Posts: 6,457
Threads: 134
Joined: Aug 2004
Maybe we should start discussing how the map should be made, in case we get a mapmaker who'd like an easy time of it.
1) Roll up a Fractal map with whatever settings we want
2) Manually pick 4 starting locations that seem overall reasonable
3) Mess around with the capital sites so there is an obvious optimal spot to use
- put a PH on all capital sites (maybe put copper on it too?)
4) Balance all capital sites reasonably (no need for identical starts)
- 2 food resources
- 1 early luxury resource
- roughly same amount of grassland, forests and hills
5) Adjust rest of the map as needed
- strategic resources: Make sure all players have copper and horses available at capital site (IMO), other strategic resources scattered about
- stone and marble: Any suggestions? I like putting them out of easy reach in the early game
- forests: Fairly even amount of forests for each player
- rivers: Same
- mountains: Make sure mountains don't annoy players too much
Feel free to comment on all of the above.