Oh well, this was quite disappointing.
Point 1:
I can completely understand the human perspective and that turns are getting heavier and less interesting for some players. However, I’m not sure this is a really good excuse as if I remember correctly, most people joined this game exactly with the anticipation of having a big and epic game. What did you expect?
With regards to turn pace I think it’s completely fine that turns take 48h or even more in the later stages of the game. Makes managing RL possible. However, the fact that some players just disappeared for longer periods without warning is simply bad behavior towards others.
Of course, I’m a bit of a hypocrite here as I have myself had times during this game when I have contributed less and have OH as a super-reliable turn-player by my side.
Point 2:
Regards to calling games this early I have stated my opinion multiple times here at RB throughout the years: Games are generally called way too early here. In my opinion civ is a game where if you keep making moves and do not just press enter, you will keep giving yourself opportunities to improve your position. Especially as we are not playing a 1v1 here: It’s really hard to anticipate what is going to happen in these games.
With regards to PB38, I think it’s quite likely that we missed a culture win attempt by xenu and potentially by other players. We surely missed on bunch of interesting military conflicts. Mack would have likely been dogpiled at least by us and TBS had he gone for a win condition. And who knows what else could have happened. We are not going to get legendary darrell-finishes, comebacks or whatever, if we stop the games 100 turns before the win condition, and that’s a pity.
Regarding our team, we had to deal with a dogpile in the early game and have now spent the last 110 turns trying to crawl back into the game and relevancy. Our Astro cities are not really online yet and it’s too early to say if our war with GJ will help us forward or not. Overall it feels like we (hats off to OH & Hitru) spent a huge amount of time during the past ~10 months and now we don’t get to see how far we could have got. And that’s pretty shitty.
Final words
To leave on a more positive note: This was a great map, many many thanks for the effort to everyone involved. Thank you lurkers, it will surely be interesting to go through this thread. And thank you for the other players, it was fun while it lasted.
Point 1:
I can completely understand the human perspective and that turns are getting heavier and less interesting for some players. However, I’m not sure this is a really good excuse as if I remember correctly, most people joined this game exactly with the anticipation of having a big and epic game. What did you expect?
With regards to turn pace I think it’s completely fine that turns take 48h or even more in the later stages of the game. Makes managing RL possible. However, the fact that some players just disappeared for longer periods without warning is simply bad behavior towards others.
Of course, I’m a bit of a hypocrite here as I have myself had times during this game when I have contributed less and have OH as a super-reliable turn-player by my side.
Point 2:
Regards to calling games this early I have stated my opinion multiple times here at RB throughout the years: Games are generally called way too early here. In my opinion civ is a game where if you keep making moves and do not just press enter, you will keep giving yourself opportunities to improve your position. Especially as we are not playing a 1v1 here: It’s really hard to anticipate what is going to happen in these games.
With regards to PB38, I think it’s quite likely that we missed a culture win attempt by xenu and potentially by other players. We surely missed on bunch of interesting military conflicts. Mack would have likely been dogpiled at least by us and TBS had he gone for a win condition. And who knows what else could have happened. We are not going to get legendary darrell-finishes, comebacks or whatever, if we stop the games 100 turns before the win condition, and that’s a pity.
Regarding our team, we had to deal with a dogpile in the early game and have now spent the last 110 turns trying to crawl back into the game and relevancy. Our Astro cities are not really online yet and it’s too early to say if our war with GJ will help us forward or not. Overall it feels like we (hats off to OH & Hitru) spent a huge amount of time during the past ~10 months and now we don’t get to see how far we could have got. And that’s pretty shitty.
Final words
To leave on a more positive note: This was a great map, many many thanks for the effort to everyone involved. Thank you lurkers, it will surely be interesting to go through this thread. And thank you for the other players, it was fun while it lasted.