. An orc warrior is more than a match for that of any other race. We can get our warriors out quickly. We learn quick! We need to take the economic initiative as soon as possible.
Jim has sent us another drawing:
[/COLOR]
[COLOR="Yellow"]
It looks like we have the Night Elves as one neighbour and Humans to the east. They are close by but the mountains provide us with key chokepoints:
[/COLOR]
I vote we secure these chokepoints early and hold them at all costs. All military to each flank and minimal in our back lines. That is our best hope for success!
[COLOR="Silver"]I'm not convinced we need a warrior intially. My guess is everyone can see two opponents. They will all be keeping their warriors home for defence. This is Always War after all. I therefore vote we ignore defence initially and farmers gambit straight off the bat. Once we have one AGG warrior at each choke point, we're pretty much totally safe for a little while anyway.
Ref- so good to see you involved. Choose any un-used colour for your character. A picture would be great too, I think they're fairly important for the story development.
Ichabod- A mini anti-C&D trick or two. It's been done before but it's fun, easy and harmless for us but hopefully will cause someone else a major headache or two. Hope this is the kind of thing you mean.[/COLOR]
[COLOR="Silver"]Bit short on time today so just a quick post. Jimrohk found a couple of floodplains directly south of the capital. There are the makings of a second city there. Ref- if you post in the I.T. thread im sure we can get the turns sent to you also just in case you wanted to look at one occasionaly. That's totally your choice though, as always, your health is far more important. If there's a chance that it could cause you discomfort, don't do it.
Our borders popped end of turn revealing what tile bleed had already told us- that we have Commodore and Dazed right on our doorstep. It shows we have mirror starts to (or at least we all have that tundra silver tile in our BFC) and we are extremely close to one another. Strangely, this makes me even more keen to run the crazy gamble of no units initially. Everyone will be so scared of an attack from either side, that nobody will sent their own units out for fear of an attack from the other direction. The capital can build warriors in 2 turns and therefore doesn't need one for now. I think in the short term, our first warrior should block off one mountain pass whilst Jim blocks the other (after scouting a wee bit more). That gives us an effective sentry net with plenty of time to produce units if necessary. There are no barbarians so as long as the two entrances are at least watched, we can send out settlers and workers freely and unescorted. I hope.[/COLOR]
[COLOR="Yellow"]Viaseri, I am expecting Jim soon. When he arrives, please take any drawings he has and direct him West. Those Night Elves are infamous for their ability to meld into the shadows. I will not be spied upon more than necessary.
[/COLOR] Yes, my liege. Although, with all respect, isn't it about time we got a new council member for some of the, erm, logistics? This isn't exactly my specialty. Don't get me wrong, I owe you my life and all, it's just I don't feel i'm being utilised to my full potential and I want to reward your faith in me.
I agree, but what have we left? Just those who happened to be in the Throne Room at the time of the Titan's spell. I had already declined most of those!
[COLOR="DarkOrange"]But not all, my liege. Perhaps there are some left with some skills we can use?
[/COLOR] Perhaps, but leave that for now. It is time I communed with my ancestors. It has been far too long.
Viaseri walked away to leave the great Orc to his meditation. Kyan fell to his knees and closed his eyes.
[COLOR="yellow"]Mighty ancestors, I face a situation which is new to me. I require the strength to face danger head-on, the clarity of mind to make the right decision. Greatness has been thrust upon me and I will not, I cannot let you or any of my people down. They rely on me to guide them, to protect them. If only they could see me now, their mighty Warchief crying out for help.
I am not too proud to recognise that I cannot do this alone. So much and so many are in my hands. I must be able to make the tough decision, where will my moral compass lie? Can I sacrifice the few to protect the many? Should I? Or should I ensure that no orc is left behind?
These decisions determine how any leader is viewed. We look back and admire Grom for his strength, Thrall for his wisdom, even Garrosh's pure aggressive style had it's merits.How will I be remembered? Kyan's folly? Will I doom us all?
No. I cannot fail. I must be able to place my faith in some, a select few. I must choose wisely and together we shall prevail. I must use our strengths. I must be the one to make the tough decisions. They can hate me for it, but I must take whatever steps that are necessary to win. Whatever it takes, no exceptions. Once we have secured our borders and won this foolish game, once we have returned to Azeroth and the Alliance are all gone; then and only then can we re-consider this. Then we can rekindle our compassion, our comraderie. Until then, I must be the ruthless, decisive leader that The Horde need, even if they don't want it.[/COLOR]
Kyan stands and straightens his shoulders. If any had been brave enough to spy on the Warchief during his private meditations (an act which is highly ill advised with Viaseri lurking), they would have noticed a new steel in the Warchief's posture. The time for games was over.
You are to report directly to me today Jim. Give me your parchments and head west. We want as much information from that region as possible.
But...
Now Jim.
But...
Sigh. What is it Jim?
Where is West?
Hmm, why does the Warchief keep you around Jim? Don't answer that. You see the sun? Viaseri points up, Follow it as it falls Jim and do the best drawings you can!
Jim tentatively hands the scrolls to Viaseri, his arm trembling as he does so. As the undead clutches them tightly, Jim snatches his arm back and immediately runs away toward the sun. His obvious unease causes Viaseri to momentarily forget his predicament and chuckle softly.
Ok, let's see what we have here:
Hmm, a bit more detail of our enemies. It seems the Titan likes his symetry as these seem remarkably familiar. It also seems wise that we get control of these mountains. They should prove excellent locations for sentries to spot the enemies intentions. Perhaps a monument to the Warchief in the medium term would not be the worst idea? We might draw in some of the locals, if there are any. I'll have to remember to point this out to him.
Viaseri pockets the first scroll and gazes at the second. Hmm, there are a lot of cows here. Far more suited for a human belly but The Horde likely won't complain too much about a steak dinner. The Warchief mentioned the possibility of new settlements, perhaps some of this land could be used?
Viaseri ponders for awhile before kneeling down and scraping his finger through the clay-like ground . As he retracts his hand, a large amount of dirt clings to his finger. He tries draw some basic ideas for settlements on Jim's beautifully drawn map. He walks over to a patch of dirt and repeats the action. He can't help but feel rather guilty at his desecration.
Perhaps the dirt site could be moved a tiny bit east? I should see what the Warchief thinks? Perhaps he has another advisor by then who could show their opinion?
The Warchief and Viaseri are stood around a large fire. It crackles softly. The air is cold enough that you can clearly see the breath of the Warchief. For obvious reasons, this did not apply to Viaseri. They are looking over the hand-drawn pictures made by Jim. I'm really not sure if we should move this settlement further east. It would offer greater protection towards the proposed Sen'jin Village settlement and therefore block off the humans but what about the Night Elves?
My liege, I am no expert in such topics. However, I have heard word from the peons of one who might be able to help. Her name is Rione, a blood elf. She is a healer and likes to try and stamp her ill-conceived morals on everyone around her. Normally I would not suggest such drastic action but frankly, if you are relying on me for such matters, then the situation has become dire indeed...
I'll fetch her for you.
Viaseri scuttles off, promptly followed by Mnnnguuuhhh. He returns a few minutes later followed by a Blood Elf. She has long, blonde hair and a pale complexion. Her ancestry is clearly in no doubt. She is wearing a set of heavy armour, possibly some of the last left in this land and walks with the grace of one confident in their every move. Her gaze is lowered in respect as she approaches the Warchief, but as she raises her eyes, he notices something more. Deeper. This is no simple Elf.
My liege, this is Rione. She claims to be a healer and skilled in the ways of city planning. She also seems to have some knowledge of the Dwarves so may prove useful to us. Plus, I know where she sleeps, so if she tries any funny business, just say the word.
Hah. Be gone foul undead, let me and the Warchief converse in private.
My loyalty to the Warchief prevents me from doing so. You are not to be trusted, not until you earn it.
and you think you have earned my trust Viaseri?
Viaseri flushed and snapped back My liege, I owe you my life. I am 100% loyal to you and would never do anything except support you. My honour prevents anything less.
Hmm, then perhaps it is time to test you both. Rione, I hear you are a skilled healer?
By the light's grace, yes.
Viaseri, pass me one of your throwing daggers.
The rogue clearly liked the direction this conversation was going as he immediately forgot that he was supposed to be angry and eagerly drew seven blades of varying lengths from ons of his boots. Which one, my liege?
Why do you have so many differing designs and lengths?
The undead looked confused, as if the answer should be obvious... for different distances and levels of armour penetration.
Minimum distance, maximum penetration. Viaseri's face lit up as he selected a devilish barbed dagger made of some black metal. He handed it to the Warchief who walked up to Rione.
You can heal away the damage such a blade would inflict? The light's powers are limitless.
Good. Take the blade. I want you to stab Viaseri through his left arm.
WHAT? Why, my liege? Sir, I can be a valuable addition to this team! I apologise if I was perhaps overly negative, but I assure you that I can prove extremely useful to you. I owe you my life, why save me just to torture me here? You are Kyan, the diplomat chief! I beg of you, think logically. This is not rational!
Do. Not. Move.
Viaseri's eyes narrowed as he glanced either side of him looking for an escape route. Rione watched him steadily, ready to throw the blade at the first indication that he would flee. Surprisingly, Viaseri stared at the Warchief as he extended his arm outwards, giving Rione an easier shot. Do not miss, elf.
Rione looked towards the Warchief for approval. A slight nod and the blade went flying towards Viaseri. The sound of a bone snapping penetrated the darkness. The fire seemed to flare briefly before quietening and flickering to death.
Viaseri had not moved. The blade was hilt deep in his arm, with the long edge extending out the other side. He casually withdrew the blade, muscles audibly ripping as the barbs caught hold and placed it back into his boot. A ravaged mess marked the path of the blade in what had once been his arm. Granted, the arm of an undead is hardly a depiction of health but the wound was gruesome indeed.
Viaseri, you thought I had forgotten? The balance of the world is at stake and you TRIED TO PICKPOCKET A TITAN! The Warchief regained his composure before continuing, However, you have shown me your bravery and your loyalty. I respect that. Rione, now it is your turn. Heal him and I want his arm to be greater than before.
The Paladin muttered a few words under her breath, her eyes flashed once, twice a third time and then a burst of light engulfed Viaseri. It took his hand first, tendrils of light bursting forth towards him, patching up and mending a lifetime of living as a corpse. As it worked it's way up his arm towards the wound, the light became more intense. The campfire re-caught and burst into flame once more. A few seconds passed before she stopped. Viaseri's entire arm appeared as if new. As if human...
[COLOR="DarkOrange"]You can restore the original? Nobody can do that!
[/COLOR] I told you the light was limitless, rogue.
Heal me fully! Immediately. Thus, I might better infiltrate our opponents!
Rione looked once more towards the Warchief. No, not yet. Impressive work. You're in. The Warchief moved towards his tent to retire for the night.
My liege, why? Why won't you let her fix me?
The Warchief lifted up the flap of his tent and fixed Viaseri with a stare before entering the tent fully. Incentive.
You have changed! This is not the diplomat that won our respect! Viaseri yelled at the closed tent. There was no movement. Viaseri kicked the turf by his feet and skulked into the night thinking over tonight's events. I like this new Warchief he muttered to himself and he disappeared into the blackness.
[COLOR="Silver"]You may have noticed that i've dropped the speech marks (" "). This is mostly laziness, I keep missing them out and it looks awful with half them in and half without. These reports take me so long to write, i'm allowing myself this
Any thoughts on the city sites? I'm thinking the brown dot first, using our first warrior to secure the border (at Sen'jin proposed site) and Jim to stand sentry at the other border. This will at least give us warning of any impending threat. Our AGG warriors will be hard to dislodge from any city without metal units so should be quite safe.
[/COLOR]