Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

 
ipecac meets his Waterloo [SPOILERS]

This start has been interesting to work through. Monarch costs and low commerce mean that techs are expensive, so if the wrong path is chosen the worker(s) may have nothing to do.

I start with Fishing/Agri. AH obviously needs to be first, given the two sheep. So the tech path is AH-> Mining->BW, and I complete BW just as the first worker completes 2x pasture, 1x farm, 1x mine. A second worker before BW is useless since nothing else can be improved with no river to farm around, no Pottery, no Wheel, and no other unforested hill. Going Wheel before BW runs into similar problems as my worker(s) will only have roads to build after building all the obvious improvements; BW is needed ASAP to convert all the food to hammers and for deforestation. So tech path is fixed, BW comes in eot 31 and builds are Worker-> Warrior (grow to size 4) -> Settler (t29-ish)-> Worker.

Unless there's any good food source I can get first-ring for the 2nd city, it'll need to steal the capital corn. In the sim I placed it 2S of the corn but a better location now is 3E of the capital, which will also claim crab when borders expand and that lovely forested river region.

Stonehenge is a priority for me as I'm CHA of Native America, and slowing expansion to build it now should be compensated by not having to build it in all my cities. Thankfully one of the two IND leader is also CRE, but if Molach (AGG/IND) prioritises it there's little I can do. But hopefully he thinks Oracle is a better target. Other potential competitors should not be a big problem. So after BW, Mysticism followed by a rather belated wheel, and then probably pottery to kickstart my crappy economy.
Reply

T3:
It's great when the game makes it clear what goals to aim for:
[Image: T3.png?raw=1]
1) Build Stonehenge
2) Build MoM
3) ???
Reply

3) Profit!
...always...
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
Reply

Life is tough:

[Image: 6iezny.jpg]

alright
I'm not sure whether to defog the crab area slowly or just plant on the highlighted tile and risk orphaning seafood.
Reply

T5:

TheWannabe completed a tech. He started with The Wheel/Mysticism so that's probably Hunting, I think. Or Fishing, which is less likely.

Borders popped too, so it looks like settling there is a go.

[Image: T5.png?raw=1]
Reply

Re TheWannabe's tech: There was no increase in average Soldiers so that was Fishing, which is 59 beakers in 5 turns, so that means he's working a 2 commerce tile (water tile, oasis or , river non-forest commerce resource. Or he settled on a + commerce tile). Does he really have no animal/grain tile?

T6:
Interturn, Alhazard and REM got a tech. No increase in soldiers, so probably Fishing for both, I think.



Well, it's nice to have Stone and Marble so close by.
Reply

So I realised I missed an obvious improvement on my micro. Which means that I'll probably have to redo the Stonehenge micro again rolleye
Reply

T15:


Scout was wounded by wolf and is now healing. And the desert sucks but still needs to be settled for the resources.
Reply

Lurkers: am I right to say that as CHM only 8 exp is needed for HE?
Reply

(November 24th, 2015, 03:24)ipecac Wrote: Lurkers: am I right to say that as CHM only 8 exp is needed for HE?
yup
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
Reply



Forum Jump: