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Poll: How surprised are you to see a poll up again?
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Not very.
15.38%
2 15.38%
Exceedingly!
15.38%
2 15.38%
You're a damn commie trying to sabotage the thread again aren't you?
69.23%
9 69.23%
Total 13 vote(s) 100%
* You voted for this item. [Show Results]

 
WW 31 Game Thread PARANOIA

Quote:Qgqqqqq I really don't like that megapost becaus it was obviously made someonewhere other than the main thread at a different time. He did not response to he latest posts at all. The other candidates, catwalk and myself, were already pushed so the wolfs had no choice but to push Qgqqqq to try and save azza.

What the...yes I did prepare it on notepad (over a couple of hours) which is the same thing I do on any decent post to avoid losing it with the web crashing. Which was just well illustrated, as I lost a post trying to respond to this lol I don't see why that is a tell at all, I responded to every post that I thought was worth responding too, perhaps not as in-depth as I might otherwise, but the post was getting rather long. I don't see what you mean with the rest.

Quote:Q, my reason for voting you is quoted a bit above you asking me for an explanation in your large post. The two most suspicious things that stood out to me yesterday were your swap on Old Harry and Gazglum's dirt throwing post. I was on Gaz, but noone seemed interested and it was getting close to day end, so when novice moved to you I saw an opportunity to try to get momentum on one of my preferred targets.
Thanks.

I agree that Lewwyn was probably killed by scum, and actually thought Ryan was probably vigged, as I thought his behaviour last night might have drawn some headhunters. I hadn't even considered a third faction as I thought Brick had ruled that out at some point, but I can't seem to find it.

I would also like to hear more from spacetyrant.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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Sorry, in case that doesn't work with the scraper, Spacetyrantxenu.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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(January 19th, 2014, 21:48)Bobchillingworth Wrote: Oh, and it would be nice if Mattimeo were to try actually contributing today, after his deplorable first-day performance where he failed to comprehend one of my "no lynch" theory posts and then essentially sat on his hands until lynch.

Mattimeo is definitely on the low end of suspects for me. However, he is not in my village camp.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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I just finished writing up a post on OldHarry, but I don't think I can post it so early in the day without hurting the discussion of everyone else. Instead I will eat lunch.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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Quote:Night attacks can't take more than one life. But if a faction had *two* night attacks, I am assuming they could just take both lives within the same night, giving the same effect as an outright elimination.

I doubt this is the case, given he specifically mentioned no eliminations in one night.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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Yeah, I'm just chucking out votes right now with the red text being a nice way of catching people's attention. Like, Jowy who needs to play his PBEM 54 turn :|
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(January 19th, 2014, 22:01)Bobchillingworth Wrote: Yeah, I'm just chucking out votes right now with the red text being a nice way of catching people's attention. Like, Jowy who needs to play his PBEM 54 turn :|

Jowy needs some love for sure. I don't know if he's playing up his obsession with Zak or not, but he definitely used it not to vote elsewhere and give us better reads on him. He's on my possible scum list.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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(January 19th, 2014, 21:59)Qgqqqqq Wrote: I doubt this is the case, given he specifically mentioned no eliminations in one night.


If you are referring to the "Game Specific Details" post, that's not exactly what he said- just that they would lose a clone life with each non-lynch attack. I don't see anything about being limited to a single death each night, although that's a fairly intuitive assumption to make.


Someone using a vig attack on Ryan would really infuriate me. Not because I think he's likely innocent, but because it's just such an incredibly stupid move for Night 1. Besides all the reasons I gave why holding vig fire would provide useful data for the village, it's not even like any vig would have had good reason to suspect they wouldn't have lasted the night and had to use up their power immediately, not with the wounding system and everyone having two clones. If you're a one-shot vig and just blew your load attacking Ryan, consider fessing' up now- I don't want to be playing thinking there's a high likelihood of a third faction / SK if vig stupidity explains the double-wounding.
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(January 19th, 2014, 21:36)Bobchillingworth Wrote:
(January 19th, 2014, 21:16)MJW (ya that one) Wrote: I'll have to go to bed right now so I'll just point out to bob that a player cannot lose more than one life per night.
Night attacks can't take more than one life. But if a faction had *two* night attacks, I am assuming they could just take both lives within the same night, giving the same effect as an outright elimination.
Why do I need to keep pointing out that people have failed to understand critical missives from Friend Computer? At least the former offender MJW appears to have picked up his game.
(January 16th, 2014, 18:55)BRickAstley Wrote: Errata:
If a player is hit by more than one killing action in one night, they will still only lose one life that night.

(January 19th, 2014, 21:48)Bobchillingworth Wrote: Oh, and it would be nice if Mattimeo were to try actually contributing today, after his deplorable first-day performance where he failed to comprehend one of my "no lynch" theory posts and then essentially sat on his hands until lynch.
I did not fail to comprehend your 'no lynch' theory.
I dismissed it as actively bad for town, and therefore a play that should get you killed as a traitor.

On the nature of Equipment Guy:
I was not informed of the targeting requirements of the item distributed to me until I enquired about it. I am assuming this to be an oversight. It did, however, prevent me from having the opportunity to utilise the item last night.
-- Don’t forget.
Always, somewhere,
someone is fighting for you.
-- As long as you remember her,
you are not alone.
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(January 19th, 2014, 22:21)Mattimeo Wrote:
(January 19th, 2014, 21:36)Bobchillingworth Wrote:
(January 19th, 2014, 21:16)MJW (ya that one) Wrote: I'll have to go to bed right now so I'll just point out to bob that a player cannot lose more than one life per night.
Night attacks can't take more than one life. But if a faction had *two* night attacks, I am assuming they could just take both lives within the same night, giving the same effect as an outright elimination.
Why do I need to keep pointing out that people have failed to understand critical missives from Friend Computer? At least the former offender MJW appears to have picked up his game.

I think Bob is saying that if scum kill the same people two nights in a row they kill two people every two nights and it is the same as an outright elimination. So maybe it is you who misunderstand?
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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