Hi there! I don’t know if anyone remembers, but this used to be a succession game
Seriously though, my motivation for this game has dropped somewhat since it turned out that ”Krillmod” actually has changed a fair bit, plus there’s the fact that pb27 is enough under way that I want to focus my energy there.
Anyhow, I’ve got an update to this game, and it may be a somewhat controversial one as I made some quick decisions that we haven’t discussed and are far from being certain on being the best.
First off, I don’t think you Adler said it, but according to plan we did get the Stonehenge,
...making us faux-creative.
Then on t39 our scout had just become woodsman II and made this discovery:
Fish is a good enough tile that we need to put a city on the tile the scout stands (theoretically we could put it 1S, but the we can’t get the gold yield). In this general situation I believe the best solution would probably be to just continue according to plan and settle the gold city next. However, Fish city will be the much stronger site long term, so getting that up earlier has its benefits. Looking closely at the pigs I also saw two adjacent jungles and fearing jungle growth* on that tile (severely limiting the prospects of the city until IW) I decided to plant this city first. Workers were redirected to get the road in place (meaning we’re behind on the second flood plains cottage) and on t44 Cumae was founded. Trying to get my worker actions into some kind of order a played up to t49 with gold city just settled and the slavery revolt finished. Here’s an overview look at our empire:
Antium can whip its granary in three turns, Rome has started a granary, but I felt another worker was more important than finishing that. Having the cities close to one another you might want to look at which city is working which tile as there’s often some optimization to be done at that front depending on builds and sizes.
Brutus and Cinna are currently farming the corn (and can move to the gold thereafter) while Augustus I thought could road/chop his way towards city five by the clams (going through the pigs). (btw. the two cottage turns on the plains tile by Antium looks like real
but were done with last movement points that couldn’t have been used for anything useful).
*jungle growth has been modded out of rtr3, but should afaik still exist here