September 28th, 2019, 12:30
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*crunch*
Thanks, I had a look, and the list is surprisingly long, but do you plan on getting more than 26 cities this game?
September 28th, 2019, 14:32
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(September 28th, 2019, 12:30)Miguelito Wrote: *crunch*
Thanks, I had a look, and the list is surprisingly long, but do you plan on getting more than 26 cities this game?
I hope so! If I get that big it means I've survived into the late game and have gobbled up an opponent or two.
Depending on when the turn rolls I might need a pause or sub. Decided to pay a visit to my parents and I haven't had much success connecting to pitboss servers from their internet in the past. Which means that i need to figure out whether or not the scout keeps pushing east or duck south to check out a potential 2nd city location.
Currently we're looking at a build queue of worker (9), warrior (16), settler (25) with the worker improving pig and cow before I probably have to resort to road building because I haven't found any more food yet. Right now it looks likely that any food is going to be sea based ... unless there isn't any of course.
But to make sure, the warrior is going to head north first to check out the tile north of the peak. It looks like there is water in the fog to the north so that will tell us if there's a fish or something to tell us how (or if) we settle the north. That would give the warrior 5 more turns to head south to scout out the tiles southeast of the cow. Which is the distance from the north to the south.
So the scout keeps going east.
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September 28th, 2019, 17:51
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I tried to connect but was not able to. If a lurker can log in this turn and move the scout east a tile that will keep things moving.
Password is exile
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September 29th, 2019, 01:37
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Pigs:
September 29th, 2019, 22:55
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Thanks again Dreylin.
004
I really hope that pig isn't my nearest food, but by what I see in the fog it's either seafood or that Pig.
Pig looking a little better at least
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September 30th, 2019, 20:10
(This post was last modified: September 30th, 2019, 20:14 by pindicator.)
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005
Found more food
Just wish it was closer to my capital.
Fishing is definitely important but I'm not convinced yet that I need to put it ahead of Bronze Working yet. However, I am also really not excited with the thought that I may have to put my 2nd city all the way up at the Pig/Wheat/Clam. It's a great spot, but that is 9 tiles away. (Also, Pig/Wheat/Clam is a little problematic in that it's not coastal and none of the food is first ring, so I probably have to settle for Pig/Clams anyway ... but that's still 7 tiles. EDIT: Not true! There is a coastal spot with clam first ring. That's enough that I'll have to compare Pig first ring vs Clam first ring for city growth times.) However, unless the warrior uncovers seafood in a good location to the north then that Pig is likely where we're putting city number 2. Which means the scout needs to loop south now and uncover everything in that area.
On the plus side, those islands are going to really fuel ICTRs early on. Great Lighthouse perhaps?
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Neat little puzzle I finally figured the answer to:
Worker finishes pasturing the cow end of t19
Settler finishes end of t25
How do you move there worker and what tiles do you build roads on in turns 20-29 to allow the settler to found a city SE of the clams on t29? Barbarians and animals do not need to be accounted for.
I was puzzling this last night and would come up just short so many times. I finally solved it as I was laying in bed trying to fall asleep. Answer in spoilers:
Not a practical plan due to barbarian issues, but if I decide to go for religion to pop borders in a 2nd city out there, that's going to play a part
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October 1st, 2019, 16:39
(This post was last modified: October 1st, 2019, 16:41 by Miguelito.)
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(September 18th, 2019, 20:07)pindicator Wrote: (September 18th, 2019, 14:49)Miguelito Wrote: (September 15th, 2019, 12:41)pindicator Wrote: Not sure how far I plan on taking this build. Mostly I just want to be able to run maps to farm currency and find uniques to inspire whatever homebrew build I decide to go with for my 2nd plan. Righteous Fire Hierophant to abuse that new AoE buff they got is an idea...
EDIT: As for poison mechanics I can't say I fully understand them either. I went with scaling attack damage and claw nodes > scaling poison > scaling crit as my order of operations. Eventually I hope to go for Perfect Agony since I've never used that in a build before, but that is a long term goal since it is going to take a lot more crit and gear.
League goal is the lvl 90 hardcore achievement, as it was the last two leagues. I managed to get my first char killed by Kitava (yep, act 5c and with >1800 life) so I'm getting a bit skeptical as it seems I've become just too sloppy. but the build was becoming fun, worked well on the Blight encounters and yes the claw life gain is very nice.
Mana irked me a lot and was actually part of the reason for dying. Forthesecond char I set the double claws to tier 1 in the loot filter, hoping I can get through the acts just using those. Got the first one recently, and mana gain on hit does feel awesome. Although I'll also try to chance a wasp nest, if I get that I hope to get by with clarity.
Second char also leveled on chaos spells before labyrinth, that felt a lot smoother. Also if/when I die again I may try to make poison work on a pathfinder. split arrow/ barrage sure send nice to get a lot of pain stacks
Why would you not take perfect agony? I mean, if you've specced into poison your his should not be doing any damage anyways, and just with the assassin crit chance it should be worth it? or am I missing something?
Ouch, dying at Kitava would be frustrating. I think that's why I don't play hardcore. I tried it for a bit, but my machine isn't the best and my connection isn't perfect, so after a couple hardcore deaths from a software hiccup or my connection going bad for a bit made me wonder why I was stressing about it. I know a lot of people like hardcore and that's cool, but it's not for me.
I guess I'm more casual in the game in total. I don't trade much, hardly at all. I could play in a SSF league but sometimes I like to play with my little brother, so I guess I'm quasi-SSF. Most of the time I do a homebrew build that's a little janky / hipster just to see how well it will turn out. This league I didn't have time to really plan anything so my goal was to go with an established guide on one of the new skills / ascendancies.
I think I need more crit multi for Perfect Agony? I ihaven't quite picked up all the crit multiplier nodes and my gear still needs some more. But I know that's the next thing to try to scale to get more damage. Like I said before, I'm more casual with PoE so I'm not sure.
To pick up on this, I guess the requirement for hardcore is not to mind spending lots of time in the acts. Though right now I'm having performance issues that weren't there in previous leagues (like everybody else it seems)... screen just froze 4 seconds during a map boss, glad it was just tier 4 (and assassin doesn't get hit). But so far my second char has made it till level 82. As said the goal is 90 (and as said, has been for 3 leagues now, so you can see I'm not very good at this). My feeling is HC makes it interesting because there's always a possibility to lose the game, while on SC chars I often just stalled out on some map tier. But regularly dying to technical errors of course makes it pointless and well, one of the strong points of the gsame is that there are so many ways to enjoy it.
I hope I can still call myself a casual athough the game definitely has addictive potential, so much at least to have driven me away from civ the last couple years. SSF right now as well. It just feels nice to use orbs and sometimes manage to make something and also you often find something that improves your gear because well, it is never very optimized in the first place because you're not trading...
About Perfect Agony, I'm actually not super sure if I got this right, but: The drawback of 30% less damage with hits shouldn't matter, because you're already using supports like deadly ailments so your hits don't do any serious damage in the first place. Then you're an assassin, so you crit a lot. And now assuming you got just +50% crit multi, which you probably do as a shadow, that's +25% on the DoT multiplier for most of your hits. And you take other notables for just 5-10% on that multiplier, so should be worth it?
Still playing the league btw?
oh and I'm spoiled so can't comment on the game, but rooting for you
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There is at least one other solution to the worker moves that would fit.
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(October 1st, 2019, 16:39)Miguelito Wrote: To pick up on this, I guess the requirement for hardcore is not to mind spending lots of time in the acts. Though right now I'm having performance issues that weren't there in previous leagues (like everybody else it seems)... screen just froze 4 seconds during a map boss, glad it was just tier 4 (and assassin doesn't get hit). But so far my second char has made it till level 82. As said the goal is 90 (and as said, has been for 3 leagues now, so you can see I'm not very good at this). My feeling is HC makes it interesting because there's always a possibility to lose the game, while on SC chars I often just stalled out on some map tier. But regularly dying to technical errors of course makes it pointless and well, one of the strong points of the gsame is that there are so many ways to enjoy it.
I hope I can still call myself a casual athough the game definitely has addictive potential, so much at least to have driven me away from civ the last couple years. SSF right now as well. It just feels nice to use orbs and sometimes manage to make something and also you often find something that improves your gear because well, it is never very optimized in the first place because you're not trading...
About Perfect Agony, I'm actually not super sure if I got this right, but: The drawback of 30% less damage with hits shouldn't matter, because you're already using supports like deadly ailments so your hits don't do any serious damage in the first place. Then you're an assassin, so you crit a lot. And now assuming you got just +50% crit multi, which you probably do as a shadow, that's +25% on the DoT multiplier for most of your hits. And you take other notables for just 5-10% on that multiplier, so should be worth it?
Still playing the league btw?
oh and I'm spoiled so can't comment on the game, but rooting for you
I am still playing, currently level 85. My brother plays as well and we started summoner characters together. It's funny for us because we have always made really meme summoner builds in the past, and now summoner's are actually crazy strong.
You're probably right on Perfect Agony. I think my crit percentage is somewhere around 35%? So roughly 50% with diamond flask up. I'll head to it next, so I have to hit 92 now
I don't play much, don't really have the time to grind it out. For one, I can't play hours upon hours of PoE really. So I'll do a couple maps every few nights and then go on to other things. Got too many other things I want to spend my time on.
(October 1st, 2019, 19:54)Thoth Wrote: There is at least one other solution to the worker moves that would fit.
Oh great, now I'm going to be lying in bed trying to figure it out again tonight
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