Do we want to mention how we're spending units and gold through supply costs to clean up the German stack marching towards Huron? I mean, it's not much of a bone, but it's something (even though that too is ultimately self-serving, as we don't want the war to extend by letting Huron get captured).
Diplomacy Master Thread- Helping Your Opponents Beat Themselves
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Perhaps include a list of our losses during this war?
4 knights 2 catapults 13 maces 1 war chariot 1 war elephant And make a note that the reason we've suffered light losses among the cats is that we've pushed on hard - we've attacked into the teeth of the German defenses in order to push on with our main stack faster. I also think you need to address the intel sharing - I think we've sent a fair bit to them, though maybe not always in screen shot form.
Furthermore, I consider that forum views should be fluid in width
Maybe we should say something about the deadline we're under? That while we've been battling Maceman v Longbowman, Apolyton on our northern border has cancelled our NAP, started drafting Janissaries, and is one tech away from Rifles. Which is why ending the war quickly has been our number one priority. We need to reposition our army and, as it is, we're not sure all our cities will hold.
(July 18th, 2013, 09:31)Sian Wrote: 'might' go down a bit better if you add hammer cost to each army, so they have both. I second this. In fact, we might want to make the comparison exclusively in hammers. What are the chances that WPC are familiar with hidden unit power counts, if their only use is to interpret power demographics?
HammerCounting
Your initial stack had 45 units: * 5 archers -- 125h * 3 chariots -- 90h * 10 dogs -- 350h * 5 swords -- 200h * 15 cats -- 750h * 7 spears -- 245h That's 200k of power and 1760 hammers Here are the units we've killed so far in this war: * 12 axes -- 420h * 9 spears -- 315h * 14 longbows -- 700h * 1 Quechua -- 15h * 3 elephants -- 180h * 1 catapult -- 50h That's 211k of power and 1680 hammers Here are the units we've lost so far in this war: * 4 Knights -- 360h * 2 Catapults -- 100h * 13 Maces -- 910h * 1 War chariot -- 30h * 1 War elephant -- 60h That's 174k of power and 1460 hammers ... Looking at those numbers we should probably also bring a estimate of how many units we bought at the start so they truely can see that we simply brought so much more to the table in terms of units
We killed a horse archer this turn too. Might as well keep piling on the tally.
EDIT: We had 27 maces, 5 elephants, 3 knights, 10 catapults, and 6 war chariots available on the first turn of the war. That's 387k of Power rating and 3140 shields of production.
Nice message scooter!
mh
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