Yeah, Flanking is terrible here and not worth considering at all. This is pretty simple - send in a C2 on a 28% shot against the longbow, see what happens from there. The other attacks should have favorable odds.
Intersite Game - Turn Discussion Thread
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Is a poly hoping to snipe a city? Even if they decide to just burn it to the ground denial value + capture gold would be nice for them if they think that there are uncovered cities.
Bah, I can't remember my Twitch password, or which email address I signed up with.
"There is no wealth like knowledge. No poverty like ignorance."
Man, longest turn ever. You guys have stamina in that chat room! I watched for an hour then played my turn in PB8, wrote up a turn report, left instructions for my weekend sub, and you guys are still playing this turn. TEAM DEDICATION!
Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
yeah no kidding. i missed the war and all the action, and still watched for over an hour before losing patience. hehe.
Please don't go. The drones need you. They look up to you.
More like team bickering, but sure I suppose that takes it's own kind of dedication
Suffer Game Sicko
Dodo Tier Player (July 4th, 2013, 00:25)spacetyrantxenu Wrote: Man, longest turn ever. You guys have stamina in that chat room! I watched for an hour then played my turn in PB8, wrote up a turn report, left instructions for my weekend sub, and you guys are still playing this turn. TEAM DEDICATION! Yep, just a little over 3 hours of nonstop action . Thanks so much for all that chipped in, was fun to play the turn that way. The turn went well. I'll write up a report now. You can watch the recorded stream at that link, but it's over 3 hours long and features HEAVY discussion, so it may be incredibly boring . Highly productive, though.
Turn 156 - 940AD
Ooookay. This really wasn't that complicated of a turn, but we agonized over every single unit movement, so that's how it works. In attacking Wismar, we debated over whether to use a C2 or an unpromoted on the longbow. What we DON'T want is to lose 2 units to the longbow, so the first attack needs to damage it enough that it's high odds the second time around. We calculated that in order to do this, we needed to score at least 2 hits. An unpromoted Knight has 80% chance of getting 2+ hits, so we did it: 3 hits, wonderful. Sent in the shock Knight on the Spear at 66%, won, then cleaned up the longbow: Nice bonus: the longbow strength was just barely high enough to be a 2xp battle, so we picked a 3xp Knight, which can take a second promo next turn. Anyway, Wismar is captured at the loss of 1 unpromoted Knight . Got some buildings too: Perfect. Log here: Battle of Wismar Wrote:unpromoted knight vs cg2 lbow: 12% loss (3.1/6h remaining) So then what? Well, Wilhemshaven has just a single spear in it: We debated long and hard whether to set up a few Knights to take it next turn. We ultimately decided not to, because: 1) That's much closer to the German army. We'd rather them be tied up in the north than decide to come south and mess with us. 2) We would almost certainly have to burn the city, as we didn't have enough in the area to hold it. (We also need to decide if this city should burn or be captured) 3) This is the least important of the 4 reasons, but WPC could potentially be unhappy, not sure. 4) Finally, we want to make sure Operation Wien is a success as it's a more valuable move. Let's look at the west: Tons going on here. 1) The random mace 1NW of Webringen. There was some fear CivPlayers could gift those 4 HAs to Germans, and they'd hurt us. This is the only tile they could gift it on. We ran a WB test, and you cannot gift to a team under this condition - when sharing a tile with their enemy. This is just a precaution that ensures the gifting is impossible next turn. 2) Yes they could take a 50/50 shot at a Knight with the Elephant, but if we attack the elephant in the city it makes no difference. So if they want to take that shot, that's fine with us. 3) We'd like to capture Wien with 2-movers next turn, so we brought almost all of them. 11 Knights, also 2 War Chariots because why not. Wien produced a unit last turn (likely that catapult headed east) and did NOT dry whip, so it will likely not produce a unit EoT. This means we could very likely face a maximum of 3 real units. Could be less since German team seems set on defending only against WPC. In that case, blitzing the city next turn with Knights lets us do this with our big 1-mover stack: This would be a significant speed boost in our conquest plans, also keeping them on hills as they walk up to take Wittenberge. Next turn we can see exactly how many units are in Wien and run a sim. If the costs are too high, this doesn't prevent us from just advancing slowly. However, if it's only going to cost us a few Knights, that's a good trade for speeding up the war by a couple turns. We checked Apolyton again for signs of a settler: Nothing, so we will safely resettle next turn: My favorite part of the turn was probably the Worker Wall: Yeah man, I dunno either . I did make one misclick with the settler down by Let It Snow. Really sorry about that - it'll delay the settling of that ice island by 1T. I'm just glad I saved the misclick for an iceball settler instead of military units . Here's demos: And to cheer you up, here's my favorite graph: WPC and German team slamming into each other, CivFr going up while CFC takes a hit, etc. Good stuff.
Sooooo - I drafted the two cities you wanted. Seven, Noble, and I went through each city screen-by-screen and set things up how we liked it. Feel free to pop in and give your thoughts.
Turn is not yet ended, but everything is moved, and the turn is basically done. We can end anytime. I'd like to give soooo the chance to check things over and give his thoughts since he's been managing our cities/workers on a lot of turns. Other than that, I think we're good to go. Turn should roll tomorrow night, so I'm guessing we get a turn maybe Friday night or Saturday. |