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Civ-leader pick analysis is always welcome, as is map speculation. Some players will update their sandbox with scouting info to develop more detailed micro plans, especially if they're racing for a key wonder. Off-topic discussion is fine too. Have you considered a naming scheme for your cities?
Also, the [ screenshot ] tag will auto-resize images.
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Hello, sucksatciv!
(June 18th, 2022, 16:29)sucksatciv Wrote: What would you like me to keep you updated on?
This early in the game, there is not much for you to tell us turn-by-turn. Early game micro-management and scouting are boring as spectator sports. Still, as El Grillo said, analysis of rival leader-civilization combinations plus the players piloting them are a traditional activity to tide the lurkers over, as is speculation about the big picture of the map.
Once you reach the later turns, you can tell us about any interesting plans you have for settling borders, prosecuting wars, building wonders, researching technologies, birthing Great People, and anything else, as well as your reasons for choosing those plans instead of the alternatives. Also, I know that at least I like to hear what players think about their rivals and what their plans might be. What are they doing? Why are they doing it?
It often lets me enjoys some dramatic irony.
All of the above is made nicer for the lurkers with screenshots and formatting. For screenshots, the easiest way to insert them in good spots and at good size among the text is to go click ''Add Attachment" below your in-progress post, then click "Insert into Post" once you have added it.
Like this:
Death to the enemy!
Good luck. I hope you enjoy your first game here.
Participat ed in: Pitboss 40 (lurked by Mr. Cairo), Pitboss 45 (lurked by Charriu and chumchu), Pitboss 63 (replaced Mr. Cairo), Pitboss 66, Pitboss 69, Pitboss 74
Participat ing in: Pitboss 78 (lurked by GT), Pitboss 79 (lurking giraflorens), Pitboss 81 (lurking giraflorens), Pitboss 83 (lurking Krill)
Criticism welcome!
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Oh right you did that island empire thing in PB40. Loved it.
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As others say, findings from scouting and thoughts on the opponents' picks are probably the main things to report. The first 30 or so turns are usually pretty slow, though. Have you tried reading any of the other recent games? That could be a good way to get familiar with some of the differences in Pitboss, too.
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https://imgur.com/w7z8PGm
Hopefully this works better
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(June 20th, 2022, 07:40)sucksatciv Wrote: https://imgur.com/w7z8PGm
Hopefully this works better
That works, but if you copy the image address and paste it between screenshot tags, you will get this:
It's always hard to find a good line on what to report, but personally I try to document all the major decisions I make with a focus on the reasons behind. In the first turns, that will be both tech-path and worker move, but also scouting. Sometimes you have several turns without any meaningful new decisions, just following the already laid plans. I also aim for a big overview report every 50 turns, with a smaller strategic overview every 25.
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Hello lurkers, I don't know if it shows in the screenshot, but there is ivory to the northwest, so we can get some good defenders before iron working if we need them. I've been way busier this last two weeks than I expected, and when I was free yesterday, I spent a lot of yesterday relaxing with a singleplayer techtrading Civ game so I'm sorry I haven't been updating or reading more of the recent games. It seems like a lot of other people went for more interesting and ambitious but less safe civ and leader choices than I did. My last two singleplayer games were with Mehmed so I think I won't have to adjust much to this leader, it's the safest choice I possibly could have made. For my evaluation of the other players, I think Pindicator's Charlemagne of America is a pick designed for a lot of early REXing, getting cities early, connecting them with roads or settling along the coast and going for GLH maybe, that seems like an America thing to do, ezpecially with an IMP leader. Then he'll also have Carnegie Libraries, which give some extra scientist points for free, so he'll probably try to get a really good capital and build an academy there or bulb something, maybe he'll even REX, crash his economy, and then bulb math and alpha and then build research to reach currency. Superdeath's Darius of Byzantium is going to have a slow start because of the Byzantine starting techs, but he's an experienced player and he has financial, so I am a little worried that he's going to steamroll everyone with cataphracts, because I've looked at the unit changes in close to home, and the war elephant has only 7 strength, so it won't be a great counter to the cataphract. My capital is on a hill so if I see Superdeath is near me I'll go towards feudalism and engineering as my long term plan to spam longbows behind castles and hope to weather the storm. Even if he doesn't go for cataphracts, organized is a great late game trait so if he doesn't get crippled before the late game he'll be dominant. Bing's Wang Kon of Inca will probably rush early and use financial and protective to keep the economy from crashing after the rush, so if I'm his neighbor I might be screwed, i'm not too sure of how to counter a quechua rush other than to pray for copper or horses and hope not too die. Gilgamesh of Zulu, I'm not too sure of the thoughts behind this choice, Gilgamesh has creative and protective and the Ikhanda has reduced maintenance so it will actually be a pretty good early eco combo, his Impis will be annoying to deal with if I am close to him, then I will have to recruit a lot of archers to make sure he doesn't take my cities.
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If you reply to Tarkeels post you can see how he did it
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Its been a week since I've posted, not too much has happened except that I found horse to the north, my tech path and build path are going as planned. I guess as an off-topic note, so you have something to read. I play a lot of other games, none of which have gone particularly well. I did a multiplayer game on the civ4 reddit ladder discord, PaulGinger playing WVO and Spart1at playing HC were the ones who ran away with it. I myself did very poorly. I won an early death war with Meatstick, I was Suleiman, he was Justinian. I tried to expand early afterwards but my economy was suffering, and after I forward settled France and Persia, they decided to partition me. I lost my capital early but managed to recover by giving up land to Persia in exchange for peace, I also managed to counterattack and destroy the French stack, however, the Germans launched a surprise naval invasion and I was left with only 3 cities and an era behind in tech. PaulGinger of Netherlands went on to win the game. I also tried to play a singleplayer deity game as Suleiman, things went well economically and expansion-wise, but I had no strategic resources, then at 1000BC, HC attacked me with chariots and catapults and I gave up. In stellaris I created an empire with a dozen planets and fifty habitats, but my economy was still being outpaced by a two planet megacorporation that I saved from getting wiped out by the contingency, I managed to change my buildings around and sign some trade agreements to clutch a score victory, the only victory a fanatic egalitarian xenophile ever gets to see. I played Minecraft Bed Wars as well, I won two games and lost around fifty, each game my teammates started with build a flat bridge to middle, they proceeded to lose pvp at the center and then the other teams rushed our base. The only games I won, my team turtled, built a castle and let the other teams kill each other, and we had one good pvper who destroyed the final bed.
June 28th, 2022, 12:01
(This post was last modified: June 28th, 2022, 12:04 by sucksatciv.)
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Even in this game I have the magical ability to find caffeine like a moth to a flame that makes me have to pee all the time.
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