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Turn 151 is here. I tried out how the mod blocks logins during war, and it seems to do it quite late in the login process.
Quote:Deal Canceled: Marble from JerryD
WPC has declared war on wahl-profi!
You have declared war on wahl-profi!
Your Maceman has died trying to attack a dajoggel Helm!
Your Maceman has destroyed a Spearman!
Your Maceman has destroyed a dajoggel Helm!
You have captured Fort Alamo!!!
You have destroyed the city of Fort Alamo!!!
You have plundered 11 gold from the Cottage!
Hulkmusclor's Golden Age has begun!!!
cfc adopts Representation!
cfc adopts Bureaucracy!
Nongoma (Boa) has been captured by the Indian Empire!!!
cfc has completed Notre Dame!
You have trained a Knight in Forbidden Fruit. Work has now begun on a Market.
You have trained a Knight in Frozen Jungle. Work has now begun on a Forge.
The enemy has been spotted near Ditchdigger!
CFC completed Notre Dame, and have now adopted Rep+Bur. I expect that means they think they can finish the war with the Spanish very quickly.
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(June 10th, 2013, 04:25)kjn Wrote: CFC completed Notre Dame, and have now adopted Rep+Bur. I expect that means they think they can finish the war with the Spanish very quickly. ... and don't expect much hostilities with CivFr apparently.
mh
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(June 10th, 2013, 04:25)kjn Wrote: Turn 151 is here. I tried out how the mod blocks logins during war, and it seems to do it quite late in the login process.
So we can't login until CFC, Spanish and CivFr have ended turn, correct?
Darrell
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(June 10th, 2013, 12:31)darrelljs Wrote: (June 10th, 2013, 04:25)kjn Wrote: Turn 151 is here. I tried out how the mod blocks logins during war, and it seems to do it quite late in the login process.
So we can't login until CFC, Spanish and CivFr have ended turn, correct?
Darrell
I would think we can't login until German team ends theirs turn, and all those other teams shouldn't be relevant. But then, this mod does weird things so what do I know.
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(June 10th, 2013, 12:31)darrelljs Wrote: (June 10th, 2013, 04:25)kjn Wrote: Turn 151 is here. I tried out how the mod blocks logins during war, and it seems to do it quite late in the login process.
So we can't login until CFC, Spanish and CivFr have ended turn, correct?
No, we can't login until the Germans have ended turn. CFC cannot login until the Spanish and CIvFr have ended turn.
"quite late" refers to how the mod blocks login. It shows us in the login screen, lets you enter your password, and downloads the game. Then it kicks you out. Would've been more logical and sensible to simply don't show the invalid teams in the login screen, or make it unselectable.
Furthermore, I consider that forum views should be fluid in width
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I dug through the code, and yes, we should be able to log in after the Germans finish turn, regardless of what CivFr and the Spanish do.
It kicks you out when it does so that the whole thing can be contained in client side code without modifying the server code. As far as I can tell, it lets you entirely into the game, fully updates the game state, and then calls the exit to main menu function for you, just like if you'd gone to it through the menu.
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I wonder what happens if there is a diplo window open
Kalin
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Turnplayer Request: Once German team has rolled the turn, could someone please check to see what we make at max tax and post it in the diplo thread?
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No problem.
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We were making about 180 gold last turn, but that's because we had about 30 units in enemy territory. Under more normal circumstances, we were making between 220-250 gold/turn at min research.
I'm still hoping that the Germans will end their turn at some point today, in which case we may be able to do the war turn tonight, but they still have yet to do so...
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