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[SPOILERS] I had first pick and all I got was this stupid combo

Stick retreated to block me at the forest; I moved my warrior 1SE and found his Worker. I assume he'll move his warrior 1SE to again prevent me from moving into a forest square in his territory.


I also realized this turn that stick hasn't invested any EP against me, which means he must have A: already met somebody and B: met them recently, since otherwise he'd switch onto me if he already had their demographics.
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WAR!



Well sort of tongue


Stick didn't take the coinflip battle against my warrior, but instead fortified in place on a forest:




While moving onto the sheep would have positioned me adjacent to his capital, this reeked of a trap- were his capital undefended, he could have moved 1SW instead, plus I'm sure he has enough production for an emergency unit. Rather than give him coinflip odds of killing my unit (followed by an almost assured win with his presumed capital warrior if he lost), I decided to declare and move to the unoccupied forest. He'll probably move his warrior to his sheep; if he does, I can either allow another possible 50-50 battle, or take the forest he abandons for a little more scouting.



Meanwhile, my second warrior has found a surprising amount of land to my west:





I def. need to get a dedicated scouting unit in this area soon.
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Wait, what the heck?






Can someone explain to me why I'm at peace with Stick? I never sent him a peace proposal... all I did last turn was open the diplo window, found I couldn't declare war in it, alt-clicked to declare, and ended turn after making my moves. What just happened here? This is really annoying.
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That is very odd. I did a quick google search and couldn't find any reason for that happening.
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The only thing I can think of is that I must have sent him a peace proposal, but I don't understand how it could have happened. As I wrote, all I did was click on his name to open the diplo window, didn't see a war option, opened the trade window to confirm he still had one city, closed the trade window, alt-clicked to declare, moved units, ended turn. The trade window might have caused the problem, except I definitely didn't offer peace, especially since I opened it *before* I declared war.


This is pretty frustrating because instead of at least getting vision on his capital or being able to walk to the other end of his territory, all I ended up doing was wasting a bunch of scouting turns and probably annoying him.
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Thestick saw it as you offering a cease-fire, which is the default offer for a blank diplo screen. Are you instead stuck with a peace treaty? If it was a cease fire you should be able to instantly re-declare.
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Wait what, I sent him a cease-fire just by opening the diplo screen? That's... incredibly stupid. I guess we only have a cease-fire then, but that's no good at all! Even if I replay T25, which I already sent to Stick an hour ago, my warrior is now two turns out of position due to getting booted from his territory, and he'll probably have another warrior to block me. Ugh.
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If you accidentally propose an empty trade and then declare war later in the same turn, the trade will be displayed to the opponent as a cease-fire. I'm not aware of a way you can propose a trade just by opening the diplo window. I'd say this is likely the UI's fault - it does a really bad job of making it clear what pressing various buttons or keys actually does - although there's an outside chance there's yet another bug at work.
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Arghh, no probably not a bug, empty trade followed by war dec is exactly what I did. How profoundly stupid. How was I possibly supposed to know that opening the trade window AND THEN declaring war was going to send some sort of secret, invisible mystery cease fire?


Fuck, now I have to either be responsible for setting us back two days of turns (plus I already said in the tech thread I could live with the peace, although that's before I realized what the issue was), or deal with a mess which is in absolutely no way my own fault. At least it's sometimes kind of funny when this kind of idiot programming surfaces in FFH.
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Yeah, it's pretty lame. frown
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