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Also, I strongly suspect (based on the sabotage production costs in his capital) Catwalk is building the Great Lighthouse. Hopefully, since I doubt I could build it in time, a less threatening civ builds it, like Xenon or Archduke.
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Azza Wrote:Also, I strongly suspect (based on the sabotage production costs in his capital) Catwalk is building the Great Lighthouse. Hopefully, since I doubt I could build it in time, a less threatening civ builds it, like Xenon or Archduke.
Catwalk completed The Great Lighthouse, as expected.
Currency then beeline Lit seems like my next moves for research.
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:D
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Feels like I'm talking to myself here, but...
The city of Normal;
I'm going to 1 turn a WC next turn, get him to explore the island to my north so I can get some intercontinental trade routes up in this bitch. Also Naknak (Narak) the Great Prophet has just been born. No prizes for guessing what I'm going to do with him.
Elsewhere, I'm pretty much at my happy cap for the moment, but I've just built a settler in Poisson to settle the western furs and silver, and I'm about to settle the eastern Marble for Great Library shenanigans.
In exploratory matters, I have a workboat about to gain sight into Archduke's capital, a warrior by Xenon's stone city, and a war chariot south of Catwalk.
Also, I'm pretty sure the plains hill that we've all built our capitals on contains iron, based on Catwalk's 3 hammers in his (and the fact he's hooked it up).
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Both my NAPs end on t80, hopefully I can stagger them out a tad so waterbat and Catwalk can't coordinate a good flanking. Just in case, I'm going to start cranking a few Axes in Student T to boost my power and make myself a less appealing potential target. I'm also banking on the jungle between myself and Xenon will keep him out of my garden, hopefully he prefers attacking Catwalk or Waterbat. Since I consider Catwalk to be the most likely to launch an attack in my direction, I'm particularly hoping for Xenon's axes to go that way.
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Also, founded these little fellas a couple of turns ago.
Plenty of food to whip out some defence if things turn sour on either front.
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My score is getting a bit big, really don't want to attract a crowd of angry/jealous neighbours right now since I have a threadbare army at best.
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Settled overseas Dyes, extended and staggered out NAPs with waterbat (t90) and Catwalk (t85). Putting my scientist beakers into Archery while accumulating gold to burn on Civil Service, to help boost my power and get some cheap garrisons. Great Scientist comes next turn, going to build an academy in Normal.
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Since I don't want to splurge my screenshots on the last post of a page...
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