This start has been interesting to work through. Monarch costs and low commerce mean that techs are expensive, so if the wrong path is chosen the worker(s) may have nothing to do.
I start with Fishing/Agri. AH obviously needs to be first, given the two sheep. So the tech path is AH-> Mining->BW, and I complete BW just as the first worker completes 2x pasture, 1x farm, 1x mine. A second worker before BW is useless since nothing else can be improved with no river to farm around, no Pottery, no Wheel, and no other unforested hill. Going Wheel before BW runs into similar problems as my worker(s) will only have roads to build after building all the obvious improvements; BW is needed ASAP to convert all the food to hammers and for deforestation. So tech path is fixed, BW comes in eot 31 and builds are Worker-> Warrior (grow to size 4) -> Settler (t29-ish)-> Worker.
Unless there's any good food source I can get first-ring for the 2nd city, it'll need to steal the capital corn. In the sim I placed it 2S of the corn but a better location now is 3E of the capital, which will also claim crab when borders expand and that lovely forested river region.
Stonehenge is a priority for me as I'm CHA of Native America, and slowing expansion to build it now should be compensated by not having to build it in all my cities. Thankfully one of the two IND leader is also CRE, but if Molach (AGG/IND) prioritises it there's little I can do. But hopefully he thinks Oracle is a better target. Other potential competitors should not be a big problem. So after BW, Mysticism followed by a rather belated wheel, and then probably pottery to kickstart my crappy economy.
I start with Fishing/Agri. AH obviously needs to be first, given the two sheep. So the tech path is AH-> Mining->BW, and I complete BW just as the first worker completes 2x pasture, 1x farm, 1x mine. A second worker before BW is useless since nothing else can be improved with no river to farm around, no Pottery, no Wheel, and no other unforested hill. Going Wheel before BW runs into similar problems as my worker(s) will only have roads to build after building all the obvious improvements; BW is needed ASAP to convert all the food to hammers and for deforestation. So tech path is fixed, BW comes in eot 31 and builds are Worker-> Warrior (grow to size 4) -> Settler (t29-ish)-> Worker.
Unless there's any good food source I can get first-ring for the 2nd city, it'll need to steal the capital corn. In the sim I placed it 2S of the corn but a better location now is 3E of the capital, which will also claim crab when borders expand and that lovely forested river region.
Stonehenge is a priority for me as I'm CHA of Native America, and slowing expansion to build it now should be compensated by not having to build it in all my cities. Thankfully one of the two IND leader is also CRE, but if Molach (AGG/IND) prioritises it there's little I can do. But hopefully he thinks Oracle is a better target. Other potential competitors should not be a big problem. So after BW, Mysticism followed by a rather belated wheel, and then probably pottery to kickstart my crappy economy.