T11
The big news actually happened on T10, which unfortunately went unreported, as I played it at 2:30am
T10 is a little earlier than I expected, but that's mostly because 2-Scout openings have been my default for a while now. Nicolae's timing is consistent with opening Scout into Stele, which is certainly a reasonable play. Culture from pastures seems to be the obvious choice on this map, there's plenty of livestock around. Glad to see great minds thinking alike; not glad to see my first choice pantheon no longer available
Onto T11. HAK had a Warrior in position to take the hut I was hoping to steal. But I found another one a little off the side to the east, and popped it this turn
Great result - pop to size 4 is 22 food for free
Otherwise, not much happened. Finished the Monument, started on the third Scout. Realised that my calculations giving me Collective Rule on T23 had an error where I counted culture from one turn twice. Forget about that estimate please, read all prior mentions of T23 as T24 :P
Tentative dotmap I promised looks like this
The south:
Orange dot is a good choice for the second city. Settling on the gold is the best way to make use of the resource tile itself, as flatland desert gold tile will never be worth working otherwise, even improved. This is the best spot from landgrabbing point of view, the most pointing towards the middle of the map
The southern gold may be a better second city, as it's more geared towards securing border with HAK. That gold is about equidistant from our capitals, and I would like to claim it as early as possible. The two gold cities will definitely be the first two cities, the only question is which one I should settle first. The spot of the southern gold is undecided as well; blue dot is a better spot, but cyan dot gives access to gold immediately. Will depend on happiness situation
I do realise that settling non-unique luxuries is a lot worse in MP than in SP, but confident it's still worthwhile, and it is not impossible to set up lux for lux trade in MP. Lux for cash is a lot less realistic of course
The north:
Yellow dot is the only spot which is set in stone, as it is the only viable way to claim the pearls. It is 4 tiles away from the capital and 4 tiles away from Mombasa, there's pretty much nowhere to move it unless I want to settle on the deer 2N (which I don't)
The furs region in the west is the one I'm least certain about. The plan shown is the most ambitious one, and it does take advantage of all resources. On the flip side, green dot has no unique luxury, and magenta dot has a lot of overlap with Hanoi (with Hanoi likely stealing best tiles before I can settle it). I'm not quite sure this area is good enough for two cities in general, and it would be possible to claim all resources with one city by settling on the furs - but that would put most resources in the third ring and the city 1 off the coast (less relevant in Civ5 because you pretty much never want to work the coast, Lighthouse or no, but still relevant because see trade routes rule). There is also a nagging thought that Hanoi would be a fine addition to my empire, and capturing it may be worthwhile
I will decide on this area after revealing more tiles, but for the moment I do want to plan for two cities here, because more cities = more Temples and more faith
Also pictured above - Nicolae's Scout. I wonder if he stole some of my huts as I stole HAK's. He definitely stole my 15g by meeting Hanoi before me
If I follow this plan, settling priority will be two southern dots, then magenta, then yellow. Green without a unique luxury and safely in my territory is very low, and is likely to be overtaken by other options as I scout more
Overview shot. HAK's border is hard to see, it extends to the plains incense in the SE corner, but not to the desert incense
The big news actually happened on T10, which unfortunately went unreported, as I played it at 2:30am
T10 is a little earlier than I expected, but that's mostly because 2-Scout openings have been my default for a while now. Nicolae's timing is consistent with opening Scout into Stele, which is certainly a reasonable play. Culture from pastures seems to be the obvious choice on this map, there's plenty of livestock around. Glad to see great minds thinking alike; not glad to see my first choice pantheon no longer available
Onto T11. HAK had a Warrior in position to take the hut I was hoping to steal. But I found another one a little off the side to the east, and popped it this turn
Great result - pop to size 4 is 22 food for free
Otherwise, not much happened. Finished the Monument, started on the third Scout. Realised that my calculations giving me Collective Rule on T23 had an error where I counted culture from one turn twice. Forget about that estimate please, read all prior mentions of T23 as T24 :P
Tentative dotmap I promised looks like this
The south:
Orange dot is a good choice for the second city. Settling on the gold is the best way to make use of the resource tile itself, as flatland desert gold tile will never be worth working otherwise, even improved. This is the best spot from landgrabbing point of view, the most pointing towards the middle of the map
The southern gold may be a better second city, as it's more geared towards securing border with HAK. That gold is about equidistant from our capitals, and I would like to claim it as early as possible. The two gold cities will definitely be the first two cities, the only question is which one I should settle first. The spot of the southern gold is undecided as well; blue dot is a better spot, but cyan dot gives access to gold immediately. Will depend on happiness situation
I do realise that settling non-unique luxuries is a lot worse in MP than in SP, but confident it's still worthwhile, and it is not impossible to set up lux for lux trade in MP. Lux for cash is a lot less realistic of course
The north:
Yellow dot is the only spot which is set in stone, as it is the only viable way to claim the pearls. It is 4 tiles away from the capital and 4 tiles away from Mombasa, there's pretty much nowhere to move it unless I want to settle on the deer 2N (which I don't)
The furs region in the west is the one I'm least certain about. The plan shown is the most ambitious one, and it does take advantage of all resources. On the flip side, green dot has no unique luxury, and magenta dot has a lot of overlap with Hanoi (with Hanoi likely stealing best tiles before I can settle it). I'm not quite sure this area is good enough for two cities in general, and it would be possible to claim all resources with one city by settling on the furs - but that would put most resources in the third ring and the city 1 off the coast (less relevant in Civ5 because you pretty much never want to work the coast, Lighthouse or no, but still relevant because see trade routes rule). There is also a nagging thought that Hanoi would be a fine addition to my empire, and capturing it may be worthwhile
I will decide on this area after revealing more tiles, but for the moment I do want to plan for two cities here, because more cities = more Temples and more faith
Also pictured above - Nicolae's Scout. I wonder if he stole some of my huts as I stole HAK's. He definitely stole my 15g by meeting Hanoi before me
If I follow this plan, settling priority will be two southern dots, then magenta, then yellow. Green without a unique luxury and safely in my territory is very low, and is likely to be overtaken by other options as I scout more
Overview shot. HAK's border is hard to see, it extends to the plains incense in the SE corner, but not to the desert incense