Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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[Spoilers] 70 report

T22





T23




Bob researched TW EOT22. AT and Commodore grew also, and the latter also just researched mining.
I will now likely plant a city 2E of horse and 1W of horse where the warrior is at. Mechanic question. Right now I am parking the warrior to fog bust since I do not want to risk any barb spawning around the settling area. My borders will pop EOT24, which will prevent any barb spawns on the column E of horse, but can I move my warrior on T24 or is there a chance of barb spawn before borders pop?

Thinking of making a play of generating a GS to bulb Math the same turn I finish priesthood to chop out oracle on T77 to grab currency.
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Well if anyone is curious about my question, I found out that because borders pop end of my turn, I dont risk any barb spawns if I move the warrior out. Too bad a lion moved next to the warrior so I held it's ground. I got the oracle plan down to T75 but need to fine tune it a lot since I only have 7 cities by then.
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T24





T25






The city W of horse is going to be amazing... at the expense of the 2nd city. But cant complain since I will have corn improved the turn I found it, and it will fill the role of pumping out workers and settlers in the short term.
DTG grew to 4 and his 4th citizen is working a 1/2/0. I guess he is building a workboat? Will he grow to 6 and triple slave his 1st settler?
AT researched BW EOT24. Please no impi rush... I hope my copper is near by.
Commodore made a warrior EOT24 just like I did.
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T26




Bob built a warrior so I should expect his 2nd city anytime now. How in the world does global CY go down by 5?
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T27







T28




Bob researched AH.

T29




Bob founded his 2nd city. Commodore grew to 4.
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T30




Bob grew to 3 already. I guess he sent his settler quite far hence the warrior and quick grow to 3 assuming he beelined settler after growing to 2.

T31




DTG researched BW.
AT researched TW.
My demos will look better next turn.
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T32




AT 2 whipped a settler.
The maintenance on the actual game is the same as in the sandbox. Thank you GJ and Brick for the accuracy. It does confirm that maintenance will be pretty bad after 7 cities.

T33




Commodore researched BW

T34




Really sneaky because you can't tell from the score but DTG founded the 2nd city along with AT, and the former whipped his cap from 4 to 3. I guess he one whipped a granary?
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T35




DTG couldn't have 1 whipped a granary because he did not research Pottery yet. I have the techs as
T7: Agriculture
T17: AH
T21: Fishing
T31: BW

But his cap was at grew to 3 last turn and now back to 4 EOT? Did he 1 whip a fishing boat while his foodbox was almost full?
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T36





T37




Bob grew his 2nd city to size 2. Commodore just settled his 2nd city.

T38




Looks like DTG and AT researched pottery, and the latter grew cap to 3. Bob settled his 3rd city and also researched pottery? Wonder why it took him so long.

T39




DTG grew his cap to 4, and I believe Commodore researched Myst for sure now.
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T40




AT grew his 2nd city to 2. Bob grew cap to 4.

T41




DTG researched Hunt. Commodore grew his 2nd city to 2.
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