Time for the interesting turn!
Turn:
Build L5 I
Move L5 I 3 times (1-7)
Attack 8 with all 6 units, win with 1 L4 I and 4 L5 I remaining
Expand onto 8, consuming 1 action
Attack 9 with all 5 units, win with 1 L4 I remaining
Expand onto 9, consuming 2 actions
Yields:
Grow due to residual food
Grow again
Research Exploit Base Buff (sidenote, that needs a better name )
Put remaining 9 points into growth
Thoughts that would be in spoilers if this was competitive:
My idea with the double-expand (despite the cost) is that I want to take advantage of my temporary lead in net yields, and now is the good point since if Cornflakes goes with the double-expand to take back the center, it goes below the point where the Tier 3 Expand buff helps. He also doesn't have enough actions to take it this turn even considering that--that only gives him 5 actions to move military, and since 9 is an odd tile, it takes 5 actions to attack it fresh (1 build, 3 moves, and the attack), and he doesn't have enough actions to move the unit onto 8 and still double-expand. (and of course he had to take 9 back this turn, or at least occupy it, or I can reinforce it in the same number of actions it takes to reinforce 8)
Turn:
Build L5 I
Move L5 I 3 times (1-7)
Attack 8 with all 6 units, win with 1 L4 I and 4 L5 I remaining
Expand onto 8, consuming 1 action
Attack 9 with all 5 units, win with 1 L4 I remaining
Expand onto 9, consuming 2 actions
Yields:
Grow due to residual food
Grow again
Research Exploit Base Buff (sidenote, that needs a better name )
Put remaining 9 points into growth
Thoughts that would be in spoilers if this was competitive:
My idea with the double-expand (despite the cost) is that I want to take advantage of my temporary lead in net yields, and now is the good point since if Cornflakes goes with the double-expand to take back the center, it goes below the point where the Tier 3 Expand buff helps. He also doesn't have enough actions to take it this turn even considering that--that only gives him 5 actions to move military, and since 9 is an odd tile, it takes 5 actions to attack it fresh (1 build, 3 moves, and the attack), and he doesn't have enough actions to move the unit onto 8 and still double-expand. (and of course he had to take 9 back this turn, or at least occupy it, or I can reinforce it in the same number of actions it takes to reinforce 8)