T10
Faster settler micro. Ya I can't see why that would be needed either. Not like Vanrober would have moved capital and created a super tight space in between us with a gold that was probably supposed to be a midpoint. Kind of wishing I had settled on the cow.......
At first I was like ya one person 9 tiles away, ok. Amica reminded me about PB56, which was 110 tiles / player and we had 1 near neighbor and 1 far (12-13 tiles away) far neighbor. Near neighbor having no tiles contested really, still perfectly fine. Then I kept going around..... YAAAAAA. THIS MAP IS TIGHT!!!! I suspect Vanrober made it tighter. That is 8 tiles way. SKIRMISHER RUSHING IS BACK ON THE MENU BOYS!!! Your micro doesn't have to worry about delaying slavery, because I'm teching BW next after hunting. I'm not sure if I actually will, but nice to have options and I can revolt while settler is traveling. I can spend extra worker turns doing rds to connect for trade and maybe chopping out stuff.
T18 I have to cut out the finish the road part. There is a river there so worker can't actually use to get to rice
Anyways, for the people who did pick analysis too early. YYAAAAA it was pointless. Analysis now that we know how tight it is. In same order as before
Superdeath: Boudicca of Rome - Agg Rome actually wants a slightly bigger map than this. Probably tech IW right away (btw I suspect our iron is under the only jungle I can see on map). I'm sure he is wishing he was Imp or Cre instead of Cha. Still agg isn't bad in these cases. Needs to be careful of chariot rush (which like half the people on the map will probably do).
Fabled: Cyrus of Mongolia - Also wants slightly larger map. However Imp and Cre are good traits and Fable has Imp, so not horrible. Again I suspect chariot rushing over Keshiks is the order of the day for people, but this still be good enough.
Bing Xi Lao: Genghis Khan of Sumeria - Imp Agg with an axe that will get better odds vs chariots and better odds vs archers if can deny opponents resources. Seems ok.
Mjmd: Vicky of Mali - Imp Mali (hm I lost a trait in there). Well 2/3 of my pick being good isn't bad! Seems like the two most important parts, which isn't bad.
Vanrober: Zara of China - This hedge worked out a bit better than mine. My civ is better than theirs, but traits seem good.
Tarkeel: Julius Caesar of Spain - This map is sooo tight that the main downside to this pick is the starting techs. Myst seems like a real cost on this map.
Naufragar: Pericles of the Netherlands - Creative good and if they don't get in a early whipping tussle maybe phi helps them bulp or academy to construction.
This is a SUPER tight map. Tightest since PB49. I suspect no one to the north of me as the map has to have space SOMEWHERE to reach 119/tiles per player. Also, haven't seen a scout from the west yet.
I find it funny that no one picked Cathy on most Cathy map. Nor Egypt. Again, maybe a symptom of us jsut not knowing how tight it would be. If I had known how tight, might have been the time to pick Charlemagne for pro skirmishers and good early tech rate.
Faster settler micro. Ya I can't see why that would be needed either. Not like Vanrober would have moved capital and created a super tight space in between us with a gold that was probably supposed to be a midpoint. Kind of wishing I had settled on the cow.......
At first I was like ya one person 9 tiles away, ok. Amica reminded me about PB56, which was 110 tiles / player and we had 1 near neighbor and 1 far (12-13 tiles away) far neighbor. Near neighbor having no tiles contested really, still perfectly fine. Then I kept going around..... YAAAAAA. THIS MAP IS TIGHT!!!! I suspect Vanrober made it tighter. That is 8 tiles way. SKIRMISHER RUSHING IS BACK ON THE MENU BOYS!!! Your micro doesn't have to worry about delaying slavery, because I'm teching BW next after hunting. I'm not sure if I actually will, but nice to have options and I can revolt while settler is traveling. I can spend extra worker turns doing rds to connect for trade and maybe chopping out stuff.
T18 I have to cut out the finish the road part. There is a river there so worker can't actually use to get to rice
Anyways, for the people who did pick analysis too early. YYAAAAA it was pointless. Analysis now that we know how tight it is. In same order as before
Superdeath: Boudicca of Rome - Agg Rome actually wants a slightly bigger map than this. Probably tech IW right away (btw I suspect our iron is under the only jungle I can see on map). I'm sure he is wishing he was Imp or Cre instead of Cha. Still agg isn't bad in these cases. Needs to be careful of chariot rush (which like half the people on the map will probably do).
Fabled: Cyrus of Mongolia - Also wants slightly larger map. However Imp and Cre are good traits and Fable has Imp, so not horrible. Again I suspect chariot rushing over Keshiks is the order of the day for people, but this still be good enough.
Bing Xi Lao: Genghis Khan of Sumeria - Imp Agg with an axe that will get better odds vs chariots and better odds vs archers if can deny opponents resources. Seems ok.
Mjmd: Vicky of Mali - Imp Mali (hm I lost a trait in there). Well 2/3 of my pick being good isn't bad! Seems like the two most important parts, which isn't bad.
Vanrober: Zara of China - This hedge worked out a bit better than mine. My civ is better than theirs, but traits seem good.
Tarkeel: Julius Caesar of Spain - This map is sooo tight that the main downside to this pick is the starting techs. Myst seems like a real cost on this map.
Naufragar: Pericles of the Netherlands - Creative good and if they don't get in a early whipping tussle maybe phi helps them bulp or academy to construction.
This is a SUPER tight map. Tightest since PB49. I suspect no one to the north of me as the map has to have space SOMEWHERE to reach 119/tiles per player. Also, haven't seen a scout from the west yet.
I find it funny that no one picked Cathy on most Cathy map. Nor Egypt. Again, maybe a symptom of us jsut not knowing how tight it would be. If I had known how tight, might have been the time to pick Charlemagne for pro skirmishers and good early tech rate.