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[PB58 Spoilers] Sea Monsters and Other Lurking Types

Are the city ruins and road supposed to be there?
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I doubt it, but I'm pretty sure Ramk can remove them, before they become relevant.
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Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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They change the evaluation of moving vs not moving. The road is very useful.
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It looks like they were not there in the initial screenshots going out to the players, so I doubt anybody made microplans with them in mind.
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Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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Serdoa already picked up on it, but it will be interesting to see how people react to a less lush map than RB norms. I mean I like lush maps so glad I'm not playing, but very happy to be lurking it.
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(January 8th, 2021, 05:29)civac2 Wrote: Are the city ruins and road supposed to be there?

No, they aren't. I think everybody except Jowy has them. I started a game from the last player's perspective and started editing, forgetting that the AI would settle cities. When I was fixing everybody's start I forgot about the city ruins
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As I said the road does give an advantage. Maybe ask Ramk to remove it? He seems to be able to do so easily and unobtrusively.
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Exactly my thinking civac, I just sent him a PM asking to remove the city ruins and road for every player except Jowy and AT
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So I'm a little surprised that all 5 players seem to have scouted in the same direction. Perhaps I shouldn't be given that its the one direction that appeared open. But I wonder if people are going to get to fully scout out all the first ring possibilities before their settler is out.
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Along the river opposite from 1 move terrain makes a lot of sense. I would also immediately scout the river. Tarkeel seems to have been inefficient though. Having to go back to check for seafood when you have 25+ turns before your first settle maybe means you could have done a tighter arc the first time around rather than go far and then rehashing.

Are barbs on for this game? I didn't pay a ton of attention to game settings. With how much open space there is I imagine barbs are going to be a major factor if they are on.
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