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[59] Miguelito and Rusten move stacks to berimbau rythms

Looks good and well played so far.

I'm whipping Jogador. THe knight already in can unload 1NW of Marinheiro next turn, and the one in Mora jumps in (whipped one and Mora unloads on Marinheiro the turn after).
The spot 1N is alright, I just hate settling on forests. I suppose it's worth it for quicker wine.
Kremlin is my first thought for the forests, but I need to look through the wonder list.
You're right, DZ has HBR now.
I'm still undecided on cata promotions.

edit: thoughts on giving Elkad some iron for iron or similar along with a stop trading with Civac deal? Setting up for a 2v1 after. We might want to hit Elkad first though, and reneging on the deal could hurt for future games.
Maybe ferry over another worker to rice city. Get some roads done.
DZ spent his entire treasury on engineering and only gets between 90 and 100 gpt so there won't be much in the way of upgrades or new techs.
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I'll try to play a morning turn , but I hope we don't have to make it a habit. Your welcome to log in and leave suggestions smile.
Let's talk the proposals to Elkad tomorrow. Need to decide on cat promos now however.

I guess no new knights right now, rather build up potential for musketeers?
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Doesn't look like I'll be able to log in before you play, DZ playing really late. You can keep whipping knights in our best cities (like Viola), but yeah, probably best not to go all-in before we have muskets. Pikes could halt our progress.
Getting a few accuracy catapults sounds OK.

Remember to turn on tech/science this turn!
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Having a quick look now, but let me know if I cut into your playing time. I'll log out.
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I did not get a chance to play (issue on my side, not about you logging in).
If you can play the turn please do in the interest of pace, else I'll only get to it late evening.
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No, I'm heading out right now, I don't think I'll be able to play until evening either.
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Donovan cleared the sentry chariot with a spear, and this time I remembered to woody:


Let's count it as a win. The spear won't be a pike, and had he used a crossbow I could not have done this.
He's stuffing Sawblaze, but if he doesn't surprise me dearly, we should have more than enough knights in range the upcoming turn. And if we can effectively collateral pikes it's a good thing.


Here he came out on top:


I had an axe on the hill and felt secure, pretty sure that there was no chariot in range - but I had forgot about his engineering road movement for a second. I sense a trap, surely there is a fresh pike in Whiplash. So I leave the chariot there.
Overall we traded two axes for a CB and a spear which is totally ok, but we don't have initiative here for the moment.

The one important demo:




Everybody likes a power spike. TBS, while shooting up in cities, still has a lot of fighting to do, in fact Commodore took his island city recently.
Don't like this spike as much though:


While his GNP remains mostly flat, civac is bringing the old AT lands online ad takes the hammer lead, after leading in food for a long time already. This is no GA. He has no military tech yet to be dangerous (no Machinery), but we have some catching up to do.4

Cornflakes meanwhile adds the AP to his collection (he sort of announced it in the tech thread a few days ago. I have to admit, I don't remeber when Christianity was founded):



It's jewish. We have no converted city yet, but I don't see us actively spreading it anyways, do you? I can see an occasional temple, where it spreads by itself. Judaism was founded by Jowy, who then lost the holy city (as seen on the scoreboard). But it wasn't Cornflakes, whose city count doesn't indicate a conquest either. Maybe the holy city was razed (F7 should tell, right)? The AP shrine is of course something in a game of this size, so it's interesting to whom it falls, if anybody.
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Him stuffing Sawblaze is good news. If we can actually use our collateral even pikes don't stand a chance. The only drawback to our siege is waiting around for it for future cities. We'll likely pick up WitchDoctor with ease too this way.
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(July 1st, 2021, 18:41)Rusten Wrote: Him stuffing Sawblaze is good news. If we can actually use our collateral even pikes don't stand a chance. The only drawback to our siege is waiting around for it for future cities. We'll likely pick up WitchDoctor with ease too this way.


nod this went about as well as it could. (sorry, no building up tension today)



Situation at the beginning of the turn:




I used 2 accuracy catapults to get the defenses down to 2%, then threw the rest into the city (btw I promoted CR, would you rather take barrage?). None survived, despite 2 fights at ~40%. Result:




On to the fun! Against the first 2 shock knights the healthier pikes defended at 56% odds in our favour. The catapult luck was vindicated, and we won both fights.

After that we already got very good odds on the next fight:




Afterwards the knights all fought at >97%. I left some of them with an open promotion for the healing next turn. All won smile. In the end we were running out of knights, so the C2 HA had to arrow duel a crossbow, and we had to clear archers with an axe and our own crossbow. No losses thumbsup .






The city came with a granary and 8 pristine forests goodjob . We're thinking Kremlin. I guess the city will be too fresh for the Taj. I couldn't resist snacking that catapult, and getting a view deep into Dono's hinterlands. Here's the final state of the battlefield:



I would have loved to have one more knight available, or the CB with guerilla 2. Should have spent an additional axe on the city. I don't know if our advance stack will hold if he throws everything, including new builds in both cities, at us, but attacking those axes on a forested hill, partly over river, is no fun either for him, so hopefully he'll just turtle.

In the side theatre, Don has the intiative, but at least we keep those troops from helping defend the homeland:


We have 3 knights around (just of them 1 visible to him), and a longbow on the galley. The question is, do we attack his units with the knights if he steps on flatland?




We got a great general! I'm sending him to the battlefield, to make the chariot into a Morale supermedic. I don't think it's likely for us to get to setting up a commando factory, even if we make into the late game and industrial ages. We're none of Imp/Cha/Agg, and unlikely to run Vassalage later on. So I feel it isn't overly important to settle all the GGs.

We also explored some more



The green continent. We see mackoti, right after taking Mr. Cairo's capital. mack is Genghis of Ottomans, and it was him who got the pyramids Ohdear . His tech is lagging quite far behind us (as virtually everybody's but he isn't particularly advanced between the pack either):



But I fear it's only a question of time until he takes over the whole continent. I had not reported, nor noticed, that Amicalola is at war with naufragar. I hope that produces a decisive winner, who can build the strength to hinder that.


I asked for OB. His resources show 2 ivories and 3 coppers, stemming from his Cairo conquest, as well as incense, so he has the center island on his continent, same as civac achieved on ours.

Cornflakes has impressive GNP (his GA was parallel to ours):


Much of which is wonders. Speaking of:


He added the statue.... for the GPP? Because we're playing with WW off contemplate. I'm also enjoying that CC is finally on the list, although Bonfim is even better, but this is mostly about culture, right?.
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Fantastic! And just the single warrior in his (flatland) capital! eek

I believe barrage outperforms CR when you care about the collateral damage. In this case with all the uselesd archers what you did sounds ok.
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